This task follows issue #15 (displaying wfb-ng video stream in gamer-gui). We want to build up a video decoder class in ground/backend/ that takes the wfb-ng RTSP video stream and decodes it into individual frames before adding to the Redis image_stream. Each entry of the image_stream should be IDed by the timestamp that video was captured on the plane (this is crucial for data alignment). You can use the Python Redis client library to connect to the Redis server running in docker.
The idea is that once the gamer-gui is out of livestream mode and the user is scrubbing back to previous frames, we will be displaying frames that are cached in Redis.
This task follows issue #15 (displaying wfb-ng video stream in
gamer-gui). We want to build up a video decoder class inground/backend/that takes the wfb-ng RTSP video stream and decodes it into individual frames before adding to the Redisimage_stream. Each entry of theimage_streamshould be IDed by the timestamp that video was captured on the plane (this is crucial for data alignment). You can use the Python Redis client library to connect to the Redis server running in docker.The idea is that once the
gamer-guiis out oflivestreammode and the user is scrubbing back to previous frames, we will be displaying frames that are cached in Redis.