In project 2374920 branch 366aa017-9cdf-4aab-89b3-0dfa08a5599e the names returned for assets are inconsistent.
Example:
- When calling the API to list assets, we see:
"284587271": "assets/files/Units/Player/3D/walk.glb"
- The assets in the published download have the file as:
/assets/284587271/1/walk.glb
- But in the editor we see:
And when doing dynamic asset loading, the name and path we fetch from the asset is "Units/Player/3D/Walk.glb". This inconsistent casing causes the assets to fail to load.
We expect the files returned in the published download to be a case-sensitive match with the API and the editor.
In project 2374920 branch 366aa017-9cdf-4aab-89b3-0dfa08a5599e the names returned for assets are inconsistent.
Example:
"284587271": "assets/files/Units/Player/3D/walk.glb"/assets/284587271/1/walk.glbAnd when doing dynamic asset loading, the name and path we fetch from the asset is "Units/Player/3D/Walk.glb". This inconsistent casing causes the assets to fail to load.
We expect the files returned in the published download to be a case-sensitive match with the API and the editor.