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AWTPanels forcing OpenGL 2.0 (Compat Profile) #1336

@MeFisto94

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@MeFisto94

Background: On Mac OS X everything runs in 2.1 mode unless it requests the Core Profile, so I added a "force OpenGL 3.2 core profile on Mac OS X" for the SDK. Another reason is that the PBR fixes aren't in 3.3.0-stable, effectively breaking PBR on Mac OS X' 3.3.0 SDK.

this.settings.setRenderer(AppSettings.LWJGL_OPENGL2);

Why is this here and shouldn't we remove it? I guess it stems back from a time where OpenGL 2 was new and 1 was the default?

@normen any idea?

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