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main.lua
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104 lines (50 loc) · 1.59 KB
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local debugging = false
local project_name = ""
local menu_progression = "startup"
love.graphics.setDefaultFilter('nearest', 'nearest')
function love.load()
print("initializing Love2D")
love.graphics.setBackgroundColor(0.5, 0.5, 0.5, 0.5)
end
function Declare_images()
titlelogo = love.graphics.newImage("titlelogo.png")
project_icon_1 = love.graphics.newImage("project_icon_1.png")
project_icon_2 = love.graphics.newImage("project_icon_2.png")
project_icon_3 = love.graphics.newImage("project_icon_3.png")
project_icon_4 = love.graphics.newImage("project_icon_4.png")
script_icon_1 = love.graphics.newImage("script_icon_1.png")
script_icon_2 = love.graphics.newImage("script_icon_2.png")
script_icon_3 = love.graphics.newImage("script_icon_3.png")
script_icon_4 = love.graphics.newImage("script_icon_4.png")
end
Declare_images()
function love.updatedt()
end
function love.draw()
if menu_progression == "startup" then
love.graphics.draw(titlelogo, 300, 70, 0, 1, 1)
end
end
function Init()
print("initializing engine")
if debugging then
print("entering debug mode")
end
end
Init()
function Save_project()
print("saving project: " .. project_name)
end
function Load_project()
print("loading project" .. project_name)
end
function DisplayError(type, message, crash)
if crash == true then
love.window.close()
end
if type == "error" then
print("ERROR: " .. message)
elseif type == "warning" then
print("Warning: " .. message)
end
end