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Hi, I am RedDev.
I build and maintain Ply Engine, a cross-platform application framework for Rust. The goal is to build native desktop, mobile, and web apps from one codebase without wrestling with complex build steps or UI boilerplate.
Ply targets Linux, macOS, Windows, Android, iOS, and WebAssembly using the plyx CLI under the 0BSD license.
What is included:
- Pure Rust declarative UI with closure-based layout trees
- Full text input and IME support
- Hardware-accelerated rendering, TinyVG vector graphics, and live GLSL fragment shaders
- Async background jobs, file storage, HTTP/WebSockets, AccessKit accessibility, and audio playback
- A browser-based layout inspector and WASM playground documentation
What sponsorships support
Sponsorships fund development time to keep Ply free and maintained. Current focus areas include:
- Finishing Ply 1.2
- Fixing bugs
- Improving tooling, documentation and examples
- Improving APIs
- Maintaining OS integration
Thanks for supporting the project!
Featured work
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TheRedDeveloper/ply-engine
Beautiful UIs in Rust. Cross-platform. Dead simple.
Rust 481