It's time to move the stable version of the gps transformation algo into gamer-gui. This requires porting the function over to Kotlin. I'm thinking this will just be a function that takes target_coords, image_center, gps_center, heading', and altitude` as arguments and defines everything else as constants (which might change as we swap out our cameras, etc).
It would also be good to write some unit tests to show that the function is working as expected. This is a good tutorial to watch to get started on the tests: https://www.youtube.com/watch?v=tAMu-RPqkok
It's time to move the stable version of the gps transformation algo into
gamer-gui. This requires porting the function over to Kotlin. I'm thinking this will just be a function that takestarget_coords, image_center, gps_center, heading', andaltitude` as arguments and defines everything else as constants (which might change as we swap out our cameras, etc).It would also be good to write some unit tests to show that the function is working as expected. This is a good tutorial to watch to get started on the tests: https://www.youtube.com/watch?v=tAMu-RPqkok