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[MAINTENANCE] Engine V1 support is being removed July 29th #2134

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@playcanvas-bot

Hi everyone,

On July 29th, the PlayCanvas Editor will drop support for Engine V1.

Engine V2 has been the default Editor runtime for some time, and the Engine V1 Editor path has remained available as a deprecated fallback while teams completed their migration. From July 29th, the Editor will no longer support Engine V1 as an Editor option.

This change applies to the PlayCanvas Editor. Existing published builds are not modified by this announcement, but any project you continue to edit, launch, publish, or download through the Editor should be validated on Engine V2.

Before July 29th

  • Open each active project in the latest Editor and verify that it behaves correctly.
  • Switch projects to Engine V2 where possible.
  • Review visual differences, especially rendering, texture color space, post effects, and older script patterns.
  • Use the migration docs to address Engine V1 to Engine V2 differences.

On and after July 29th

  • The Editor will no longer support Engine V1.
  • Engine V1 Editor fallback options will no longer be available.
  • Projects should be edited and validated using Engine V2.
  • Existing published builds will not be changed by this update.
  • Engine V1 will remain in LTS and receive critical bug fixes only.

Helpful links:

If you find a project that cannot be moved to Engine V2 before July 29th, please raise it on the forum, GitHub Issues, or Discord with a minimal repro and screenshots where possible.

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