From 434e2485adc5236e5cfbe1e6c986019a736cc7c8 Mon Sep 17 00:00:00 2001 From: kinghzrd <86816435+kinghzrd@users.noreply.github.com> Date: Sat, 30 Nov 2024 04:39:19 +1300 Subject: [PATCH] Fix drinks not ticking when there are no food. Not sure if this was intentional. If it was, it had the side effect of drinks not ticking/displaying in game (displays on world load though) while also still having its effects active --- .../src/main/java/vice/sol_valheim/mixin/PlayerEntityMixin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/src/main/java/vice/sol_valheim/mixin/PlayerEntityMixin.java b/common/src/main/java/vice/sol_valheim/mixin/PlayerEntityMixin.java index 201bf12..6f6afe9 100644 --- a/common/src/main/java/vice/sol_valheim/mixin/PlayerEntityMixin.java +++ b/common/src/main/java/vice/sol_valheim/mixin/PlayerEntityMixin.java @@ -93,7 +93,7 @@ private void onTick(CallbackInfo info) { return; } - if (!sol_valheim$food_data.ItemEntries.isEmpty()) { + if (!sol_valheim$food_data.ItemEntries.isEmpty() || sol_valheim$food_data.DrinkSlot != null) { sol_valheim$food_data.tick(); sol_valheim$trackData(); }