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Copy pathDesign HashSet.cpp
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84 lines (57 loc) · 1.8 KB
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PROBLEM:
Design a HashSet without using any built-in hash table libraries.
To be specific, your design should include these functions:
add(value): Insert a value into the HashSet.
contains(value) : Return whether the value exists in the HashSet or not.
remove(value): Remove a value in the HashSet. If the value does not exist in the HashSet, do nothing.
Example:
MyHashSet hashSet = new MyHashSet();
hashSet.add(1);
hashSet.add(2);
hashSet.contains(1); // returns true
hashSet.contains(3); // returns false (not found)
hashSet.add(2);
hashSet.contains(2); // returns true
hashSet.remove(2);
hashSet.contains(2); // returns false (already removed)
Note:
1. All values will be in the range of [0, 1000000].
2. The number of operations will be in the range of [1, 10000].
3. Please do not use the built-in HashSet library.
class MyHashSet {
private:
vector<list<int>> h;
int size=500;
public:
/** Initialize your data structure here. */
MyHashSet() {
h.resize(size);
}
void add(int key) {
int idx=key%size;
h[idx].push_back(key);
}
void remove(int key) {
int idx=key%size;
h[idx].remove(key);
}
/** Returns true if this set contains the specified element */
bool contains(int key) {
int idx=key%size;
for(auto it=h[idx].begin();it!=h[idx].end();it++)
{
if(*it==key)
{
return true;
}
}
return false;
}
};
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet* obj = new MyHashSet();
* obj->add(key);
* obj->remove(key);
* bool param_3 = obj->contains(key);
*/