Skip to content

【BitmapData.draw】如果绘制含有filters的目标,很可能会导致渲染失败的问题 #7

Description

@rainyt

这个问题可以使用renderToBitmapData的api来临时解决,而发生这种问题,很可能是纹理被重复占用了导致的。

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions