From 8e44ba756f469e8b462ec5353fa77dbee3a4f404 Mon Sep 17 00:00:00 2001 From: Zakvielian Date: Wed, 29 Jul 2026 14:46:25 +0300 Subject: [PATCH 01/11] =?UTF-8?q?=D0=93=D0=B5=D0=BD=D0=B5=D1=80=D0=B0?= =?UTF-8?q?=D1=82=D0=BE=D1=80=20=D0=B3=D1=80=D0=B0=D0=B2=D0=B8=D1=82=D0=B0?= =?UTF-8?q?=D1=86=D0=B8=D0=B8,=20=D1=81=D1=82=D0=B0=D0=BD=D1=86=D0=B8?= =?UTF-8?q?=D0=BE=D0=BD=D0=BD=D1=8B=D0=B9=20=D0=BC=D0=B0=D1=8F=D0=BA,=20?= =?UTF-8?q?=D0=B2=D0=BE=D0=B4=D1=8F=D0=BD=D0=BD=D0=B0=D1=8F=20=D0=BC=D0=B5?= =?UTF-8?q?=D0=BB=D1=8C=D0=BD=D0=B8=D1=86=D0=B0=20=D1=82=D0=B5=D0=BF=D0=B5?= =?UTF-8?q?=D1=80=D1=8C=20=D0=BC=D0=B0=D1=80=D0=BA=D0=B5=D1=80=D1=8B=20(?= =?UTF-8?q?=D0=B2=D0=B8=D0=B4=D0=BD=D1=8B=20=D1=82=D0=BE=D0=BB=D1=8C=D0=BA?= =?UTF-8?q?=D0=BE=20=D0=BF=D1=80=D0=B8=20=D0=B2=D0=BA=D0=BB=D1=8E=D1=87?= =?UTF-8?q?=D0=B5=D0=BD=D0=BD=D0=BE=D0=BC=20=D0=B2=D0=B8=D0=B4=D0=B5=D0=BD?= =?UTF-8?q?=D1=8C=D0=B5=20=D1=81=D0=BF=D0=B0=D0=B2=D0=BD=D0=BE=D0=B2)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Entities/Structures/Machines/gravity_generator.yml | 1 + .../Prototypes/Entities/Structures/Shuttles/station_anchor.yml | 1 + Resources/Prototypes/Imperial/Medieval/medieval.yml | 1 + 3 files changed, 3 insertions(+) diff --git a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml index 133562d2eb7..a34d05c56a3 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml @@ -6,6 +6,7 @@ placement: mode: AlignTileAny components: + - type: Marker - type: StationAiWhitelist - type: AmbientSound enabled: false diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml index d9a30df5d81..f78871c11c0 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml @@ -8,6 +8,7 @@ mode: AlignTileAny components: - type: StationAnchor + - type: Marker - type: Transform anchored: true - type: Physics diff --git a/Resources/Prototypes/Imperial/Medieval/medieval.yml b/Resources/Prototypes/Imperial/Medieval/medieval.yml index c7a37e25989..18351563b0e 100644 --- a/Resources/Prototypes/Imperial/Medieval/medieval.yml +++ b/Resources/Prototypes/Imperial/Medieval/medieval.yml @@ -649,6 +649,7 @@ snap: - Wall components: + - type: Marker - type: PowerSupplier supplyRate: 5000 - type: Sprite From baea9a9eb3d4a83f9356007b4b0c47cd03f8c82d Mon Sep 17 00:00:00 2001 From: Zakvielian Date: Wed, 29 Jul 2026 23:11:00 +0300 Subject: [PATCH 02/11] leonid, unga, zak --- .../Medieval/SKINS/Leonid/gray_wizard.yml | 63 ++++++ .../SKINS/Zakvielian/copper_knight.yml | 185 ++++++++++++++++++ .../gray_wizard_coat.rsi/equipped-NECK.png | Bin 0 -> 1062 bytes .../gray_wizard/gray_wizard_coat.rsi/icon.png | Bin 0 -> 446 bytes .../gray_wizard_coat.rsi/meta.json | 18 ++ .../equipped-HELMET.png | Bin 0 -> 749 bytes .../gray_wizard_helmet.rsi/icon.png | Bin 0 -> 329 bytes .../gray_wizard_helmet.rsi/meta.json | 18 ++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 1300 bytes .../gray_wizard/gray_wizard_robe.rsi/icon.png | Bin 0 -> 554 bytes .../gray_wizard_robe.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1263 bytes .../rat/SKIN_black_rat_robe/icon.png | Bin 0 -> 566 bytes .../rat/SKIN_black_rat_robe/meta.json | 18 ++ .../rat/SKIN_rat_coat/equipped-NECK.png | Bin 0 -> 1274 bytes .../Ungabunga/rat/SKIN_rat_coat/icon.png | Bin 0 -> 600 bytes .../Ungabunga/rat/SKIN_rat_coat/meta.json | 18 ++ .../SKIN_rat_coat_hood/equipped-HELMET.png | Bin 0 -> 665 bytes .../Ungabunga/rat/SKIN_rat_coat_hood/icon.png | Bin 0 -> 276 bytes .../rat/SKIN_rat_coat_hood/meta.json | 18 ++ .../copper_boots.rsi/equipped-FEET.png | Bin 0 -> 454 bytes .../copper_knight/copper_boots.rsi/icon.png | Bin 0 -> 395 bytes .../copper_knight/copper_boots.rsi/meta.json | 18 ++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 2768 bytes .../copper_knight/copper_cuirass.rsi/icon.png | Bin 0 -> 1012 bytes .../copper_cuirass.rsi/meta.json | 18 ++ .../copper_gloves.rsi/equipped-HAND.png | Bin 0 -> 829 bytes .../copper_knight/copper_gloves.rsi/icon.png | Bin 0 -> 510 bytes .../copper_knight/copper_gloves.rsi/meta.json | 18 ++ .../copper_helmet.rsi/equipped-HELMET.png | Bin 0 -> 1226 bytes .../copper_knight/copper_helmet.rsi/icon.png | Bin 0 -> 524 bytes .../copper_knight/copper_helmet.rsi/meta.json | 18 ++ 32 files changed, 428 insertions(+) create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_coat.rsi/equipped-NECK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_coat.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_coat.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_black_rat_robe/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_black_rat_robe/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_black_rat_robe/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat/equipped-NECK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat_hood/equipped-HELMET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat_hood/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat_hood/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_boots.rsi/equipped-FEET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_boots.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_boots.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_gloves.rsi/equipped-HAND.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_gloves.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_gloves.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi/meta.json diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml new file mode 100644 index 00000000000..b299bd0a2ba --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml @@ -0,0 +1,63 @@ +- type: entity + name: MedievalClothingOuterArmorCharmerLightGrayWizardSKIN + parent: MedievalClothingOuterArmorCharmerLight + id: MedievalClothingOuterArmorCharmerLightGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi + - type: Clothing + equipDelay: 4 + unequipDelay: 4 + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi + +- type: entity + parent: MedievalClothingHeadHelmetCharmer + name: MedievalClothingHeadHelmetCharmerGrayWizardSKIN + id: MedievalClothingHeadHelmetCharmerGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + +- type: entity + name: MedievalClothingOuterArmorCharmerLightGrayWizardSKIN + parent: MedievalClothingOuterArmorCharmerWeak + id: MedievalClothingOuterArmorCharmerWeakGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi + +- type: entity + name: MedievalClothingHeadHelmetCharmerGrayWizardSKIN + parent: MedievalClothingHeadHelmetCharmerWeak + id: MedievalClothingHeadHelmetCharmerWeakGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + +- type: entity + parent: ClothingNeckBase + id: MedievalClothingNeckCloakGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_coat.rsi + - type: Insulated + +- type: entity + parent: MedievalBlackHat + name: MedievalClothingHeadHelmetCharmerGrayWizardSKIN + id: MedievalBlackHatGrayWizardSKIN + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_helmet.rsi + - type: Item + size: Normal + - type: ManaRegen + regen: 0.5 diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml new file mode 100644 index 00000000000..16c40391329 --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml @@ -0,0 +1,185 @@ +- type: entity + parent: MedievalClothingOuterArmorIronCuirassLight + id: MedievalClothingOuterArmorIronCuirassLightCopperKnight + name: iron armor cuirass + description: An armored iron plate to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + +- type: entity + parent: MedievalClothingOuterArmorBrigantin + id: MedievalClothingOuterArmorBrigantinCopperKnight + name: armor + description: An armored northern armor to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + +- type: entity + parent: MedievalClothingOuterArmorIronCuirass + id: MedievalClothingOuterArmorIronCuirassCopperKnight + name: iron armor cuirass + description: An armored iron plate to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + +- type: entity + parent: MedievalClothingOuterArmorChainMail + id: MedievalClothingOuterArmorChainMailCopperKnight + name: iron armor cuirass + description: An armored iron plate to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + +- type: entity + parent: MedievalClothingOuterArmorIron + id: MedievalClothingOuterArmorIronCopperKnight + name: cloth + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + +- type: entity + parent: MedievalClothingOuterArmorUpIron2 + id: MedievalClothingOuterArmorUpIron2CopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingOuterArmorUpIron3 + id: MedievalClothingOuterArmorUpIron3CopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingOuterArmorUpIron + id: MedievalClothingOuterArmorUpIronCopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingOuterArmorEbonit + id: MedievalClothingOuterArmorEbonitCopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingOuterArmorEbonit2 + id: MedievalClothingOuterArmorEbonit2CopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingOuterArmorForstone + id: MedievalClothingOuterArmorForstoneCopperKnight + name: upgrade iron armor + description: An upgraded armor with iron plates to protect against melee weapons. + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi + - type: MedievalIronHitSound + +- type: entity + parent: MedievalClothingHeadHelmetCrusader + id: MedievalClothingHeadHelmetCopperKnight + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi + - type: Clothing + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi + - type: IngestionBlocker + enabled: false + - type: IdentityBlocker + enabled: false + +- type: entity + parent: MedievalIronGloves + id: MedievalIronGlovesCopperKnight + components: + - type: Sprite + scale: 1.7,1.7 + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_gloves.rsi + - type: Clothing + scale: 1.7,1.7 + 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bytes .../champir.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 369 bytes .../Fitchy/NobleMan/champir.rsi/icon.png | Bin 0 -> 427 bytes .../NobleMan/champir.rsi/inhand-left.png | Bin 0 -> 303 bytes .../NobleMan/champir.rsi/inhand-right.png | Bin 0 -> 307 bytes .../Fitchy/NobleMan/champir.rsi/meta.json | 34 +++++++++++++ .../NobleMan/cloak.rsi/equipped-NECK.png | Bin 0 -> 1013 bytes .../SKINS/Fitchy/NobleMan/cloak.rsi/icon.png | Bin 0 -> 489 bytes .../SKINS/Fitchy/NobleMan/cloak.rsi/meta.json | 19 +++++++ .../NobleMan/head.rsi/equipped-HELMET.png | Bin 0 -> 704 bytes .../SKINS/Fitchy/NobleMan/head.rsi/icon.png | Bin 0 -> 304 bytes .../SKINS/Fitchy/NobleMan/head.rsi/meta.json | 18 +++++++ .../equipped-INNERCLOTHING.png | Bin .../icon.png | Bin .../meta.json | 0 .../equipped-NECK.png | Bin .../icon.png | Bin .../meta.json | 0 .../equipped-HELMET.png | Bin .../icon.png | Bin .../meta.json | 0 25 files changed, 158 insertions(+), 28 deletions(-) create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/rat.yml create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/equipped-BACKPACK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/equipped-BELT.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/equipped-SUITSTORAGE.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/inhand-left.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/inhand-right.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/cloak.rsi/equipped-NECK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/cloak.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/cloak.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/head.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/head.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/head.rsi/meta.json rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_black_rat_robe => SKIN_black_rat_robe.rsi}/equipped-INNERCLOTHING.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_black_rat_robe => SKIN_black_rat_robe.rsi}/icon.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_black_rat_robe => SKIN_black_rat_robe.rsi}/meta.json (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat => SKIN_rat_coat.rsi}/equipped-NECK.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat => SKIN_rat_coat.rsi}/icon.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat => SKIN_rat_coat.rsi}/meta.json (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat_hood => SKIN_rat_coat_hood.rsi}/equipped-HELMET.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat_hood => SKIN_rat_coat_hood.rsi}/icon.png (100%) rename Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/{SKIN_rat_coat_hood => SKIN_rat_coat_hood.rsi}/meta.json (100%) diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml new file mode 100644 index 00000000000..a78e18090b6 --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml @@ -0,0 +1,48 @@ +- type: entity + parent: ClothingNeckBase + id: MedievalClothingNeckCloakFitchy + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/cloak.rsi + - type: Insulated + - type: ToggleableClothing + clothingPrototype: ClothingMedievalHeadHatHoodCloakFitchy + requiredSlot: + - neck + +- type: entity + parent: ClothingHeadBase + id: ClothingMedievalHeadHatHoodCloakFitchy + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/head.rsi + - type: Clothing + equipDelay: 2 + unequipDelay: 2 + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/head.rsi + - type: Tag + tags: + - HidesHair + - type: HideLayerClothing + slots: + - Hair + - type: Insulated + +- type: entity + parent: MedievalSaber + id: MedievalSaberFitchy + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + state: icon + size: Small + - type: Item + size: Normal + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + slots: + - back + - suitStorage + - belt + quickEquip: false diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/rat.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/rat.yml new file mode 100644 index 00000000000..ff734db2934 --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/rat.yml @@ -0,0 +1,39 @@ +- type: entity + parent: ClothingNeckBase + id: MedievalClothingNeckCloakUngaRat + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat.rsi + - type: Insulated + - type: ToggleableClothing + clothingPrototype: ClothingMedievalHeadHatHoodCloakUngaRat + requiredSlot: + - neck + +- type: entity + parent: ClothingHeadBase + id: ClothingMedievalHeadHatHoodCloakUngaRat + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat_hood.rsi + - type: Clothing + equipDelay: 2 + unequipDelay: 2 + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_rat_coat_hood.rsi + - type: Tag + tags: + - HidesHair + - type: HideLayerClothing + slots: + - Hair + - type: Insulated + +- type: entity + parent: ClothingUniformBase + id: MedievalClothingUniformJumpsuitUngaRat + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_black_rat_robe.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/rat/SKIN_black_rat_robe.rsi + - type: Insulated diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml index 16c40391329..e7d0ba88fb6 100644 --- a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml @@ -5,10 +5,8 @@ description: An armored iron plate to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: entity @@ -18,10 +16,8 @@ description: An armored northern armor to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: entity @@ -31,10 +27,8 @@ description: An armored iron plate to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: entity @@ -44,10 +38,8 @@ description: An armored iron plate to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: entity @@ -57,10 +49,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: entity @@ -70,10 +60,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -84,10 +72,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -98,10 +84,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -112,10 +96,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -126,10 +108,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -140,10 +120,8 @@ description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi - type: MedievalIronHitSound @@ -152,10 +130,8 @@ id: MedievalClothingHeadHelmetCopperKnight components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi - type: Clothing - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_helmet.rsi - type: IngestionBlocker enabled: false @@ -167,10 +143,8 @@ id: MedievalIronGlovesCopperKnight components: - type: Sprite - scale: 1.7,1.7 sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_gloves.rsi - type: Clothing - scale: 1.7,1.7 sprite: 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z)&`|cT3z&*Y-g=kfd`6A0?QPx#>PbXFR9J=Wm9c6AF${*klwNK)X-K%K5NMMZ?4$IR`XD8NK&L>8(ecns=bQdSew9*W~`9x(Alami4*?m^~Y1%n Date: Thu, 30 Jul 2026 02:34:03 +0300 Subject: [PATCH 04/11] ftls --- Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl diff --git a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl new file mode 100644 index 00000000000..1a90a1612bb --- /dev/null +++ b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl @@ -0,0 +1,9 @@ +ent-MedievalClothingOuterArmorCharmerLightGrayWizardSKIN = роба серого мага + .desc = Ты не пройдешь! + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingHeadHelmetCharmerGrayWizardSKIN = шляпа серого мага + .desc = Ты пройдешь! + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingNeckCloakGrayWizardSKIN = плащ серого мага + .desc = А может и белого + .suffix = { "Средневековье, СКИН" } From 89e865027ddf3a26031f6dde3591abe92c69f46d Mon Sep 17 00:00:00 2001 From: Zakvielian Date: Thu, 30 Jul 2026 18:42:39 +0300 Subject: [PATCH 05/11] ftl --- Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl index 1a90a1612bb..01b49f08d11 100644 --- a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl +++ b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl @@ -7,3 +7,12 @@ ent-MedievalClothingHeadHelmetCharmerGrayWizardSKIN = шляпа серого м ent-MedievalClothingNeckCloakGrayWizardSKIN = плащ серого мага .desc = А может и белого .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorCharmerWeakGrayWizardSKIN = роба серого мага + .desc = Ты не пройдешь! + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingHeadHelmetCharmerWeakGrayWizardSKIN = шляпа серого мага + .desc = Ты пройдешь! + .suffix = { "Средневековье, СКИН" } +ent-MedievalBlackHatGrayWizardSKIN = шляпа серого мага + .desc = Ты пройдешь! + .suffix = { "Средневековье, СКИН" } From cdd78d4e29c3028725169f2800008673ac78451d Mon Sep 17 00:00:00 2001 From: Zakvielian Date: Fri, 31 Jul 2026 01:15:27 +0300 Subject: [PATCH 06/11] Added baron --- .../Locale/ru-RU/Imperial/Medieval/SKINS.ftl | 112 ++++++++++++++ .../Medieval/SKINS/Fitchy/nobleman.yml | 22 +++ .../Medieval/SKINS/Leonid/gray_wizard.yml | 2 +- .../Medieval/SKINS/Zakvielian/baron.yml | 141 ++++++++++++++++++ .../SKINS/Zakvielian/copper_knight.yml | 22 --- .../Prototypes/Imperial/Medieval/skins.yml | 57 ++++++- .../SKIN_baron_boots.rsi/equipped-FEET.png | Bin 0 -> 354 bytes .../baron/SKIN_baron_boots.rsi/icon.png | Bin 0 -> 222 bytes .../baron/SKIN_baron_boots.rsi/meta.json | 18 +++ .../SKIN_baron_coat.rsi/equipped-NECK.png | Bin 0 -> 1488 bytes .../baron/SKIN_baron_coat.rsi/icon.png | Bin 0 -> 453 bytes .../baron/SKIN_baron_coat.rsi/meta.json | 18 +++ .../equipped-HELMET.png | Bin 0 -> 134 bytes .../baron/SKIN_baron_earring.rsi/icon.png | Bin 0 -> 243 bytes .../baron/SKIN_baron_earring.rsi/meta.json | 18 +++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 458 bytes .../baron/SKIN_baron_puzo.rsi/icon.png | Bin 0 -> 269 bytes .../baron/SKIN_baron_puzo.rsi/meta.json | 18 +++ .../equipped-INNERCLOTHING.png" | Bin 0 -> 1442 bytes .../SKIN_baron_\321\201aftan.rsi/icon.png" | Bin 0 -> 617 bytes .../SKIN_baron_\321\201aftan.rsi/meta.json" | 18 +++ 21 files changed, 421 insertions(+), 25 deletions(-) create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/baron.yml create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi/equipped-FEET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_coat.rsi/equipped-NECK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_coat.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_coat.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi/meta.json create mode 100644 "Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_\321\201aftan.rsi/equipped-INNERCLOTHING.png" create mode 100644 "Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_\321\201aftan.rsi/icon.png" create mode 100644 "Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_\321\201aftan.rsi/meta.json" diff --git a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl index 01b49f08d11..d3a59d57f27 100644 --- a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl +++ b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl @@ -16,3 +16,115 @@ ent-MedievalClothingHeadHelmetCharmerWeakGrayWizardSKIN = шляпа серог ent-MedievalBlackHatGrayWizardSKIN = шляпа серого мага .desc = Ты пройдешь! .suffix = { "Средневековье, СКИН" } + +ent-MedievalClothingOuterArmorIronCuirassLightCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorBrigantinCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorIronCuirassCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorChainMailCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorIronCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorUpIron2CopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorUpIron3CopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorUpIronCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorEbonitCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorEbonit2CopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorForstoneCopperKnight = окислившаяся кираса + .desc = 30 килограмм чистой меди + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingHeadHelmetCopperKnight = окислившийся шлем + .desc = Два громоотвода по бокам + .suffix = { "Средневековье, СКИН" } +ent-MedievalIronGlovesCopperKnight = окислившиеся перчатки + .desc = Наносят дополнительный урон столбняком + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingFeetSteelCopperKnight = окислившиеся ботинки + .desc = Хорошо проводят ток + .suffix = { "Средневековье, СКИН" } + +ent-MedievalClothingNeckCloakUngaRat = плащ банды "Черная крыса" + .desc = Мантия члена банды "Черная крыса", сшитая из различных лоскутов ткани. На спине расположен рисунок в виде головы крысы. + .suffix = { "Средневековье, СКИН" } +ent-ClothingMedievalHeadHatHoodCloakUngaRat = капюшон банды "Черная крыса" + .desc = Капюшон от мантии члена банды "Черная крыса". + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingUniformJumpsuitUngaRat = черные обноски + .desc = Обноски черного цвета, хорошо подходят для скрытности. + .suffix = { "Средневековье, СКИН" } + +ent-MedievalClothingNeckCloakFitchy = плащ аристократа + .desc = Плотный кожаный плащ, защищающий от дождя и прикосновений черни. + .suffix = { "Средневековье, СКИН" } +ent-ClothingMedievalHeadHatHoodCloakFitchy = капюшон аристократа + .desc = Капюшон от плотного кожаного плаща. + .suffix = { "Средневековье, СКИН" } +ent-MedievalSaberFitchy = именная корниловская шашка + .desc = Выполненная на заказ, украшенная золотом шашка, выданная как награда за хорошую службу. + .suffix = { "Средневековье, СКИН" } +ent-MedievalFalshionT3Fitchy = именная корниловская шашка + .desc = Выполненная на заказ, украшенная золотом шашка, выданная как награда за хорошую службу. + .suffix = { "Средневековье, СКИН" } +ent-MedievalFalshionT3LegionChainMaceFitchy = именная корниловская шашка + .desc = Выполненная на заказ, украшенная золотом шашка, выданная как награда за хорошую службу. + .suffix = { "Средневековье, СКИН" } + +ent-MedievalClothingOuterArmorBrigantinBarin = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя. Бригантина + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorLeatherHeavyBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя. Крепкая кожаная броня + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorLeatherLightBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя. Облегченная кожаная кираса + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorStuddedBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя. Сыромятная броня + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorLeatherBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя. Легкая броня + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingFeetSteelBaron = барские туфли + .desc = Созданы специально для того, чтобы эффектно пинать должников. + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingFeetSteelBaron2 = барские туфли + .desc = Созданы специально для того, чтобы эффектно пинать должников. + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingHeadHelmetBaron = барская серьга + .desc = Массивная золотая серьга, подчеркивающая высокий статус владельца. + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingHeadHelmetCollegiumPurpleHatBaron = барская серьга + .desc = Массивная золотая серьга, подчеркивающая высокий статус владельца. + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingUniformJumpsuitBaron2 = барский кафтан + .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных барина + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingUniformJumpsuitBaron = барский кафтан + .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных барина + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingNeckCloakBaron = барский плащ + .desc = Длинный тяжелый плащ с меховой опушкой, под которым удобно прятать золото казны. + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorCharmerWeakBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя + .suffix = { "Средневековье, СКИН" } +ent-MedievalClothingOuterArmorCharmerLightBaron = барское бронепузо + .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя + .suffix = { "Средневековье, СКИН" } diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml index a78e18090b6..b73f116e438 100644 --- a/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Fitchy/nobleman.yml @@ -46,3 +46,25 @@ - suitStorage - belt quickEquip: false + +- type: entity + name: falshion + parent: MedievalFalshionT3 + id: MedievalFalshionT3Fitchy + description: An ancient war blade. + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + +- type: entity + name: falshion + parent: MedievalFalshionT3Legion + id: MedievalFalshionT3LegionChainMaceFitchy + description: An ancient war blade. + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Fitchy/NobleMan/champir.rsi diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml index b299bd0a2ba..8db2e8cf73d 100644 --- a/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Leonid/gray_wizard.yml @@ -11,7 +11,7 @@ sprite: Imperial/Medieval/Clothing/SKINS/Leonid/gray_wizard/gray_wizard_robe.rsi - type: entity - parent: MedievalClothingHeadHelmetCharmer + parent: MedievalClothingHeadHelmetCollegiumPurpleHat name: MedievalClothingHeadHelmetCharmerGrayWizardSKIN id: MedievalClothingHeadHelmetCharmerGrayWizardSKIN components: diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/baron.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/baron.yml new file mode 100644 index 00000000000..a2dd0061ec4 --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/baron.yml @@ -0,0 +1,141 @@ +- type: entity + parent: MedievalClothingOuterArmorBrigantin + id: MedievalClothingOuterArmorBrigantinBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingOuterArmorLeatherHeavy + id: MedievalClothingOuterArmorLeatherHeavyBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingOuterArmorLeatherLight + id: MedievalClothingOuterArmorLeatherLightBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingOuterArmorStudded + id: MedievalClothingOuterArmorStuddedBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingOuterArmorLeather + id: MedievalClothingOuterArmorLeatherBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingFeetNorthern + id: MedievalClothingFeetSteelBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi + slots: + - FEET + equipDelay: 0.01 + unequipDelay: 0.01 + equipSound: + path: /Audio/Imperial/Medieval/shoes_equip.ogg + unequipSound: + path: /Audio/Imperial/Medieval/shoes_unequip.ogg + +- type: entity + parent: MedievalShoesChamber + id: MedievalClothingFeetSteelBaron2 + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi + slots: + - FEET + equipDelay: 0.01 + unequipDelay: 0.01 + equipSound: + path: /Audio/Imperial/Medieval/shoes_equip.ogg + unequipSound: + path: /Audio/Imperial/Medieval/shoes_unequip.ogg + +- type: entity + parent: MedievalClothingHeadHelmetShapel + id: MedievalClothingHeadHelmetBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi + +- type: entity + parent: MedievalClothingHeadHelmetCollegiumPurpleHat + id: MedievalClothingHeadHelmetCollegiumPurpleHatBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_earring.rsi + +- type: entity + parent: MedievalClothingUniformJumpsuitShitCloth23 + id: MedievalClothingUniformJumpsuitBaron2 + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_сaftan.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_сaftan.rsi + +- type: entity + parent: ClothingUniformBase + id: MedievalClothingUniformJumpsuitBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_сaftan.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_сaftan.rsi + - type: Insulated + +- type: entity + parent: ClothingNeckBase + id: MedievalClothingNeckCloakBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_coat.rsi + - type: Insulated + +- type: entity + parent: MedievalClothingOuterArmorCharmerWeak + id: MedievalClothingOuterArmorCharmerWeakBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + +- type: entity + parent: MedievalClothingOuterArmorCharmerLight + id: MedievalClothingOuterArmorCharmerLightBaron + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_puzo.rsi diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml index e7d0ba88fb6..4643566dc04 100644 --- a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/copper_knight.yml @@ -1,8 +1,6 @@ - type: entity parent: MedievalClothingOuterArmorIronCuirassLight id: MedievalClothingOuterArmorIronCuirassLightCopperKnight - name: iron armor cuirass - description: An armored iron plate to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -12,8 +10,6 @@ - type: entity parent: MedievalClothingOuterArmorBrigantin id: MedievalClothingOuterArmorBrigantinCopperKnight - name: armor - description: An armored northern armor to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -23,8 +19,6 @@ - type: entity parent: MedievalClothingOuterArmorIronCuirass id: MedievalClothingOuterArmorIronCuirassCopperKnight - name: iron armor cuirass - description: An armored iron plate to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -34,8 +28,6 @@ - type: entity parent: MedievalClothingOuterArmorChainMail id: MedievalClothingOuterArmorChainMailCopperKnight - name: iron armor cuirass - description: An armored iron plate to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -45,8 +37,6 @@ - type: entity parent: MedievalClothingOuterArmorIron id: MedievalClothingOuterArmorIronCopperKnight - name: cloth - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -56,8 +46,6 @@ - type: entity parent: MedievalClothingOuterArmorUpIron2 id: MedievalClothingOuterArmorUpIron2CopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -68,8 +56,6 @@ - type: entity parent: MedievalClothingOuterArmorUpIron3 id: MedievalClothingOuterArmorUpIron3CopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -80,8 +66,6 @@ - type: entity parent: MedievalClothingOuterArmorUpIron id: MedievalClothingOuterArmorUpIronCopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -92,8 +76,6 @@ - type: entity parent: MedievalClothingOuterArmorEbonit id: MedievalClothingOuterArmorEbonitCopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -104,8 +86,6 @@ - type: entity parent: MedievalClothingOuterArmorEbonit2 id: MedievalClothingOuterArmorEbonit2CopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi @@ -116,8 +96,6 @@ - type: entity parent: MedievalClothingOuterArmorForstone id: MedievalClothingOuterArmorForstoneCopperKnight - name: upgrade iron armor - description: An upgraded armor with iron plates to protect against melee weapons. components: - type: Sprite sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/copper_knight/copper_cuirass.rsi diff --git a/Resources/Prototypes/Imperial/Medieval/skins.yml b/Resources/Prototypes/Imperial/Medieval/skins.yml index d412eaed32f..7b2483337e6 100644 --- a/Resources/Prototypes/Imperial/Medieval/skins.yml +++ b/Resources/Prototypes/Imperial/Medieval/skins.yml @@ -259,13 +259,26 @@ MedievalClothingHeadHelmetCharmerWeak: [MedievalClothingHeadHelmetCharmerWeakFichty] MedievalClothingUniformJumpsuitShitCloth23: [MedievalClothingUniformJumpsuitShitCloth72] MedievalIronGloves: [MedievalIronGlovesFichty] - Log: [MedievalFichtyGlasses] + Log: [MedievalFichtyGlasses, MedievalClothingNeckCloakFitchy] + MedievalFalshionT3Legion: [MedievalFalshionT3LegionChainMaceFitchy] + MedievalFalshionT3LegionGold: [MedievalFalshionT3LegionChainMaceFitchy] + MedievalFalshionT3: [MedievalFalshionT3Fitchy] + MedievalFalshionT3Gold: [MedievalFalshionT3Fitchy] + MedievalSaberGold: [MedievalSaberFitchy] + MedievalSaber: [MedievalSaberFitchy] + MedievalClothingNeckCloakDark: [MedievalClothingNeckCloakFitchy] + MedievalClothingNeckCloakBrown: [MedievalClothingNeckCloakFitchy] + MedievalClothingNeckCloakGreen: [MedievalClothingNeckCloakFitchy] - type: customization id: ungabunga holder: e80d956f-e819-4cc0-96d2-97996cb4e3c9 map: - Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo ] + Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo, MedievalClothingNeckCloakGrayWizardSKIN, MedievalClothingUniformJumpsuitUngaRat ] + MedievalClothingNeckCloakDark: [ MedievalClothingNeckCloakGrayWizardSKIN ] + MedievalClothingNeckCloakBrown: [ MedievalClothingNeckCloakGrayWizardSKIN ] + MedievalClothingNeckCloakGreen: [ MedievalClothingNeckCloakGrayWizardSKIN ] + MedievalClothingUniformJumpsuitShitCloth24: [ MedievalClothingUniformJumpsuitUngaRat ] - type: customization id: binnibux @@ -483,3 +496,43 @@ MedievalFalshionT3Steel: [MedievalFalshionT3SteelFoxei] MedievalFalshionT3: [MedievalFalshionT3Foxei] +- type: customization + id: zakvielian + holder: d9ff058f-0e8b-4624-818b-0c55e8776057 + map: + MedievalClothingOuterArmorIronCuirassLight: [MedievalClothingOuterArmorIronCuirassLightCopperKnight] + MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight] + MedievalClothingOuterArmorIronCuirass: [MedievalClothingOuterArmorIronCuirassCopperKnight] + MedievalClothingOuterArmorChainMail: [MedievalClothingOuterArmorChainMailCopperKnight] + MedievalClothingOuterArmorIron: [MedievalClothingOuterArmorIronCopperKnight] + MedievalClothingOuterArmorUpIron2: [MedievalClothingOuterArmorUpIron2CopperKnight] + MedievalClothingOuterArmorUpIron3: [MedievalClothingOuterArmorUpIron3CopperKnight] + MedievalClothingOuterArmorUpIron: [MedievalClothingOuterArmorUpIronCopperKnight] + MedievalClothingOuterArmorEbonit: [MedievalClothingOuterArmorEbonitCopperKnight] + MedievalClothingOuterArmorEbonit2: [MedievalClothingOuterArmorEbonit2CopperKnight] + MedievalClothingOuterArmorForstone: [MedievalClothingOuterArmorForstoneCopperKnight] + Log : [MedievalClothingHeadHelmetCopperKnight] + MedievalClothingHeadHelmetCrusader: [MedievalClothingHeadHelmetCopperKnight] + MedievalIronGloves: [MedievalIronGlovesCopperKnight] + MedievalClothingFeetSteel: [MedievalClothingFeetSteelCopperKnight] + +- type: customization + id: Leonid + holder: cc1a064b-4c31-458d-8445-f81191a2ba91 + map: + MedievalClothingOuterArmorCharmerWeak: [MedievalClothingOuterArmorCharmerLightGrayWizardSKIN] + MedievalClothingOuterArmorCharmerNeutral: [MedievalClothingOuterArmorCharmerLightGrayWizardSKIN] + MedievalClothingOuterArmorCharmerLight: [MedievalClothingOuterArmorCharmerLightGrayWizardSKIN] + MedievalClothingOuterArmorCharmerLightLegion: [MedievalClothingOuterArmorCharmerLightGrayWizardSKIN] + MedievalClothingOuterArmorCharmerLightIns: [MedievalClothingOuterArmorCharmerLightGrayWizardSKIN] + MedievalClothingHeadHelmetCharmerWeak: [MedievalClothingHeadHelmetCharmerGrayWizardSKIN] + MedievalClothingHeadHelmetCharmerLegion: [MedievalClothingHeadHelmetCharmerGrayWizardSKIN] + MedievalClothingHeadHelmetCharmerIns: [MedievalClothingHeadHelmetCharmerGrayWizardSKIN] + MedievalClothingHeadHelmetCharmerLight: [MedievalClothingHeadHelmetCharmerGrayWizardSKIN] + MedievalClothingHeadHelmetCharmerNeutral: [MedievalClothingHeadHelmetCharmerGrayWizardSKIN] + MedievalClothingNeckCloakDark: [MedievalClothingNeckCloakGrayWizardSKIN] + MedievalClothingNeckCloakBrown: [MedievalClothingNeckCloakGrayWizardSKIN] + MedievalClothingNeckCloakGreen: [MedievalClothingNeckCloakGrayWizardSKIN] + MedievalBlackHat: [MedievalBlackHatGrayWizardSKIN] + Log: [MedievalBlackHatGrayWizardSKIN, MedievalClothingNeckCloakGrayWizardSKIN] + diff --git a/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi/equipped-FEET.png b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/baron/SKIN_baron_boots.rsi/equipped-FEET.png new file mode 100644 index 0000000000000000000000000000000000000000..7543220050544aff2b7e921d0f96bae66102b6b0 GIT binary patch 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.../Prototypes/Imperial/Medieval/skins.yml | 24 +++++++++++++++--- .../equipped-OUTERCLOTHING.png | Bin 0 -> 1650 bytes .../SKIN_blue_girl_dress.rsi/icon.png | Bin 0 -> 643 bytes .../SKIN_blue_girl_dress.rsi/meta.json | 18 +++++++++++++ .../equipped-MASK.png | Bin 0 -> 1216 bytes .../SKIN_blue_girl_hairstyle.rsi/icon.png | Bin 0 -> 411 bytes .../SKIN_blue_girl_hairstyle.rsi/meta.json | 18 +++++++++++++ 9 files changed, 87 insertions(+), 6 deletions(-) create mode 100644 Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/blue_girl.yml create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_dress.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_dress.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_dress.rsi/meta.json create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_hairstyle.rsi/equipped-MASK.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_hairstyle.rsi/icon.png create mode 100644 Resources/Textures/Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_hairstyle.rsi/meta.json diff --git a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl index d3a59d57f27..e466dbc6755 100644 --- a/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl +++ b/Resources/Locale/ru-RU/Imperial/Medieval/SKINS.ftl @@ -114,10 +114,10 @@ ent-MedievalClothingHeadHelmetCollegiumPurpleHatBaron = барская серь .desc = Массивная золотая серьга, подчеркивающая высокий статус владельца. .suffix = { "Средневековье, СКИН" } ent-MedievalClothingUniformJumpsuitBaron2 = барский кафтан - .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных барина + .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных Хавена .suffix = { "Средневековье, СКИН" } ent-MedievalClothingUniformJumpsuitBaron = барский кафтан - .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных барина + .desc = Роскошный бархатный кафтан, сшитый на заказ у лучших портных Хавена .suffix = { "Средневековье, СКИН" } ent-MedievalClothingNeckCloakBaron = барский плащ .desc = Длинный тяжелый плащ с меховой опушкой, под которым удобно прятать золото казны. @@ -128,3 +128,10 @@ ent-MedievalClothingOuterArmorCharmerWeakBaron = барское бронепуз ent-MedievalClothingOuterArmorCharmerLightBaron = барское бронепузо .desc = Своего рода доспех, за бархатной тканью находится прослойка из драконей кожи и меха соболя .suffix = { "Средневековье, СКИН" } + +ent-BlueGirlDressUnga = голубое платье + .desc = Красивое платье красивой девушки + .suffix = { "Средневековье, СКИН" } +ent-BlueGirlWig = золотой парик + .desc = Скажите блонд? Я отвечу золото + .suffix = { "Средневековье, СКИН" } diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/blue_girl.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/blue_girl.yml new file mode 100644 index 00000000000..430044e72ba --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Ungabunga/blue_girl.yml @@ -0,0 +1,22 @@ +- type: entity + parent: ClothingUniformBase + id: BlueGirlDressUnga + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_dress.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_dress.rsi + slots: + - outerClothing + +- type: entity + parent: ClothingMaskBase + id: BlueGirlWig + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_hairstyle.rsi + - type: Clothing + sprite: Imperial/Medieval/Clothing/SKINS/Ungabunga/blue_girl/SKIN_blue_girl_hairstyle.rsi + - type: HideLayerClothing + slots: + - Snout diff --git a/Resources/Prototypes/Imperial/Medieval/skins.yml b/Resources/Prototypes/Imperial/Medieval/skins.yml index 7b2483337e6..1df08a2e4e7 100644 --- a/Resources/Prototypes/Imperial/Medieval/skins.yml +++ b/Resources/Prototypes/Imperial/Medieval/skins.yml @@ -274,7 +274,7 @@ id: ungabunga holder: e80d956f-e819-4cc0-96d2-97996cb4e3c9 map: - Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo, MedievalClothingNeckCloakGrayWizardSKIN, MedievalClothingUniformJumpsuitUngaRat ] + Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo, MedievalClothingNeckCloakGrayWizardSKIN, MedievalClothingUniformJumpsuitUngaRat, BlueGirlDressUnga, BlueGirlDressUnga ] MedievalClothingNeckCloakDark: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingNeckCloakBrown: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingNeckCloakGreen: [ MedievalClothingNeckCloakGrayWizardSKIN ] @@ -501,7 +501,7 @@ holder: d9ff058f-0e8b-4624-818b-0c55e8776057 map: MedievalClothingOuterArmorIronCuirassLight: [MedievalClothingOuterArmorIronCuirassLightCopperKnight] - MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight] + MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight, MedievalClothingOuterArmorBrigantinBaron] MedievalClothingOuterArmorIronCuirass: [MedievalClothingOuterArmorIronCuirassCopperKnight] MedievalClothingOuterArmorChainMail: [MedievalClothingOuterArmorChainMailCopperKnight] MedievalClothingOuterArmorIron: [MedievalClothingOuterArmorIronCopperKnight] @@ -511,10 +511,26 @@ MedievalClothingOuterArmorEbonit: [MedievalClothingOuterArmorEbonitCopperKnight] MedievalClothingOuterArmorEbonit2: [MedievalClothingOuterArmorEbonit2CopperKnight] MedievalClothingOuterArmorForstone: [MedievalClothingOuterArmorForstoneCopperKnight] - Log : [MedievalClothingHeadHelmetCopperKnight] + Log : [MedievalClothingHeadHelmetCopperKnight, MedievalClothingHeadHelmetCollegiumPurpleHatBaron, MedievalClothingUniformJumpsuitBaron, MedievalClothingNeckCloakBaron] MedievalClothingHeadHelmetCrusader: [MedievalClothingHeadHelmetCopperKnight] MedievalIronGloves: [MedievalIronGlovesCopperKnight] - MedievalClothingFeetSteel: [MedievalClothingFeetSteelCopperKnight] + MedievalClothingFeetSteel: [MedievalClothingFeetSteelCopperKnight, MedievalClothingFeetSteelBaron] + MedievalShoesChamber: [MedievalClothingFeetSteelBaron2] + MedievalClothingOuterArmorLeatherHeavy: [MedievalClothingOuterArmorLeatherHeavyBaron] + MedievalClothingOuterArmorLeatherLight: [MedievalClothingOuterArmorLeatherLightBaron] + MedievalClothingOuterArmorStudded: [MedievalClothingOuterArmorStuddedBaron] + MedievalClothingOuterArmorLeather: [MedievalClothingOuterArmorLeatherBaron] + MedievalClothingHeadHelmetShapel: [MedievalClothingHeadHelmetBaron] + MedievalClothingHeadHelmetCollegiumPurpleHat: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] + MedievalClothingUniformJumpsuitShitCloth23: [MedievalClothingUniformJumpsuitBaron2] + MedievalClothingOuterArmorCharmerWeak: [MedievalClothingOuterArmorCharmerWeakBaron] + MedievalClothingOuterArmorCharmerLight: [MedievalClothingOuterArmorCharmerLightBaron] + MedievalClothingOuterArmorCharmerNeutral: [MedievalClothingOuterArmorCharmerLightBaron] + MedievalClothingOuterArmorCharmerLightLegion: [MedievalClothingOuterArmorCharmerLightBaron] + MedievalClothingOuterArmorCharmerLightIns: [MedievalClothingOuterArmorCharmerLightBaron] + MedievalClothingHeadHelmetCharmerLegion: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] + MedievalClothingHeadHelmetCharmerIns: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] + MedievalClothingHeadHelmetCharmerLight: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] - type: customization id: Leonid diff --git 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Я отвечу золото .suffix = { "Средневековье, СКИН" } + +ent-CamoBackpackZakvielianT1 = замаскированный рюкзак + .desc = стоит его экипировать и он становится незаметным. Обычная сумка + .suffix = { "Средневековье, СКИН" } +ent-CamoBackpackZakvielianT2 = замаскированный рюкзак + .desc = стоит его экипировать и он становится незаметным. Средний рюкзак + .suffix = { "Средневековье, СКИН" } +ent-CamoBackpackZakvielianT3 = замаскированный рюкзак + .desc = стоит его экипировать и он становится незаметным. Походный рюкзак + .suffix = { "Средневековье, СКИН" } diff --git a/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/camo_backpack.yml b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/camo_backpack.yml new file mode 100644 index 00000000000..da9b511148d --- /dev/null +++ b/Resources/Prototypes/Imperial/Medieval/SKINS/Zakvielian/camo_backpack.yml @@ -0,0 +1,20 @@ +- type: entity + parent: MedievalClothingBackpackSatchelLeather + id: CamoBackpackZakvielianT1 + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi + +- type: entity + parent: MedievalClothingBackpackLeather + id: CamoBackpackZakvielianT2 + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi + +- type: entity + parent: MedievalClothingBackpackSatchelTraveller + id: CamoBackpackZakvielianT3 + components: + - type: Sprite + sprite: Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi diff --git a/Resources/Prototypes/Imperial/Medieval/skins.yml b/Resources/Prototypes/Imperial/Medieval/skins.yml index 1df08a2e4e7..1b1bb4b7ea1 100644 --- a/Resources/Prototypes/Imperial/Medieval/skins.yml +++ b/Resources/Prototypes/Imperial/Medieval/skins.yml @@ -274,11 +274,14 @@ id: ungabunga holder: e80d956f-e819-4cc0-96d2-97996cb4e3c9 map: - Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo, MedievalClothingNeckCloakGrayWizardSKIN, MedievalClothingUniformJumpsuitUngaRat, BlueGirlDressUnga, BlueGirlDressUnga ] + Log: [ MedievalClothingUniformJumpsuitShitCloth74, MedievalClothingNeckCloakSpookyVendigo, MedievalClothingNeckCloakGrayWizardSKIN, MedievalClothingUniformJumpsuitUngaRat, BlueGirlDressUnga, BlueGirlWig ] MedievalClothingNeckCloakDark: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingNeckCloakBrown: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingNeckCloakGreen: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingUniformJumpsuitShitCloth24: [ MedievalClothingUniformJumpsuitUngaRat ] + MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] + MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] + MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3] - type: customization id: binnibux @@ -501,7 +504,7 @@ holder: d9ff058f-0e8b-4624-818b-0c55e8776057 map: MedievalClothingOuterArmorIronCuirassLight: [MedievalClothingOuterArmorIronCuirassLightCopperKnight] - MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight, MedievalClothingOuterArmorBrigantinBaron] + MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight] MedievalClothingOuterArmorIronCuirass: [MedievalClothingOuterArmorIronCuirassCopperKnight] MedievalClothingOuterArmorChainMail: [MedievalClothingOuterArmorChainMailCopperKnight] MedievalClothingOuterArmorIron: [MedievalClothingOuterArmorIronCopperKnight] @@ -511,7 +514,7 @@ MedievalClothingOuterArmorEbonit: [MedievalClothingOuterArmorEbonitCopperKnight] MedievalClothingOuterArmorEbonit2: [MedievalClothingOuterArmorEbonit2CopperKnight] MedievalClothingOuterArmorForstone: [MedievalClothingOuterArmorForstoneCopperKnight] - Log : [MedievalClothingHeadHelmetCopperKnight, MedievalClothingHeadHelmetCollegiumPurpleHatBaron, MedievalClothingUniformJumpsuitBaron, MedievalClothingNeckCloakBaron] + Log : [MedievalClothingHeadHelmetCopperKnight, MedievalClothingUniformJumpsuitBaron, MedievalClothingNeckCloakBaron] MedievalClothingHeadHelmetCrusader: [MedievalClothingHeadHelmetCopperKnight] MedievalIronGloves: [MedievalIronGlovesCopperKnight] MedievalClothingFeetSteel: [MedievalClothingFeetSteelCopperKnight, MedievalClothingFeetSteelBaron] @@ -531,6 +534,9 @@ MedievalClothingHeadHelmetCharmerLegion: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] MedievalClothingHeadHelmetCharmerIns: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] MedievalClothingHeadHelmetCharmerLight: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] + MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] + MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] + MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3] - type: customization id: Leonid @@ -551,4 +557,7 @@ MedievalClothingNeckCloakGreen: [MedievalClothingNeckCloakGrayWizardSKIN] MedievalBlackHat: [MedievalBlackHatGrayWizardSKIN] Log: [MedievalBlackHatGrayWizardSKIN, MedievalClothingNeckCloakGrayWizardSKIN] + MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] + MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] + MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3] diff --git a/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/equipped-BACKPACK.png b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/equipped-BACKPACK.png new file mode 100644 index 0000000000000000000000000000000000000000..2975c479be7566a6c59a7aca4e20778aa850feb7 GIT binary patch literal 109 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I1|(Ny7TyC=jKx9jP7LeL$-D$|)ID7sLn`LH rJ;=xlwOr9UK@K`#+rw1POb(`njxgN@xNA?@buF literal 0 HcmV?d00001 diff --git a/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/icon.png b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/icon.png new file mode 100644 index 0000000000000000000000000000000000000000..13d9d639f685ae6b91f22f38b5cd6eac54b1b460 GIT binary patch literal 471 zcmV;|0Vw{7P)?&8WA8Ans0DHdQIwLUpnqu+Fpe zSS0{JvQ(Sy1F{Eb^8Ebjx{R~f~yGyitazN0BJT; z>HU0I0?rFaHs`llrgD{l+v#iw1OZT4C!b&1J{S-AxC2l}-ygT_xzY2aAmo={GXrq- zjn1;Py9d$^1n_Xv`xkUt?{<1|`D1@+|G8^{=NiSs$UtNuGVoUz_yl_}wy7b~JuLtL N002ovPDHLkV1gIx&3ga< literal 0 HcmV?d00001 diff --git a/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/inhand-left.png b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/inhand-left.png new file mode 100644 index 0000000000000000000000000000000000000000..9dc0622e6701d9f0a7292fc2e4b6fddae05f5163 GIT binary patch literal 931 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I1|(Ny7T#lEV9xS%aSW+od^>A*p0J}x+wl`h zoaIV0XKOe+J1p{cbadFmxQJ1%Y2K`P?h6>Cjz}vAPSEJln4n;?%!N^iGr-}&p@ctY zf8AfBlU`nC`ch3F%Uz~RBljXTcL$)5qMLF7h}rC)<45ug%A2)n%3Mov!zD+dLEhdD*+#zsH#|xXkst zu}tyOjqY0KYdM=k^U4=0?Ofg7yy?RGtLtV*&+(o9#k|Uo;YH4tS?>MZueYu(oB#XAzve^~#XcWI^nCQLuGKcp5B<8a z)0QE1=ZhVGH*Pv0mv{D;+4(QVanCpyG=ICTKopM?=+i(h7N!CF|%PpE;+GUz+ zratcTd&9VbdBxWB*yZxJOgf>3sdi_yU$fp?yw0kNJ!Pu!0sr@t?z8SaYrpQ?^@y-< zecM^@qn7nP?>L*GrpBW}e zJ^QX+wqAQBBmd!5-s0zeC%idi@Uw}-r1gbKYfQ^>#+e#tdaKwMD8w}|l`h?~z=VZC z%5sYF_2;z~^R^xOxW)O=go`!|jdN=ATZLX4tkI4Rn&51C$~8g$$>QUa-QOxacH7BZ zV#wL?iRp{X=4ZSPFXlGMsHR?6r)1u-RDfYey_t&KqdLXkY0qEiPM&&rNBwJ_cg$Nw z7x7|(Dtd3e3mWGOdBO`d)qj|Eev%AaL!`>{MIcIT`mPv-2}^ELbM^2a{nF`%GPd;@W#K7@PM?tKV#BR+#sP)KkgXx!*d@sfZ_ z6rGXin6KM^QhiHzoSxV-oPwmPtE;Nd|8-r4KF2vrM!*Od0V7}pjDQg^0!F|H7y%<- z1dMG<*Sluyb)nJ@Gbutit_;jOhyL4nhNB|JQ9}69~b*dRE zUi}YEU}(TvtL|>!c$nzl@9-ZBfaw10xfWayS3P@y z4@>>3mh&KVm2+(6WwDuSdB^RI%m5m((b0j9 z61%(A49f8V`NSDK;VeeF^Fhg1BWt+`cYU0X`=nQ$PC~HqTW5|^ndh7 zusQ*TKiZALMku?p^27}A8%p5&7vZnLmE~Vf$BW-?EXxuD?H!^8V=(*>wXpXZL3PmfFSsv>j!bu7Xl!k znw%v9BTvz0#SBQiAE)ry936R>CCj+-RWx35M57S@B%OFq#8_I%RcnS1H{tb^&%mAVlgmC}vTw$Q}+h}6# z^DI|lh)%*enr0Ly04{P8>l`Dr=7+iNWs5dpU6=XH+&8A3*LRU)h`$q4#t%PCmpOL$ zHk7s0a%VvNK{|gGL;;MvAOzZ!mCAlr?hKIO7cPdOGY8MF?Zo^p;22~Ekk|usYN%h; l^TGfmL`%YA21I1U^FIjel@n?>CA|Ou002ovPDHLkV1nYUscZlM literal 0 HcmV?d00001 diff --git a/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/meta.json b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/meta.json new file mode 100644 index 00000000000..fce8c90ce86 --- /dev/null +++ b/Resources/Textures/Imperial/Medieval/Clothing/SKINS/Zakvielian/camo_backpack.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/547852588166c8e091b441e4e67169e156bb09c1", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-BACKPACK", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "inhand-right", + "directions": 4 + } + ] +} From 39e9168e64930435edc7ac5bdde7a601ce2120b3 Mon Sep 17 00:00:00 2001 From: Zakvielian Date: Wed, 5 Aug 2026 20:43:23 +0300 Subject: [PATCH 11/11] removed backpack --- Resources/Prototypes/Imperial/Medieval/skins.yml | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/Resources/Prototypes/Imperial/Medieval/skins.yml b/Resources/Prototypes/Imperial/Medieval/skins.yml index 1b1bb4b7ea1..88fb5579011 100644 --- a/Resources/Prototypes/Imperial/Medieval/skins.yml +++ b/Resources/Prototypes/Imperial/Medieval/skins.yml @@ -279,9 +279,6 @@ MedievalClothingNeckCloakBrown: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingNeckCloakGreen: [ MedievalClothingNeckCloakGrayWizardSKIN ] MedievalClothingUniformJumpsuitShitCloth24: [ MedievalClothingUniformJumpsuitUngaRat ] - MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] - MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] - MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3] - type: customization id: binnibux @@ -501,7 +498,7 @@ - type: customization id: zakvielian - holder: d9ff058f-0e8b-4624-818b-0c55e8776057 + holder: 7bef4086-1fc4-4c9b-b2ba-1859e8d3d6c5 map: MedievalClothingOuterArmorIronCuirassLight: [MedievalClothingOuterArmorIronCuirassLightCopperKnight] MedievalClothingOuterArmorBrigantin: [MedievalClothingOuterArmorBrigantinCopperKnight] @@ -534,9 +531,6 @@ MedievalClothingHeadHelmetCharmerLegion: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] MedievalClothingHeadHelmetCharmerIns: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] MedievalClothingHeadHelmetCharmerLight: [MedievalClothingHeadHelmetCollegiumPurpleHatBaron] - MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] - MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] - MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3] - type: customization id: Leonid @@ -557,7 +551,4 @@ MedievalClothingNeckCloakGreen: [MedievalClothingNeckCloakGrayWizardSKIN] MedievalBlackHat: [MedievalBlackHatGrayWizardSKIN] Log: [MedievalBlackHatGrayWizardSKIN, MedievalClothingNeckCloakGrayWizardSKIN] - MedievalClothingBackpackSatchelLeather: [CamoBackpackZakvielianT1] - MedievalClothingBackpackLeather: [CamoBackpackZakvielianT2] - MedievalClothingBackpackSatchelTraveller: [CamoBackpackZakvielianT3]