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[Enhancement] Fog-like effect #30

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@Matszwe02

I suggest adding a replacement of the post processing, maybe add another slider, to fog-like effect. I find it adding more calm and realistic look.

    if(u_post_processing) {
        //float colFade = sin(t * .2) * .5 + .5;
        //col *= mix(vec3(1.), vec3(.8, .9, 1.3), 1.);	// subtle color shift
        float contrast = 0.6;
        col = (col - 0.5) * contrast + 0.5;
    }

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after

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