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Releases: CarterGames/AudioManager

Art updates + contribution (3.1.2)

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@JonathanMCarter JonathanMCarter released this 16 Apr 19:00
c49b9b6

How to update

It is best to clean install this version over previous if not using the asset store or git URL import methods.

Changelog

Changed

  • Updated example scene art to match latest version.
  • Updated version validation setup to v2 version.
  • Editor audio preview is now stopped when closing the audio library editor window. (Contribution: khiemgluong #13)
  • Licence updated to GPLv3

Removed

  • Removed old art from project.

GUID & Bug Fixes (3.1.1)

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@JonathanMCarter JonathanMCarter released this 01 Jun 10:43
6133f16

ℹ️ A hotfix to an error when opening a project with the asset enabled as well as a load of usage bug fixes

🗓️ Release Date: 1st June, 2025

🎨 Asset Changes

  • Fixed an issue where an error would be thrown by the asset due to a GUID conflict.
  • Fixed an issue where adding new audio to the library could transfer metadata (Tags etc.) between the new entries.
  • Fixed up the custom editor for the inspector audio player to allow inheritance without hiding elements.
  • Fixed the default audio player & audio source prefabs being assigned incorrectly on a new install.
  • Fixed the mixer tab left GUI buttons showing labels from the clips tab.
  • Fixed some edit modules not applying correctly due to the is default value comparison producing false positives.
  • Updated namespaces for shared library code to match future asset updates.

Refresh (3.1.0)

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@JonathanMCarter JonathanMCarter released this 26 Apr 13:28
65e4d5d

ℹ️ A refresh to the asset, fixing a load of API issues & overall improvements.

🗓️ Release Date: 26th April, 2025

🎨 Asset Changes

  • Asset fully supports importing via the package manager in a Git URL.
  • All the editor tabs in the audio library have matching margins & paddings now.
  • Button labels will not extend past the left GUI section of the library editor when in its normal size.
  • Constant classes have been updated to generate in a open location that is not under the Audio Manager assemblies.
  • New tags setup to help categorize audio clips when searching the library.
  • Backend improvements to library management should mean no data is lost anymore from the library scanning.
  • Fixes to general API to ensure base functionality.
  • Documentation rewritten and now fully offline. An online copy will exist, but it'll just be the latest offline copy for download.
  • Music setup removed for now, making a good setup for this was a bit of a pain and was holding the asset back a bit. Current API can support what I'd use it for at the moment. Further improvements to come.
  • Shared code refactor
    • Common asset code now in a place that will match other assets in the future. Still namespaced to the asset it is for.
    • Mainly for maintainability for myself.

Minor hotifx (3.0.8)

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@JonathanMCarter JonathanMCarter released this 12 Jun 07:28
6fdf66d

ℹ️ A hotfix for the 3.0.7 release.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 12th June, 2024

🎨 Asset Changes

  • [Internal Report]: Fixed an issue where the library window would appear from the scanning process force update.

Scanning refactor (3.0.7)

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@JonathanMCarter JonathanMCarter released this 09 Jun 17:06
2703b17

ℹ️ Refactored how the library scans and manages itself.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 9th June, 2024

🎨 Asset Changes

  • Refactoring scanning of audio and mixers to hopefully avoid library regeneration issues again. The new system seems to be more stable at detecting and updating the library where needed.

Initialization & Bug Fixes (3.0.6)

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@JonathanMCarter JonathanMCarter released this 13 May 19:37
1196efb

ℹ️ Some backend API changes and an updated asset initialization flow from my other assets.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 13th May, 2024

🎨 Asset Changes

  • [Community Report] - Fixed an issue where playing a clip right after another completed while storing a reference to the first could interfere with the 2nd call. Not a bug exactly, but added an audio edit to support manual pooling to allow this flow.
  • Updated the asset initialization to use some recent updates from other assets that have proven stable, this may fix on-going library regeneration bug.
  • Some other minor API changes to make things clear, docs are behind of the asset here. Will update nearer the asset store release when stable.

API Fixes (3.0.5)

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@JonathanMCarter JonathanMCarter released this 21 Mar 19:52
fe99b99

ℹ️ A minor API update to the music manager & some backend systems.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 21st March, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Improved the API & logging of the Music Manager when using TransitionTo to report if clips could not be found correctly and not throw null ref errors.
  • Updated version validation to report future versions correctly.
  • Some more attempts to improve asset initialization (is a persistent issue).

Minor API Correction [Legacy] (2.6.3)

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@JonathanMCarter JonathanMCarter released this 29 Jan 08:35
000f654

⚠️ This update is for the old 2.x version, do not use this update with the 3.x version!

ℹ️ Fixed a minor API bug in the legacy version of the asset.

🗓️ Release Date: 29th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Fixed position not updating on PlayOnObject() methods.
  • Updated the info text in the settings to display a limited support message instead.
  • Removed a warning about an editor only value not being used.

Minor API Update (3.0.4)

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@JonathanMCarter JonathanMCarter released this 11 Jan 18:28
25ca75d

ℹ️ A minor API update and some minor backend changes.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 11th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Updated the audio sequence API to have an "IsPlaying" property.
  • Some adjustments to the audio library scanning to hopefully avoid popups on projects with no audio clips in them.

Minor Editor Fixes (3.0.3)

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@JonathanMCarter JonathanMCarter released this 10 Jan 08:36
938d7e4

ℹ️ A few fixes to minor issues with the editor side of the asset.

⚠️ As a major new release, bugs are to be expected. Please report issues to be fixed.

🗓️ Release Date: 10th January, 2024

Changes

🎨 Asset Changes

  • [Community Report] - Fixed an issue where there was missing scroll rects on some tabs of the audio manager editor window.
  • Updated the version validator with the newer version response as well.