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Physics Debug Shape Update on CompoundCollisionShape #1346
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PhysicsIssues with all kinds of Physics and their BindingsIssues with all kinds of Physics and their BindingsdefectSomething that is supposed to work, but doesn't. Less severe than a "bug"Something that is supposed to work, but doesn't. Less severe than a "bug"
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PhysicsIssues with all kinds of Physics and their BindingsIssues with all kinds of Physics and their BindingsdefectSomething that is supposed to work, but doesn't. Less severe than a "bug"Something that is supposed to work, but doesn't. Less severe than a "bug"
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There seems to be an issue with updating the physics debug shapes of CompoundCollisionShape.
I tried to remove a child shape of a CompoundCollisionShape at runtime. The child shape is correctly removed but the debug shape is still visible.
Please see the attached example code to reproduce the issue. You can remove the child shape with the DEL key and test the collision with the INSERT key.
Main.zip
This was tested with v3.2.4-stable-sdk1.
Updates: jMonkeyEngine SDK is updated to version NetBeans 8.2 Patch 2
Java: 1.8.0_212; OpenJDK 64-Bit Server VM 25.212-b04
Runtime: OpenJDK Runtime Environment 1.8.0_212-b04
System: Windows 10 version 10.0 running on amd64; Cp1252; de_DE (jmonkeyplatform)
This might be related to:
https://hub.jmonkeyengine.org/t/physics-debug-shape-doesnt-update/25455