Pinky Bouncer is a fun 2D arcade game built with Unity! You play as a pink ball (Pinky) that dynamically bounces from one edge of the screen to the other. Press Space to trigger an extra bounce and take control of the movement. Collect green squares to rack up points, and avoid the white ones—they'll instantly "destroy" you!
- Controls: Automatic wall bounces + Space for double bounce.
- Goal: Score as high as possible while dodging traps.
- Features: Simple yet addictive gameplay with vibrant graphics.
This game was developed as one of my first attempts at creating a full-fledged game on Unity. It's a practice project for physics mechanics, collisions, and UI—perfect for beginners!
- Clone the repo:
git clone https://github.com/ArchieDev242/pinky-bouncer.git - Open the project in Unity Hub (recommend Unity 2022.3+).
- Hit Play in the editor or build for WebGL/PC.
- Unity (C# scripting with BOLT visual scripting)
- 2D Physics (Rigidbody2D, Colliders)
- Canvas UI
- Add levels with obstacles.
- Power-ups for bonuses.