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Bump Microsoft.Unity.Analyzers from 1.25.0 to 1.26.0#5

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Bump Microsoft.Unity.Analyzers from 1.25.0 to 1.26.0#5
dependabot[bot] wants to merge 1 commit into
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dependabot/nuget/Microsoft.Unity.Analyzers-1.26.0

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@dependabot dependabot Bot commented on behalf of github Mar 15, 2026

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Updated Microsoft.Unity.Analyzers from 1.25.0 to 1.26.0.

Release notes

Sourced from Microsoft.Unity.Analyzers's releases.

1.26.0

https://www.nuget.org/packages/Microsoft.Unity.Analyzers/1.26.0

  • Added UNT0040 diagnostic, GameObject.isStatic is editor-only.
  • Added UNT0041 diagnostic, use Animator.StringToHash for repeated Animator method calls.
  • Added UNT0042 diagnostic, Mesh array property accessed in loop.
  • Fixed UNT0022 diagnostic side effects.
  • Recategorized UNT0034 (Vector3→Vector2 conversion) from Performance to Readability.
  • Recategorized UNT0035 (Vector2→Vector3 conversion) from Performance to Readability.

Commits viewable in compare view.

@dependabot dependabot Bot added .NET Pull requests that update .NET code dependencies Pull requests that update a dependency file labels Mar 15, 2026
@dependabot dependabot Bot force-pushed the dependabot/nuget/Microsoft.Unity.Analyzers-1.26.0 branch from a78e194 to 744008f Compare March 16, 2026 03:17
---
updated-dependencies:
- dependency-name: Microsoft.Unity.Analyzers
  dependency-version: 1.26.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot force-pushed the dependabot/nuget/Microsoft.Unity.Analyzers-1.26.0 branch from 744008f to e03f509 Compare March 27, 2026 05:10
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