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Native C++/OpenGL port of webgl-wind with QtLocation map support #29

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@parsapournabi

Hi,

First of all, thanks for sharing this project. The original webgl-wind implementation was a great reference for understanding GPU-based wind visualization.

I created a C++/OpenGL implementation inspired by this project:

https://github.com/parsapournabi/QWindyGL

The main differences are:

  • Native C++ / OpenGL implementation
  • Qt integration
  • Additional QtLocation + map projection support
  • Ability to visualize wind fields directly on an interactive map with zoom/pan

I thought it might be useful for people looking for a desktop/Qt-based implementation of the same idea.

Thanks again for the original work!

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