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10 lines (7 loc) · 1.02 KB
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[gd_scene format=2]
[node name="StaticBody2D" type="StaticBody2D"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PoolVector2Array( -523.15, 136.847, -239.334, 79.4367, 83.1064, -25.2151, 227.356, -115.725, 365.949, -39.3572, 671.419, 37.0103, 1024.97, 90.7504, 1463.38, 133.177, 1842.39, 206.716, -765.422, 263.285, -1079.38, 240.657, -749.679, 185.928 )
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="."]
position = Vector2( -94.6964, 185.423 )
polygon = PoolVector2Array( 745.727, -573.371, 831.789, -714.037, 867.749, -848.885, 860.407, -982.443, 795.83, -1097.6, 685.044, -1208.72, 525.238, -1259.63, 342.805, -1270.94, 130.673, -1235.59, 3.39337, -1184.68, -91.3589, -1128.11, -196.011, -1037.6, -234.195, -930.117, -232.78, -775.968, -126.714, -652.932, -36.2045, -577.978, 136.33, -469.084, 65.7847, -414.276, -217.395, -580.588, -341.755, -836.799, -280.324, -1079.52, 125.717, -1317.76, 728.036, -1326.75, 997.732, -1081.02, 964.033, -642.876, 673.592, -411.736, 613.584, -454.443 )