Extract red, green, blue, and alpha channels from packed texture maps directly in your browser.
Open Texture Channel Extractor
This repository is part of the 3DKit Online Tools hub.
Texture Channel Extractor helps artists and technical artists inspect and split packed texture maps into separate grayscale channel images.
Use it to extract:
- Red channel
- Green channel
- Blue channel
- Alpha channel
The tool is useful when you need to debug channel packing, recover masks from an existing material texture, or prepare channels for repacking into another layout.
- Inspect ORM/RMA textures before assigning them in a material.
- Split packed masks into separate files for editing.
- Recover alpha or utility channels from delivered production textures.
- Verify packed texture content before repacking with Texture Channel Packer.
- Texture Channel Packer - pack individual grayscale maps into RGB/RGBA layouts.
- 3DKit Online Tools - index of browser-based 3D texture and asset workflow tools.
If the tool saves you time, you can support ongoing maintenance and examples:
