Achievement Notification - #475
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KKhanhH
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We should consider renaming the games folder to resources, i think that's a lot more applicable now that gamedata is external
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| glm::vec4 Tint; | ||
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| class ExternalFont { |
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Do you think it would be possible to have ExternalFont implement Font? I tried to write the base such that it could support vector fonts
…g + stub for incoming Achievement System
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