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Thanks for the detailed log — this was an openQ4 compiler bug, not a problem with your map. I reproduced the leak with the untouched official This is fixed in PR #140, now merged. The corrected compiler matches the retail totals exactly: 7,632 world brushes, 6,739 world trisurfs, 8,217 patches, and 1,415 entities, and it finishes without a leak. Please update to a build containing the fix and rerun |
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"Please update to a build containing the fix" how do i do that? |
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oh ok I thought is there some nightly build thing i dont know about lol |
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is it supposed to work in this? it starts up like it going to run but never finishes
the ones I did build was from stock q4 editors console but some wont build for some reason
qconsole.log
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