Contains 3D models or prefabs for avatars used in the project The names of folders are representing the action of that character. The charaters are generated from Mixamo.
- Arguing
- Standing
- Talking
- Walking
Assets related to a hospital environment, including models, textures, and prefabs for constructing a realistic hospital setting within Unity. Useful for simulations in healthcare or medical robotics.
Contains material files used to define surface properties of objects, such as color, texture, and reflectivity.
Holds Unity scene files. Each scene represents a different environment or use case within the project.
All C# scripts for the project, including code for controlling SLAM, navigation, interactions, and possibly ROS2 communication. Go Scripts
Contains assets related to the "project" robot, including URDF files, models, and configurations that define the robot's physical structure and movement capabilities.
Assets and configurations specific to the TurtleBot3 robot, commonly used in robotics research and simulation.
Scenes specific to different use cases