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LOVE 11.0 requires extra arguments to setCanvas() at times #115

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@NetherGranite

For example, if you want to be able to do stencil tests in a canvas, you must now say love.graphics.setCanvas{canvas, stencil = true}; moonshine will fail if you pass a function to chain.draw() that does stencil tests. I'm not sure what other arguments might be required at times as the documentation has still not quite caught up.

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