Description
Hello,
I am experiencing a consistent crash when launching Isaac Sim on a system with an NVIDIA GeForce RTX 5070 Blackwell GPU.
Isaac Sim starts, detects the GPU correctly, reaches startup / app ready, then crashes with a segmentation fault in the RTX renderer / post-processing libraries. The issue happens before loading any custom scene or user code.
The crash appears related to the RTX rendering stack / DLSS / NGX / post-processing path.
Isaac Sim version
5.0.0 and 4.5.5
Operating System (OS)
Ubuntu 24.04.4 LTS Kernel: 6.17.0-29-generic
GPU Name
NVIDIA GeForce RTX 5070 Blackwell / sm_120 VRAM: 12227 MiB
GPU Driver and CUDA versions
NVIDIA driver package: nvidia-driver-580-open NVIDIA driver version: 580.159.03 CUDA version shown by nvidia-smi: 13.0 Graphics API: Vulkan
Logs
GX cannot find DLSS-RR feature or it is not supported for the current hardware/driver.
createDLSSContext error: unable to initialize context. Optional DLSS feature is disabled.
[Fatal] [carb.crashreporter-breakpad.plugin] [crash] Thread backtrace follows:
000: libc.so.6!__sigaction+0x50
001: libgpu.foundation.plugin.so
002: libgpu.foundation.plugin.so
003: librtx.postprocessing.plugin.so
004: librtx.postprocessing.plugin.so
005: librtx.postprocessing.plugin.so!carbOnPluginRegisterEx
006: librtx.postprocessing.plugin.so!carbOnPluginPreStartup
007: libcarb.scenerenderer-rtx.plugin.so
008: libcarb.scenerenderer-rtx.plugin.so
009: libcarb.scenerenderer-rtx.plugin.so!carbOnPluginShutdown
010: libomni.hydra.rtx.plugin.so
Segmentation fault (core dumped)
kit_20260528_231541.log
Additional information
Workarounds already tried:
- Cleared Isaac Sim / Omniverse caches
- Ran ./clear_caches.sh
- Ran with --reset-user
- Tried Isaac Sim Full
- Tried Isaac Sim Fabric
- Tried Isaac Sim Streaming
- Tried Isaac Sim 4.5.0
- Tried disabling DLSS and DLSS-RR
- Tried enabling/disabling ECO mode
- Set CPU governor to performance
- Verified Isaac Sim Compatibility Checker passes
The Isaac Sim 5.0 Compatibility Checker passes successfully.
Current NVIDIA package:
nvidia-driver-580-open
Version: 580.159.03-0ubuntu0.24.04.1
Available Ubuntu packages:
nvidia-driver-595-open: 595.71.05-0ubuntu0.24.04.1
nvidia-driver-595: 595.71.05-0ubuntu0.24.04.1
nvidia-driver-580: 580.159.03-0ubuntu0.24.04.1
nvidia-driver-580-open: 580.159.03-0ubuntu0.24.04.1
Question:
Would you recommend switching from nvidia-driver-580-open to nvidia-driver-580 proprietary/non-open kernel module for Isaac Sim?
I am currently using the Ubuntu-packaged nvidia-driver-580-open driver. Since the crash happens in the Kit RTX renderer / post-processing stack, I would like to confirm whether the open kernel module variant is expected to be supported, or whether the proprietary/non-open variant is preferred for Isaac Sim.
I would prefer not to change drivers unless this is the recommended workaround.
Description
Hello,
I am experiencing a consistent crash when launching Isaac Sim on a system with an NVIDIA GeForce RTX 5070 Blackwell GPU.
Isaac Sim starts, detects the GPU correctly, reaches startup / app ready, then crashes with a segmentation fault in the RTX renderer / post-processing libraries. The issue happens before loading any custom scene or user code.
The crash appears related to the RTX rendering stack / DLSS / NGX / post-processing path.
Isaac Sim version
5.0.0 and 4.5.5
Operating System (OS)
Ubuntu 24.04.4 LTS Kernel: 6.17.0-29-generic
GPU Name
NVIDIA GeForce RTX 5070 Blackwell / sm_120 VRAM: 12227 MiB
GPU Driver and CUDA versions
NVIDIA driver package: nvidia-driver-580-open NVIDIA driver version: 580.159.03 CUDA version shown by nvidia-smi: 13.0 Graphics API: Vulkan
Logs
GX cannot find DLSS-RR feature or it is not supported for the current hardware/driver.
createDLSSContext error: unable to initialize context. Optional DLSS feature is disabled.
[Fatal] [carb.crashreporter-breakpad.plugin] [crash] Thread backtrace follows:
000: libc.so.6!__sigaction+0x50
001: libgpu.foundation.plugin.so
002: libgpu.foundation.plugin.so
003: librtx.postprocessing.plugin.so
004: librtx.postprocessing.plugin.so
005: librtx.postprocessing.plugin.so!carbOnPluginRegisterEx
006: librtx.postprocessing.plugin.so!carbOnPluginPreStartup
007: libcarb.scenerenderer-rtx.plugin.so
008: libcarb.scenerenderer-rtx.plugin.so
009: libcarb.scenerenderer-rtx.plugin.so!carbOnPluginShutdown
010: libomni.hydra.rtx.plugin.so
Segmentation fault (core dumped)
kit_20260528_231541.log
Additional information
Workarounds already tried:
The Isaac Sim 5.0 Compatibility Checker passes successfully.
Current NVIDIA package:
nvidia-driver-580-open
Version: 580.159.03-0ubuntu0.24.04.1
Available Ubuntu packages:
nvidia-driver-595-open: 595.71.05-0ubuntu0.24.04.1
nvidia-driver-595: 595.71.05-0ubuntu0.24.04.1
nvidia-driver-580: 580.159.03-0ubuntu0.24.04.1
nvidia-driver-580-open: 580.159.03-0ubuntu0.24.04.1
Question:
Would you recommend switching from
nvidia-driver-580-opentonvidia-driver-580proprietary/non-open kernel module for Isaac Sim?I am currently using the Ubuntu-packaged
nvidia-driver-580-opendriver. Since the crash happens in the Kit RTX renderer / post-processing stack, I would like to confirm whether the open kernel module variant is expected to be supported, or whether the proprietary/non-open variant is preferred for Isaac Sim.I would prefer not to change drivers unless this is the recommended workaround.