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This repository was archived by the owner on Mar 7, 2019. It is now read-only.
Players see phantom ores for a few milliseconds while digging normally. This is because of minor latency and such.
My suggested solution is to add a buffer between the stone and hidden ores.
For example a cut in half view would look something like this: (Note the 3 stone revealed buffer before it starts obfuscating the ores)
This buffer should be configurable and should compensate for any latency that isnt severe. http://i.imgur.com/P1Zceye.png
Players see phantom ores for a few milliseconds while digging normally. This is because of minor latency and such.
My suggested solution is to add a buffer between the stone and hidden ores.
For example a cut in half view would look something like this: (Note the 3 stone revealed buffer before it starts obfuscating the ores)
This buffer should be configurable and should compensate for any latency that isnt severe.
http://i.imgur.com/P1Zceye.png