I tested this for the Halo 3 campaign.
When you change the alpha_ring_menu.cfg so that grenades are switched with the left shoulder button, you cannot reload your left weapon in dual wield.
This is only the case during split screen. When you play with one player active, the layout configuration works.
My config:
recon
r_jump = A
r_switch_grenades = LEFT_SHOULDER
r_use_equipment = X
r_action_interact = RIGHT_SHOULDER
r_reload_right_weapon = RIGHT_SHOULDER
r_change_weapon = Y
r_melee = B
r_toggle_flashlight = DPAD_UP
r_throw_grenade = LEFT_TRIGGER
r_shoot = RIGHT_TRIGGER
r_crouch = LEFT_THUMB
r_player_zoom = RIGHT_THUMB
r_multiplayer_scoreboard = BACK
I tested this for the Halo 3 campaign.
When you change the alpha_ring_menu.cfg so that grenades are switched with the left shoulder button, you cannot reload your left weapon in dual wield.
This is only the case during split screen. When you play with one player active, the layout configuration works.
My config:
recon
r_jump = A
r_switch_grenades = LEFT_SHOULDER
r_use_equipment = X
r_action_interact = RIGHT_SHOULDER
r_reload_right_weapon = RIGHT_SHOULDER
r_change_weapon = Y
r_melee = B
r_toggle_flashlight = DPAD_UP
r_throw_grenade = LEFT_TRIGGER
r_shoot = RIGHT_TRIGGER
r_crouch = LEFT_THUMB
r_player_zoom = RIGHT_THUMB
r_multiplayer_scoreboard = BACK