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Unknown soft lock stack trace #3

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@nothing2see
[game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Menus.DialogueBox.closeDialogue() in C:\GitlabRunner\builds\$BUILD\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 184
   at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in C:\GitlabRunner\builds\$BUILD\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 413
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\$BUILD\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5353
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\$BUILD\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4687
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\$BUILD\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
   at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 185
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 999

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