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Gamegine

Gamegine logo

Gamegine is an FRC game representation, analysis, and simulation engine for post-kickoff strategy evaluation and optimisation alongside ML agent training experiments.

Documentation

The documentation is now powered by Fumadocs.

cd docs-site
npm install           # first-time setup only
npm run dev           # start the local docs server
npm run build         # create a production build

Open http://localhost:3000/docs to browse the docs site while developing. Content lives in docs-site/content/docs and is authored in MDX.

Repository layout

  • gamegine/ – core representation, analysis, rendering, and simulation packages.
  • examples/ – runnable demos for meshing, pathfinding, and trajectory generation.
  • docs-site/ – Next.js/Fumadocs documentation app.

Gamegine relies on the strongly typed NCIM unit system to model geometry, time, and robot physics. See the documentation for an overview of conventions and workflows.

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