I've been coding for the last 4 years. I've mainly focused on graphics programming and other various projects related to games and other things.
- Java: Java is the first programming language I learned
- Maven: I use primarely Maven for all my Java projects
- MCP (Minecraft Coder Pack): My first ever Minecraft project was a hacked client written using MCP
- Spigot: I have written numerous plugins using Spigot such as a practice and core plugin in the best
- Fabric: I have made hacked clients using Fabric
- OpenGL: I have made two games using OpenGL in Java with LWJGL (one of those two was my CBA I submitted for school) and I have also written an OpenGL renderer in C++
- Vulkan: I have made a game in Java with LWJGL and a program in C++ using Vulkan
- GLFW: For most of my graphics applications I use GLFW for windowing
- C++: C++ is the language I mainly use nowadays alongside Java
- C: I use C occasionaly for small experiments
- Java: Java is the language I am most competent in and have been using for the longest amount of time
- GLSL: I write most of my shaders using GLSL
- Maven: I mainly use Maven as my build system of choice for Java
- CMake: When working with C or C++ I mainly use CMake
- vcpkg: vcpkg is my package manager of choice when working with C++
- Doxygen: For generating documentation for my projects
- HTML/CSS/JS: I have made multiple school projects using HTML/CSS/JS
- Next.JS I have also worked on Next.JS a few times
A hobby OS containing a custom libc and kernel
A Minecraft Pratice plugin written in Java I worked on for my old server
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