Skip to content

How to build on recent Unity and Xcode #4

Description

@mistletoe-fujimura

The instruction of building in Readme.md is obsolete for recent Unity and Xcode.
I succeeded building as following with Unity 2019 and Xcode 12.

  1. Make Assets/Plugins/iOS folder in your Unity project and copy all iCade*{.h,m,mm} files in this repository to the folder.
  2. On Project view of Unity IDE, select each Assets/Plugins/iOS/iCade*.m file and input "-fno-objc-arc" to Inspector>Platform Settings>Compile flags.
  3. Build.

and you should read 'VisualStudio' or some other editors instead of 'MonoDevelop' in the instruction. :-)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions