Clicking continue no profile seems to be created. Quitting and launching again gives a similar exception (see at the bottom).
Exception 1
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Singleplayerstate.mainForm.insertFirstProfile(String mainDir)
at Singleplayerstate.mainForm.insertNewServerProfile(String mainDir)
at Singleplayerstate.mainForm.saveServers(String displayName, String folderPath)
at Singleplayerstate.mainForm.btnSetDisplayName_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9277.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
MinimalistLauncher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Games/MinimalistLauncher/MinimalistLauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9251.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9261.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9277.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Text.Json
Assembly Version: 8.0.0.0
Win32 Version: 8.0.23.53103
CodeBase: file:///C:/Games/MinimalistLauncher/System.Text.Json.DLL
----------------------------------------
System.Threading.Tasks.Extensions
Assembly Version: 4.2.0.1
Win32 Version: 4.6.28619.01
CodeBase: file:///C:/Games/MinimalistLauncher/System.Threading.Tasks.Extensions.DLL
----------------------------------------
System.Memory
Assembly Version: 4.0.1.2
Win32 Version: 4.6.31308.01
CodeBase: file:///C:/Games/MinimalistLauncher/System.Memory.DLL
----------------------------------------
System.Runtime.CompilerServices.Unsafe
Assembly Version: 6.0.0.0
Win32 Version: 6.0.21.52210
CodeBase: file:///C:/Games/MinimalistLauncher/System.Runtime.CompilerServices.Unsafe.DLL
----------------------------------------
System.Text.Encodings.Web
Assembly Version: 8.0.0.0
Win32 Version: 8.0.23.53103
CodeBase: file:///C:/Games/MinimalistLauncher/System.Text.Encodings.Web.DLL
----------------------------------------
System.Buffers
Assembly Version: 4.0.3.0
Win32 Version: 4.6.28619.01
CodeBase: file:///C:/Games/MinimalistLauncher/System.Buffers.DLL
----------------------------------------
Microsoft.Bcl.AsyncInterfaces
Assembly Version: 8.0.0.0
Win32 Version: 8.0.23.53103
CodeBase: file:///C:/Games/MinimalistLauncher/Microsoft.Bcl.AsyncInterfaces.DLL
----------------------------------------
System.ValueTuple
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ValueTuple/v4.0_4.0.0.0__cc7b13ffcd2ddd51/System.ValueTuple.dll
----------------------------------------
BetterFolderBrowser
Assembly Version: 1.2.0.0
Win32 Version: 1.2.0.0
CodeBase: file:///C:/Games/MinimalistLauncher/BetterFolderBrowser.DLL
----------------------------------------
Newtonsoft.Json
Assembly Version: 13.0.0.0
Win32 Version: 13.0.3.27908
CodeBase: file:///C:/Games/MinimalistLauncher/Newtonsoft.Json.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Exception 2
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Singleplayerstate.mainForm.insertFirstProfile(String mainDir)
at Singleplayerstate.mainForm.updateProfiles(String mainDir)
at Singleplayerstate.mainForm.initiateLauncher()
at Singleplayerstate.mainForm.mainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
PS: Just came back to SPT, used your launcher during 3.7.x-ish , worked great, thank you!
Clicking continue no profile seems to be created. Quitting and launching again gives a similar exception (see at the bottom).
Exception 1
Exception 2
PS: Just came back to SPT, used your launcher during 3.7.x-ish , worked great, thank you!