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Copy pathClock.lua
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Copy pathClock.lua
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234 lines (204 loc) · 6.1 KB
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local app = app
local Class = require "Base.Class"
local Base = require "Unit.ViewControl.EncoderControl"
local Encoder = require "Encoder"
local ply = app.SECTION_PLY
local line1 = app.GRID5_LINE1
local line2 = app.GRID5_LINE2
local line3 = app.GRID5_LINE3
local line4 = app.GRID5_LINE4
local center1 = app.GRID5_CENTER1
local center2 = app.GRID5_CENTER2
local center3 = app.GRID5_CENTER3
local center4 = app.GRID5_CENTER4
local col1 = app.BUTTON1_CENTER
local col2 = app.BUTTON2_CENTER
local col3 = app.BUTTON3_CENTER
-- shared drawing
local instructions = app.DrawingInstructions()
-- multiply
instructions:circle(col2, center3, 8)
instructions:line(col2 - 3, center3 - 3, col2 + 3, center3 + 3)
instructions:line(col2 - 3, center3 + 3, col2 + 3, center3 - 3)
-- divide
instructions:circle(col3, center3, 8)
instructions:hline(col3 - 4, col3 + 4, center3)
instructions:vline(col3, center3 + 4, center3 + 3)
instructions:vline(col3, center3 - 4, center3 - 3)
-- arrow: branch to multiplier
instructions:hline(col1 + 20, col2 - 9, center3)
instructions:triangle(col2 - 12, center3, 0, 3)
-- arrow: gain to divider
instructions:hline(col2 + 9, col3 - 8, center3)
instructions:triangle(col3 - 11, center3, 0, 3)
-- arrow: bias to title
instructions:vline(col3, center3 + 8, line1 - 2)
instructions:triangle(col3, line1 - 2, 90, 3)
-- Clock Class
local Clock = Class {
type = "Clock",
canEdit = false,
canMove = true
}
Clock:include(Base)
function Clock:init(args)
-- required arguments
local button = args.button or
app.logError("%s.init: button is missing.", self)
local description = args.description or
app.logError("%s.init: description is missing.", self)
local branch = args.branch or
app.logError("%s.init: branch is missing.", self)
local comparator = args.comparator or
app.logError("%s.init: comparator is missing.", self)
local tap = args.tap or app.logError("%s.init: tap is missing.", self)
Base.init(self, button)
self:setClassName("Unit.ViewControl.Clock")
-- optional arguments
local readoutUnits = args.readoutUnits or app.unitHertz
local param = args.param
self.branch = branch
self.comparator = comparator
self.tap = tap
local graphic
if param then
app.logInfo("%s: using optional param", self)
graphic = app.ComparatorView(0, 0, ply, 64, comparator, param)
else
graphic = app.ComparatorView(0, 0, ply, 64, comparator)
end
graphic:setLabel(button)
graphic:setUnits(readoutUnits)
self.trigger = graphic
self:setMainCursorController(graphic)
self:setControlGraphic(graphic)
self:addSpotDescriptor{
center = 0.5 * ply
}
-- sub display
self.subGraphic = app.Graphic(0, 0, 128, 64)
graphic = app.Drawing(0, 0, 128, 64)
graphic:add(instructions)
self.subGraphic:addChild(graphic)
self.scope = app.MiniScope(col1 - 20, line4, 40, 45)
self.scope:setBorder(1)
self.scope:setCornerRadius(3, 3, 3, 3)
self.subGraphic:addChild(self.scope)
param = tap:getParameter("Multiplier")
param:enableSerialization()
self.multiplier = app.Readout(0, 0, ply, 10)
self.multiplier:setParameter(param)
self.multiplier:setAttributes(app.unitNone, Encoder.getMap("int[1,32]"))
self.multiplier:setPrecision(0)
self.multiplier:setCenter(col2, center4)
self.subGraphic:addChild(self.multiplier)
param = tap:getParameter("Divider")
param:enableSerialization()
self.divider = app.Readout(0, 0, ply, 10)
self.divider:setParameter(param)
self.divider:setAttributes(app.unitNone, Encoder.getMap("int[1,32]"))
self.divider:setPrecision(0)
self.divider:setCenter(col3, center4)
self.subGraphic:addChild(self.divider)
graphic = app.Label(description, 10)
graphic:fitToText(3)
graphic:setSize(ply * 2, graphic.mHeight)
graphic:setBorder(1)
graphic:setCornerRadius(3, 0, 0, 3)
graphic:setCenter(0.5 * (col2 + col3), center1 + 1)
self.subGraphic:addChild(graphic)
graphic = app.SubButton("empty", 1)
self.subGraphic:addChild(graphic)
self.modButton = graphic
graphic = app.SubButton("multiply", 2)
self.subGraphic:addChild(graphic)
graphic = app.SubButton("divide", 3)
self.subGraphic:addChild(graphic)
self.focusedReadout = nil
branch:subscribe("contentChanged", self)
end
function Clock:onRemove()
self.branch:unsubscribe("contentChanged", self)
Base.onRemove(self)
end
function Clock:rename(name)
Base.rename(self, name)
self.trigger:setLabel(name)
end
function Clock:setFocusedReadout(readout)
if readout then
readout:save()
end
self.focusedReadout = readout
self:setSubCursorController(readout)
end
function Clock:contentChanged(chain)
if chain == self.branch then
local outlet = chain:getMonitoringOutput(1)
self.scope:watchOutlet(outlet)
self.modButton:setText(chain:mnemonic())
end
end
function Clock:spotReleased(spot, shifted)
if Base.spotReleased(self, spot, shifted) then
self:setFocusedReadout(nil)
return true
else
return false
end
end
------------------------------------------
function Clock:enterReleased()
if Base.enterReleased(self) then
self:setFocusedReadout(nil)
return true
else
return false
end
end
function Clock:zeroPressed()
if self.focusedReadout then
self.focusedReadout:zero()
end
return true
end
function Clock:cancelReleased(shifted)
if self.focusedReadout then
self.focusedReadout:restore()
end
return true
end
function Clock:subReleased(i, shifted)
if shifted then
return false
end
if i == 1 then
local branch = self.branch
if branch then
self:unfocus()
branch:show()
end
elseif i == 2 then
if not self:hasFocus("encoder") then
self:focus()
end
self:setFocusedReadout(self.multiplier)
elseif i == 3 then
if not self:hasFocus("encoder") then
self:focus()
end
self:setFocusedReadout(self.divider)
end
return true
end
function Clock:subPressed(i, shifted)
return true
end
function Clock:encoder(change, shifted)
if self.focusedReadout then
self.focusedReadout:encoder(change, shifted,
self.encoderState == Encoder.Fine)
end
return true
end
return Clock