feat(assets): visual asset batch 1 — loading screen, HUD, member creation, contact card, backgrounds - #102
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…creation, contact card, backgrounds 7 new AI-generated game assets: - ui/loading_screen_v001.png (16:9, 2560x1440) — dark cinematic South Florida night cityscape for the game loading screen - ui/member_creation_screen_v001.png (9:16, 1440x2560) — full member creation UI mockup with role selector and stat bars - ui/hud_overlay_v001.png (9:16, 1440x2560) — HUD overlay with heat/morale/cash bars, health bar, and dock icons - ui/contact_card_shooter_v001.png (9:16, 1440x2560) — gang member contact card with SHOOTER role badge and action buttons - ui/os_shell_wallpaper_v001.png (9:16, 1440x2560) — iOS-style home screen wallpaper, dark rainy city aerial view - environments/topdown/block_lasolas_topdown_v001.png (16:9) — Las Olas Blvd top-down block background for Phaser scene - environments/street/block_lasolas_driveby_street_v001.png (16:9) — drive-by side-scrolling street backdrop from inside a car
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Visual Asset Batch 1
7 AI-generated game assets for the Aug 14 ship date.
Assets included
ui/loading_screen_v001.pngui/member_creation_screen_v001.pngui/hud_overlay_v001.pngui/contact_card_shooter_v001.pngui/os_shell_wallpaper_v001.pngenvironments/topdown/block_lasolas_topdown_v001.pngenvironments/street/block_lasolas_driveby_street_v001.pngWhat these replace
block_lasolas_topdown_v001.pngis a drop-in fortopdownBgUrlin the demo seed.Next steps (not in this PR)
loading_screen_v001.pnginto the AgeGate/splash screenblock_lasolas_topdown_v001.pngintodemoSeed.ts(replace stripplaza placeholder)