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BryanChrisBrown/README.md

Bryan Chris Brown

Creative technologist and fullstack engineer specializing in real-time 3D, spatial computing, and developer experience. I build rendering pipelines, SDKs, and interactive tools that empower creators working with holographic displays, AR, and VR, spanning web, Unity, and Unreal Engine.

I studied Architectural and Environmental Design at Morgan State University, then started my career at Highrock Studios doing architectural visualization and immersive experiences. From there I joined Looking Glass Factory, where I progressed from technical specialist to developer ecosystem lead. I've Shipped production web applications with React, Next.js, and TypeScript, and have architected WebGL and WebGPU tools, built SDKs for Unity and Unreal, and have driven developer adoption of holographic display technology across creative and enterprise markets.

Day to day I work across the full stack and beyond. From maintaining Electron applications and C++ codebases to contributing to Unreal Engine plugins and integrating AI model pipelines with tools like ONNX Runtime, Three.js and WebGPU combining 3D technology with on-device inference. I'm comfortable wherever the problem takes me, from shader code to REST APIs.

I also helped grow the open-source Project North Star community to over 1700 developers, managing documentation efforts and running the community Discord. I've given workshops at MIT Reality Hack and represented Looking Glass at industry events, making complex spatial rendering concepts accessible and actionable for developers at every level.

With a foundation in architecture and visualization, I bring a spatial perspective to everything I build.

I enjoy designing systems that connect digital experiences to physical environments and pushing how we perceive and interact with three-dimensional content.

Projects

Portfolio

Project Northstar Documentation

Project Northstar Discord Server

Publications

Featured in ArchDaily: Layering of Realities: VR, AR & MR as the Future of Environmental Rendering (2021)

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  1. Looking-Glass/bridge.js Looking-Glass/bridge.js Public

    Bridge.js is a javascript API for interacting with Looking Glass displays via Looking Glass Bridge 2.2.0+

    TypeScript 13 2