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Battery Save / Save State #3

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@Recognition101

Awesome project!

I was going to extend it to allow controller input and state management. I've already figured out the controller stuff (I basically just create a ControllerInput object and write emulator.input = new ControllerInput()), but I don't know enough about NES architecture to know how to deal with state.

If I wanted the ability to save and load states or export and import a battery save, how would I go about doing that? What functions / files should I look into?

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