| Version | Supported |
|---|---|
| 1.0.0-beta.x | Yes |
If you discover a security vulnerability in RetroMod, please report it responsibly.
Do NOT open a public GitHub issue for security vulnerabilities.
Instead, please email: security@revivalsmp.net
- Description of the vulnerability
- Steps to reproduce
- Potential impact
- Suggested fix (if any)
- Acknowledgment: Within 48 hours
- Initial assessment: Within 1 week
- Fix release: As soon as possible, depending on severity
- Bytecode transformation — RetroMod rewrites mod bytecode using ASM. Vulnerabilities in the transformation pipeline that could allow arbitrary code execution or class injection are critical.
- Mod JAR processing — RetroMod reads, extracts, and rewrites JAR files. Path traversal, zip slip, or malicious JAR handling issues are in scope.
- AOT cache — Transformed mods are cached on disk. Cache poisoning or unauthorized cache manipulation is in scope.
- Mapping files — RetroMod loads and processes mapping files. Malicious mapping files that could cause unexpected behavior are in scope.
- Network requests — RetroMod checks for updates via Modrinth API. Man-in-the-middle or response injection vulnerabilities are in scope.
- Vulnerabilities in Minecraft itself, Fabric Loader, NeoForge, or Forge
- Vulnerabilities in mods that RetroMod transforms (RetroMod doesn't audit mod code)
- Denial of service via large/malformed mod JARs (RetroMod will just skip them)
- Social engineering attacks
- RetroMod only performs class/method/field redirects and metadata patching — it does not inject new behavior into mod code
- All bytecode transformations are deterministic and auditable via
dump_bytecode: truein config - The transformation pipeline uses ASM's
ClassVisitorpattern which operates on a structured class representation, not raw bytes
- RetroMod writes transformed mods to
mods/and backs up originals toretromod-backups/ - AOT cache is stored in
config/retromod/aot-cache/with hash-based filenames - All file operations are confined to the Minecraft game directory
- RetroMod does not download or execute code from the internet
- Update checks are read-only API calls to Modrinth
- Mapping files are bundled in the JAR, not fetched at runtime