diff --git a/proposals/MIGRATION-PLAN.adoc b/proposals/MIGRATION-PLAN.adoc
index 95cc313..0ca401b 100644
--- a/proposals/MIGRATION-PLAN.adoc
+++ b/proposals/MIGRATION-PLAN.adoc
@@ -185,10 +185,11 @@ Heuristic:
[cols="1,1,3",options="header"]
|===
| Phase | State | Notes
-| Pre | DONE | #531 echo proof (merged); #532 migration practice + guide + proposals (merged); #533 evangelist toolkit (draft, CI green).
-| A | DONE | Plan + model-per-phase guidance written; determinism doc gained a latency-regimes appendix (verify-don't-transfer + game-vs-deep-space + the 2 SVGs); #533 green (draft, owner to merge). NEXT: PHASE B.
-| B | TODO | Full-corpus triage -> migration-map.{adoc,json}.
-| C+ | TODO | Deep waves via the 4-gate recipe.
+| Pre | DONE | #531 echo proof (merged); #532 migration practice + guide + proposals (merged); #533 evangelist toolkit (*merged* 2026-06-05).
+| A | DONE | Plan + model-per-phase guidance written; determinism doc gained a latency-regimes appendix (verify-don't-transfer + game-vs-deep-space + the 2 SVGs); #533 merged. NEXT: PHASE B.
+| B | DONE | Full-corpus triage complete (2026-06-05). 571 files: *389 MIGRATABLE NOW (68%)*, 71 STRING-GATED (12%), 111 EFFECT-GATED (19%). Non-test: 358 files, 196 migratable (55%). Clusters C1–C12 ordered, leaf-first. Worklist: `proposals/idaptik/migration-map.json`. NEXT: PHASE C — cluster 1 = C1 (shared/src, 11 files) + C2 (vm instructions, 31 files). Switch to *Opus* for re-decomposition.
+| C (C1) | DONE | Deep wave 1 complete (2026-06-05, Opus). Cluster C1 re-decomposed: *8 pure-integer kernels* staged under `proposals/idaptik/migrated/` (DeviceType, PuzzleFormat, PortNames, GameEvent, Kernel_Compute, Kernel, RetryPolicy, Diagnostics); 3 C1 files are host-side "senses" with no brain (Coprocessor_Backends, PortNamesCoprocessor, DLCLoader). *Four gates green:* 8/8 compile, 1223/1223 parity, 6 echo-boundary proofs (agda exit 0; 3 LOSSLESS + 3 CONTROLLED-LOSS), 8/8 assail-clean. Evidence: `migrated/EVIDENCE.adoc`. The per-shape recipe is now established (enum-taxonomy / status-gate / classifier / predicate). NEXT: wave 2 = C2.
+| C2+ | TODO | Remaining deep waves via the 4-gate recipe; next = *C2* (vm/lib/ocaml instruction set, 31 files — the pure-integer reversible VM opcodes). Opus for any novel re-decomposition; Sonnet for the now-rote gate passes (C1 set the pattern). Then C3..C12.
| F+ | TODO | Compiler walls (string backend, then effects).
| Ω | TODO (access-gated) | Cutover + ReScript extinction.
|===
diff --git a/proposals/idaptik/game-vs-deepspace.svg b/proposals/idaptik/game-vs-deepspace.svg
new file mode 100644
index 0000000..661f9a4
--- /dev/null
+++ b/proposals/idaptik/game-vs-deepspace.svg
@@ -0,0 +1,96 @@
+
diff --git a/proposals/idaptik/migrated/.gitignore b/proposals/idaptik/migrated/.gitignore
new file mode 100644
index 0000000..219ea5a
--- /dev/null
+++ b/proposals/idaptik/migrated/.gitignore
@@ -0,0 +1,3 @@
+# Compiled wasm is build output, regenerated by every affine-parity run
+# (compile:true) from the staged .affine + config. Not committed.
+*.wasm
diff --git a/proposals/idaptik/migrated/DeviceType/DeviceType.affine b/proposals/idaptik/migrated/DeviceType/DeviceType.affine
new file mode 100644
index 0000000..4fbaf6f
--- /dev/null
+++ b/proposals/idaptik/migrated/DeviceType/DeviceType.affine
@@ -0,0 +1,47 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// DeviceType -- the device-type taxonomy co-processor, the pure-integer core
+// extracted from idaptik shared/src/DeviceType.res. Per the DESIGN-VISION
+// ("AffineScript is the brain, JS/Pixi the senses; they pass primitives across
+// the wasm boundary"), the JS host keeps every device-type STRING (portName,
+// fromString) and the per-device mutable defenceFlags record; AffineScript owns
+// only the canonical integer encoding of the twelve device kinds and its
+// validity.
+//
+// The ReScript original is a 12-constructor variant `t` plus a `portName`
+// switch and a `fromString` parser. We re-decompose the variant as the
+// canonical 0..11 integer the constructor order already implies, so the
+// taxonomy is a closed band and validity is one range test. The variant IS the
+// integer; no strings cross the boundary. (We use range guards rather than an
+// enum round-trip because, the band being contiguous, the round-trip would be
+// the identity -- the same flat shape PortNames.affine uses for its 0..9 band.)
+//
+//## Device-type encoding (the header contract for the JS host)
+// code device code device
+// 0 Laptop 6 Camera
+// 1 Desktop 7 AccessPoint
+// 2 Server 8 PatchPanel
+// 3 Router 9 PowerSupply
+// 4 Switch 10 PhoneSystem (PBX)
+// 5 Firewall 11 FibreHub
+// The encoding is LOSSLESS: twelve distinct kinds map to twelve distinct codes,
+// so the host round-trips device-type <-> code with no collision (certified by
+// echo-boundary, DeviceTypeBoundary.agda). A code outside 0..11 is not a device
+// type: is_valid_device_type reports 0 and clamp_device_type returns the
+// out-of-band sentinel -1 -- never an in-band code, so no in-band collision is
+// introduced (this is a sentinel, not a clamp; assail stays clean).
+
+// The number of canonical device kinds in the taxonomy.
+pub fn device_type_count() -> Int { 12 }
+
+// Whether a host integer names a defined device type. 1 = valid, 0 = out of band.
+pub fn is_valid_device_type(code: Int) -> Int {
+ if code < 0 { 0 } else { if code > 11 { 0 } else { 1 } }
+}
+
+// Canonicalise a host integer: identity on a valid 0..11 code, the out-of-band
+// sentinel -1 otherwise. -1 is not an in-band code, so out-of-band input can
+// never be confused with a real device type (this is a sentinel, not a clamp).
+pub fn clamp_device_type(code: Int) -> Int {
+ if is_valid_device_type(code) == 1 { code } else { -1 }
+}
diff --git a/proposals/idaptik/migrated/DeviceType/DeviceTypeBoundary.agda b/proposals/idaptik/migrated/DeviceType/DeviceTypeBoundary.agda
new file mode 100644
index 0000000..97fd223
--- /dev/null
+++ b/proposals/idaptik/migrated/DeviceType/DeviceTypeBoundary.agda
@@ -0,0 +1,104 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "Laptop": 0,
+-- "Desktop": 1,
+-- "Server": 2,
+-- "Router": 3,
+-- "Switch": 4,
+-- "Firewall": 5,
+-- "Camera": 6,
+-- "AccessPoint": 7,
+-- "PatchPanel": 8,
+-- "PowerSupply": 9,
+-- "PhoneSystem": 10,
+-- "FibreHub": 11
+-- }
+
+module DeviceTypeBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = Laptop
+-- c1 = Desktop
+-- c2 = Server
+-- c3 = Router
+-- c4 = Switch
+-- c5 = Firewall
+-- c6 = Camera
+-- c7 = AccessPoint
+-- c8 = PatchPanel
+-- c9 = PowerSupply
+-- c10 = PhoneSystem
+-- c11 = FibreHub
+data Host : Set where
+ c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 c10 c11 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 0
+code c1 = 1
+code c2 = 2
+code c3 = 3
+code c4 = 4
+code c5 = 5
+code c6 = 6
+code c7 = 7
+code c8 = 8
+code c9 = 9
+code c10 = 10
+code c11 = 11
+
+-- Injectivity by exhaustive case analysis. The codes are literal
+-- numerals, so listing the diagonal refl clauses is enough: Agda's
+-- coverage checker discharges the off-diagonal pairs as absurd
+-- numeral equalities (mirrors rankCode-injective).
+code-injective : Injective code
+code-injective {c0} {c0} _ = refl
+code-injective {c1} {c1} _ = refl
+code-injective {c2} {c2} _ = refl
+code-injective {c3} {c3} _ = refl
+code-injective {c4} {c4} _ = refl
+code-injective {c5} {c5} _ = refl
+code-injective {c6} {c6} _ = refl
+code-injective {c7} {c7} _ = refl
+code-injective {c8} {c8} _ = refl
+code-injective {c9} {c9} _ = refl
+code-injective {c10} {c10} _ = refl
+code-injective {c11} {c11} _ = refl
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+-- Re-export the lossless-half headline, instantiated and proved:
+-- every integer code determines its host value uniquely.
+module Theorems = EncodingTheorems encoding
+
+boundary-lossless :
+ (i : ℕ) (e₁ e₂ : Echo code i) → proj₁ e₁ ≡ proj₁ e₂
+boundary-lossless = Theorems.encoding-lossless code-injective
+
diff --git a/proposals/idaptik/migrated/DeviceType/devicetype.config.mjs b/proposals/idaptik/migrated/DeviceType/devicetype.config.mjs
new file mode 100644
index 0000000..9f57b76
--- /dev/null
+++ b/proposals/idaptik/migrated/DeviceType/devicetype.config.mjs
@@ -0,0 +1,25 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for DeviceType.affine (idaptik device-type taxonomy;
+// scalar i32 ABI). The oracle re-derives the 0..11 closed band in plain JS so a
+// codegen regression surfaces as a differential mismatch.
+const valid = (c) => c >= 0 && c <= 11;
+export default {
+ affine: "DeviceType.affine",
+ cases: [
+ { name: "device_type_count()", export: "device_type_count", args: [], oracle: () => 12 },
+ {
+ name: "is_valid_device_type over [-3..15]",
+ export: "is_valid_device_type",
+ args: [[-3, 15]],
+ oracle: (c) => (valid(c) ? 1 : 0),
+ },
+ {
+ name: "clamp_device_type over [-3..15]",
+ export: "clamp_device_type",
+ args: [[-3, 15]],
+ oracle: (c) => (valid(c) ? c : -1),
+ },
+ ],
+};
diff --git a/proposals/idaptik/migrated/Diagnostics/Diagnostics.affine b/proposals/idaptik/migrated/Diagnostics/Diagnostics.affine
new file mode 100644
index 0000000..f8351b8
--- /dev/null
+++ b/proposals/idaptik/migrated/Diagnostics/Diagnostics.affine
@@ -0,0 +1,39 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// Diagnostics -- the device-health band classifier + registry sanity check, the
+// pure-integer core extracted from idaptik shared/src/Diagnostics.res. The
+// ReScript original wraps raw float utilisation percentages and per-backend
+// stats into typed report structures and formatted strings; those reports and
+// strings are host-side (the senses). What IS pure integer is the threshold
+// classification `healthOf` and the `allDomainsRegistered` count check.
+//
+// We re-decompose `healthOf : float -> healthLevel` onto an integer utilisation
+// percentage 0..100 (the host floors the float before crossing the boundary --
+// Math.floor is a sense). The three bands and their cutoffs are unchanged.
+//
+//## Health band encoding (Diagnostics.healthLevel)
+// band level range
+// 0 Healthy pct < 70
+// 1 Warning 70 <= pct < 90
+// 2 Critical pct >= 90 (>= 95 is the hard 503 cutoff)
+// health_of is deliberately many-to-one (a whole range folds onto one band);
+// that is the intended classification, not an encoding, so no injectivity is
+// claimed for it. The expected full registry is exactly ten domain backends.
+
+pub fn health_band_count() -> Int { 3 }
+pub fn expected_domain_count() -> Int { 10 }
+
+// Classify an integer utilisation percentage into a health band. Negative input
+// (impossible from a real percentage, but total here) lands in Healthy; >=90
+// in Critical, mirroring the ReScript `< 70 / < 90 / else` ladder.
+pub fn health_of(pct: Int) -> Int {
+ if pct < 70 { return 0; }
+ if pct < 90 { return 1; }
+ 2
+}
+
+// 1 iff all ten expected domain backends are registered (Diagnostics
+// .allDomainsRegistered: registeredBackendCount() == 10).
+pub fn all_domains_registered(count: Int) -> Int {
+ if count == expected_domain_count() { 1 } else { 0 }
+}
diff --git a/proposals/idaptik/migrated/Diagnostics/diagnostics.config.mjs b/proposals/idaptik/migrated/Diagnostics/diagnostics.config.mjs
new file mode 100644
index 0000000..ca11566
--- /dev/null
+++ b/proposals/idaptik/migrated/Diagnostics/diagnostics.config.mjs
@@ -0,0 +1,25 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for Diagnostics.affine (idaptik health-band classifier +
+// registry sanity check; scalar i32 ABI). Oracle re-derives the <70 / <90 / else
+// ladder and the ==10 registry check.
+export default {
+ affine: "Diagnostics.affine",
+ cases: [
+ { name: "health_band_count()", export: "health_band_count", args: [], oracle: () => 3 },
+ { name: "expected_domain_count()", export: "expected_domain_count", args: [], oracle: () => 10 },
+ {
+ name: "health_of over [-5..105]",
+ export: "health_of",
+ args: [[-5, 105]],
+ oracle: (pct) => (pct < 70 ? 0 : pct < 90 ? 1 : 2),
+ },
+ {
+ name: "all_domains_registered over [0..15]",
+ export: "all_domains_registered",
+ args: [[0, 15]],
+ oracle: (count) => (count === 10 ? 1 : 0),
+ },
+ ],
+};
diff --git a/proposals/idaptik/migrated/EVIDENCE.adoc b/proposals/idaptik/migrated/EVIDENCE.adoc
new file mode 100644
index 0000000..d9aafc1
--- /dev/null
+++ b/proposals/idaptik/migrated/EVIDENCE.adoc
@@ -0,0 +1,125 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+// SPDX-FileCopyrightText: 2025-2026 Jonathan D.A. Jewell
+= Cluster C1 — four-gate evidence (captured 2026-06-05)
+:toc: macro
+
+[IMPORTANT]
+====
+*Captured run of the 4-gate recipe over the eight cluster-C1 pure-integer
+kernels.* Every number here is reproducible from this directory; the
+re-run commands are in `README.adoc`. Toolchain: AffineScript compiler
+`_build/default/bin/main.exe`, Deno 2.8.2, Agda 2.6.3, echo mirror at
+`/tmp/mirror-boundary`.
+====
+
+toc::[]
+
+== Summary
+
+[cols="2,1,1,1,1",options="header"]
+|===
+| Kernel | G1 compile | G2 parity | G3 boundary | G4 assail
+| `DeviceType` | OK | 39/39 | LOSSLESS (12) | clean
+| `PuzzleFormat` | OK | 74/74 | CONTROLLED-LOSS @0 | clean
+| `PortNames` | OK | 52/52 | LOSSLESS (10) | clean
+| `GameEvent` | OK | 50/50 | LOSSLESS (6) + CL @0 | clean
+| `Kernel_Compute` | OK | 736/736 | (decision; see note) | clean
+| `Kernel` | OK | 19/19 | CONTROLLED-LOSS @4 | clean
+| `RetryPolicy` | OK | 124/124 | (decision; see note) | clean
+| `Diagnostics` | OK | 129/129 | (decision; see note) | clean
+| *Total* | *8/8* | *1223/1223* | *6 proofs, agda exit 0* | *8/8 clean*
+|===
+
+== Gate 1 — compile (`main.exe compile … -o …`)
+
+All eight `.affine` sources lower to wasm, exit 0:
+
+----
+[OK] DeviceType [OK] GameEvent [OK] RetryPolicy
+[OK] PuzzleFormat [OK] Kernel_Compute [OK] Diagnostics
+[OK] PortNames [OK] Kernel
+----
+
+== Gate 2 — parity (oracle-vs-wasm, scalar i32 ABI)
+
+Each kernel swept against an *independent* JS oracle (re-derived in the
+`*.config.mjs`, never reusing AffineScript code) so a codegen regression
+surfaces as a differential mismatch. 1223 inputs, 0 mismatches.
+
+----
+DeviceType ........ 39/39 Kernel_Compute ... 736/736
+PuzzleFormat ...... 74/74 Kernel ........... 19/19
+PortNames ......... 52/52 RetryPolicy ...... 124/124
+GameEvent ......... 50/50 Diagnostics ...... 129/129
+----
+
+`Kernel_Compute.compute_gate` is the widest sweep: the full
+domain × active_calls × data_len × has_backend grid (10 × 4 × 9 × 2 = 720),
+exercising the 504 > 413 > 404 > 0 precedence at every boundary.
+
+== Gate 3 — echo-boundary (Agda-certified encoding faithfulness)
+
+Six host-value→code tables certified against the `EchoEncodingFaithfulness`
+framework; every generated module typechecks (`agda exit 0`). The generated
+proofs are staged next to each kernel (`*Boundary.agda`).
+
+[cols="2,1,3",options="header"]
+|===
+| Module | Verdict | What it certifies
+| `DeviceTypeBoundary` | LOSSLESS | 12 device kinds → 12 distinct codes; host round-trips device ↔ code.
+| `PortNamesBoundary` | LOSSLESS | 10 coprocessor domains → ids 0..9; the portnames.wasm bridge contract.
+| `GameEventDirectionBoundary` | LOSSLESS | 6 directions → codes 0..5.
+| `PuzzleFormatTierBoundary` | CONTROLLED LOSS | DLCLoader's `parseTier` clamp: unknown numeral collapses to `Tier0` (code 0). Collision certified → no section.
+| `GameEventAlertBoundary` | CONTROLLED LOSS | ordered alert clamp: below-Green collapses to Green (code 0). Collision certified → no section.
+| `KernelRouteBoundary` | CONTROLLED LOSS | the router's compute fan-in: six domains share handler class 4. Deliberate forgetting, certified → no section.
+|===
+
+*Note (decision kernels).* `Kernel_Compute.compute_gate`,
+`RetryPolicy.is_transient` and `Diagnostics.health_of` are intentionally
+many-to-one *decisions*, not encodings — they classify rather than name, so no
+injectivity is claimed for them and echo-boundary's encoding lens does not
+apply. Their faithfulness is established by Gate 2 (full-grid parity against an
+independent oracle). Where one of these kernels *does* carry an encoding (the
+shared domain code, the alert/tier taxonomies), that encoding is certified
+above.
+
+== Gate 4 — affine-assail (no undeclared clamp / unguarded decoder)
+
+All eight kernels scan clean (exit 0):
+
+----
+[CLEAN] DeviceType [CLEAN] Kernel_Compute
+[CLEAN] PuzzleFormat [CLEAN] Kernel
+[CLEAN] PortNames [CLEAN] RetryPolicy
+[CLEAN] GameEvent [CLEAN] Diagnostics
+----
+
+*On clamps and the gate-4 signal.* The in-band clamps in this cluster
+(`PuzzleFormat.clamp_tier`/`clamp_difficulty` → 0, `GameEvent.clamp_alert_level`
+→ 0/3) are written *guard-style* — an explicit validity test then the default —
+rather than as a catch-all `match` arm. assail's `PA-AFF-001` heuristic targets
+the match-arm shape (e.g. SecurityRank's `Invalid(v) => …`, which it correctly
+flags as a declared clamp); guard-style clamps present no catch-all arm and so
+scan clean. This is sound here because the controlled-loss of every one of these
+clamps is *independently certified by Gate 3* (the `…Boundary.agda` proofs
+above). Gate 3 (the clamp is controlled-loss-certified) and Gate 4 (no
+*undeclared* match-arm clamp) together account for every boundary in the
+cluster. The out-of-band *sentinels* (`-1` in DeviceType/PortNames/GameEvent/
+PuzzleFormat) are not clamps — they map outside the in-band range, so no in-band
+collision is introduced and nothing is lost.
+
+== Host-side files (no pure-integer brain — the "senses")
+
+Three C1 files carry no extractable integer core and stay host-side:
+
+* `Coprocessor_Backends.res` — backend-registration wiring (ten `register()`
+ side-effects; the order is the only datum, and it is fixed).
+* `PortNamesCoprocessor.res` — the JS-bridge binding shim that *consumes*
+ `PortNames.affine` (→ portnames.wasm). The shim stays; the kernel it binds is
+ delivered here.
+* `DLCLoader.res` — a JSON parser/serialiser (`Js.String2.*` / `Js.Json.*`
+ throughout). Its one integer fragment, `parseTier`'s numeral clamp, is
+ delivered as `PuzzleFormat.clamp_tier` (certified controlled-loss above); the
+ rest is irreducibly string/JSON host work. (The Phase-B migratability tool
+ bucketed this MIGRATABLE-NOW because it scans the modern `String.*` API, not
+ the legacy `Js.String2.*` this file uses — recorded here as a triage erratum.)
diff --git a/proposals/idaptik/migrated/GameEvent/GameEvent.affine b/proposals/idaptik/migrated/GameEvent/GameEvent.affine
new file mode 100644
index 0000000..fb9cb9e
--- /dev/null
+++ b/proposals/idaptik/migrated/GameEvent/GameEvent.affine
@@ -0,0 +1,72 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// GameEvent -- the cross-component event taxonomy co-processor, the pure-integer
+// core extracted from idaptik shared/src/GameEvent.res. The ReScript original is
+// a ~40-constructor event variant `t` carrying string/float/int payloads plus a
+// `toTag` string serialiser; that variant and its string tags are irreducibly
+// host-side (the senses). What IS pure integer are the two ordered/closed
+// sub-enums the guard AI, firewall and event router actually branch on:
+//
+// * alertLevel (Green < Yellow < Orange < Red) -- ORDERED, so an out-of-band
+// level clamps to the nearest valid rank (CONTROLLED LOSS, like
+// SecurityRank); guards can never read an undefined alert state.
+// * direction (PlayerToVM .. ServerBroadcast) -- a flat UNORDERED routing
+// enum, so an out-of-band code maps to the sentinel -1 (LOSSLESS taxonomy).
+//
+// Per the DESIGN-VISION the host keeps every event payload and the `toTag`
+// strings; AffineScript owns these two integer encodings.
+//
+//## alertLevel encoding (ordered) ## direction encoding (flat)
+// code level code direction
+// 0 Green 0 PlayerToVM
+// 1 Yellow 1 VMToGame
+// 2 Orange 2 GameToDevice
+// 3 Red 3 DeviceToPlayer
+// 4 PlayerToPlayer
+// 5 ServerBroadcast
+
+enum Alert { Green, Yellow, Orange, Red, BadAlert(Int) }
+
+fn alert_of(code: Int) -> Alert {
+ if code == 0 { return Green; }
+ if code == 1 { return Yellow; }
+ if code == 2 { return Orange; }
+ if code == 3 { return Red; }
+ BadAlert(code)
+}
+
+// Rank an alert level, clamping the ordered 0..3 band: anything below Green
+// becomes 0, anything above Red becomes 3 (the nearest valid rank). This is the
+// SecurityRank clamp shape -- a DECLARED controlled-loss clamp so guard AI can
+// never act on an undefined alert state.
+fn rank_alert(a: Alert) -> Int {
+ match a {
+ Green => 0,
+ Yellow => 1,
+ Orange => 2,
+ Red => 3,
+ BadAlert(v) => { if v < 0 { 0 } else { 3 } }
+ }
+}
+
+pub fn alert_level_count() -> Int { 4 }
+pub fn direction_count() -> Int { 6 }
+
+// Clamp a host integer onto the ordered alert band (DECLARED controlled loss).
+pub fn clamp_alert_level(code: Int) -> Int {
+ rank_alert(alert_of(code))
+}
+
+// Whether a host integer names a defined alert level (before clamping).
+pub fn is_valid_alert_level(code: Int) -> Int {
+ if code < 0 { 0 } else { if code > 3 { 0 } else { 1 } }
+}
+
+// Direction is a flat routing enum with no order, so an out-of-band code maps
+// to the sentinel -1 rather than clamping onto a real direction (LOSSLESS).
+pub fn is_valid_direction(code: Int) -> Int {
+ if code < 0 { 0 } else { if code > 5 { 0 } else { 1 } }
+}
+pub fn clamp_direction(code: Int) -> Int {
+ if is_valid_direction(code) == 1 { code } else { -1 }
+}
diff --git a/proposals/idaptik/migrated/GameEvent/GameEventAlertBoundary.agda b/proposals/idaptik/migrated/GameEvent/GameEventAlertBoundary.agda
new file mode 100644
index 0000000..dd26b40
--- /dev/null
+++ b/proposals/idaptik/migrated/GameEvent/GameEventAlertBoundary.agda
@@ -0,0 +1,83 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "Green": 0,
+-- "Yellow": 1,
+-- "Orange": 2,
+-- "Red": 3,
+-- "BelowGreen": 0
+-- }
+
+module GameEventAlertBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = Green
+-- c1 = Yellow
+-- c2 = Orange
+-- c3 = Red
+-- c4 = BelowGreen (out-of-band / clamp entry)
+data Host : Set where
+ c0 c1 c2 c3 c4 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 0
+code c1 = 1
+code c2 = 2
+code c3 = 3
+code c4 = 0
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+module Theorems = EncodingTheorems encoding
+
+-- The collision, as data: two distinct host values collapse onto the
+-- same code 0.
+-- c0 = Green
+-- c4 = BelowGreen (out-of-band / clamp)
+-- Distinctness is constructor disjointness; the shared code is refl.
+c0≢c4 : c0 ≢ c4
+c0≢c4 ()
+
+collision : c0 ≢ c4 × code c0 ≡ code c4
+collision = c0≢c4 , refl
+
+-- THE VERDICT, certified: the boundary exhibits controlled loss.
+-- The colliding fibre admits NO section -- there is no pure
+-- decode : ℕ → Host recovering the host value from its code,
+-- because two distinct host values share one code. The lost
+-- distinction is named and localised at code 0.
+boundary-controlled-loss :
+ ¬ Σ (ℕ → Host) (λ decode → ∀ x → decode (code x) ≡ x)
+boundary-controlled-loss =
+ Theorems.encoding-collision⇒no-section
+ c0 c4
+ c0≢c4
+ refl
+
diff --git a/proposals/idaptik/migrated/GameEvent/GameEventDirectionBoundary.agda b/proposals/idaptik/migrated/GameEvent/GameEventDirectionBoundary.agda
new file mode 100644
index 0000000..b47911e
--- /dev/null
+++ b/proposals/idaptik/migrated/GameEvent/GameEventDirectionBoundary.agda
@@ -0,0 +1,80 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "PlayerToVM": 0,
+-- "VMToGame": 1,
+-- "GameToDevice": 2,
+-- "DeviceToPlayer": 3,
+-- "PlayerToPlayer": 4,
+-- "ServerBroadcast": 5
+-- }
+
+module GameEventDirectionBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = PlayerToVM
+-- c1 = VMToGame
+-- c2 = GameToDevice
+-- c3 = DeviceToPlayer
+-- c4 = PlayerToPlayer
+-- c5 = ServerBroadcast
+data Host : Set where
+ c0 c1 c2 c3 c4 c5 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 0
+code c1 = 1
+code c2 = 2
+code c3 = 3
+code c4 = 4
+code c5 = 5
+
+-- Injectivity by exhaustive case analysis. The codes are literal
+-- numerals, so listing the diagonal refl clauses is enough: Agda's
+-- coverage checker discharges the off-diagonal pairs as absurd
+-- numeral equalities (mirrors rankCode-injective).
+code-injective : Injective code
+code-injective {c0} {c0} _ = refl
+code-injective {c1} {c1} _ = refl
+code-injective {c2} {c2} _ = refl
+code-injective {c3} {c3} _ = refl
+code-injective {c4} {c4} _ = refl
+code-injective {c5} {c5} _ = refl
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+-- Re-export the lossless-half headline, instantiated and proved:
+-- every integer code determines its host value uniquely.
+module Theorems = EncodingTheorems encoding
+
+boundary-lossless :
+ (i : ℕ) (e₁ e₂ : Echo code i) → proj₁ e₁ ≡ proj₁ e₂
+boundary-lossless = Theorems.encoding-lossless code-injective
+
diff --git a/proposals/idaptik/migrated/GameEvent/gameevent.config.mjs b/proposals/idaptik/migrated/GameEvent/gameevent.config.mjs
new file mode 100644
index 0000000..8f533cc
--- /dev/null
+++ b/proposals/idaptik/migrated/GameEvent/gameevent.config.mjs
@@ -0,0 +1,19 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for GameEvent.affine (idaptik alertLevel + direction
+// taxonomies; scalar i32 ABI). alertLevel clamps to nearest (ordered);
+// direction maps out-of-band to -1 (flat). Oracles re-derive both.
+const vAlert = (c) => c >= 0 && c <= 3;
+const vDir = (c) => c >= 0 && c <= 5;
+export default {
+ affine: "GameEvent.affine",
+ cases: [
+ { name: "alert_level_count()", export: "alert_level_count", args: [], oracle: () => 4 },
+ { name: "direction_count()", export: "direction_count", args: [], oracle: () => 6 },
+ { name: "is_valid_alert_level over [-3..7]", export: "is_valid_alert_level", args: [[-3, 7]], oracle: (c) => (vAlert(c) ? 1 : 0) },
+ { name: "clamp_alert_level over [-3..7]", export: "clamp_alert_level", args: [[-3, 7]], oracle: (c) => (vAlert(c) ? c : (c < 0 ? 0 : 3)) },
+ { name: "is_valid_direction over [-3..9]", export: "is_valid_direction", args: [[-3, 9]], oracle: (c) => (vDir(c) ? 1 : 0) },
+ { name: "clamp_direction over [-3..9]", export: "clamp_direction", args: [[-3, 9]], oracle: (c) => (vDir(c) ? c : -1) },
+ ],
+};
diff --git a/proposals/idaptik/migrated/Kernel/Kernel.affine b/proposals/idaptik/migrated/Kernel/Kernel.affine
new file mode 100644
index 0000000..fc2aad7
--- /dev/null
+++ b/proposals/idaptik/migrated/Kernel/Kernel.affine
@@ -0,0 +1,55 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// Kernel -- the resource-aware scheduler gate + domain router, the pure-integer
+// core extracted from idaptik shared/src/Kernel.res `execute`. The ReScript
+// original returns a promise, reads device capacity and the
+// backend registry through service locators, and mutates accounting state; we
+// re-decompose by collapsing the Promise, threading the capacity check and
+// backend-presence as integer parameters, and keeping only the two pure
+// decisions: the pre-flight GATE (which status to reject with) and the domain
+// ROUTE (which specialised handler to dispatch to). Accounting mutation, the
+// string messages and the float energy totals stay host-side (the senses).
+//
+//## Domain encoding (the header contract for the JS host) -- PortNames order
+// 0 crypto 1 vector 2 maths 3 io 4 neural
+// 5 quantum 6 physics 7 audio 8 tensor 9 graphics
+//
+//## execute_gate status codes
+// 503 resource exhausted (device capacity check failed)
+// 404 no backend (no backend registered for the domain)
+// 0 admit (proceed to routing + dispatch)
+//
+//## route_of handler classes
+// 1 Kernel_IO (io)
+// 2 Kernel_Crypto (crypto)
+// 3 Kernel_Quantum (quantum)
+// 4 Kernel_Compute (vector, maths, neural, physics, audio, tensor)
+// 5 direct backend (graphics -- no specialised handler)
+// 0 no route (out-of-band domain)
+// route_of is deliberately many-to-one: the six compute domains all fold onto
+// class 4. That fan-in is CONTROLLED LOSS by design (the router forgets which
+// compute domain it was), certified by echo-boundary (boundary-route.json).
+
+// Pre-flight gate: the status execute returns before dispatch. has_capacity = 1
+// iff ResourceAccounting.hasCapacity(state); has_backend = 1 iff a backend is
+// registered for the domain. Precedence is the ReScript order: capacity first.
+pub fn execute_gate(has_capacity: Int, has_backend: Int) -> Int {
+ if has_capacity == 0 { return 503; }
+ if has_backend == 0 { return 404; }
+ 0
+}
+
+// Domain router: the specialised handler class a domain dispatches to.
+pub fn route_of(domain: Int) -> Int {
+ if domain == 3 { return 1; } // io -> Kernel_IO
+ if domain == 0 { return 2; } // crypto -> Kernel_Crypto
+ if domain == 5 { return 3; } // quantum-> Kernel_Quantum
+ if domain == 1 { return 4; } // vector -> Kernel_Compute
+ if domain == 2 { return 4; } // maths -> Kernel_Compute
+ if domain == 4 { return 4; } // neural -> Kernel_Compute
+ if domain == 6 { return 4; } // physics-> Kernel_Compute
+ if domain == 7 { return 4; } // audio -> Kernel_Compute
+ if domain == 8 { return 4; } // tensor -> Kernel_Compute
+ if domain == 9 { return 5; } // graphics-> direct backend
+ 0
+}
diff --git a/proposals/idaptik/migrated/Kernel/KernelRouteBoundary.agda b/proposals/idaptik/migrated/Kernel/KernelRouteBoundary.agda
new file mode 100644
index 0000000..1d8cc75
--- /dev/null
+++ b/proposals/idaptik/migrated/Kernel/KernelRouteBoundary.agda
@@ -0,0 +1,98 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "crypto": 2,
+-- "vector": 4,
+-- "maths": 4,
+-- "io": 1,
+-- "neural": 4,
+-- "quantum": 3,
+-- "physics": 4,
+-- "audio": 4,
+-- "tensor": 4,
+-- "graphics": 5
+-- }
+
+module KernelRouteBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = crypto
+-- c1 = vector
+-- c2 = maths
+-- c3 = io
+-- c4 = neural
+-- c5 = quantum
+-- c6 = physics
+-- c7 = audio
+-- c8 = tensor
+-- c9 = graphics
+data Host : Set where
+ c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 2
+code c1 = 4
+code c2 = 4
+code c3 = 1
+code c4 = 4
+code c5 = 3
+code c6 = 4
+code c7 = 4
+code c8 = 4
+code c9 = 5
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+module Theorems = EncodingTheorems encoding
+
+-- The collision, as data: two distinct host values collapse onto the
+-- same code 4.
+-- c1 = vector
+-- c2 = maths
+-- Distinctness is constructor disjointness; the shared code is refl.
+c1≢c2 : c1 ≢ c2
+c1≢c2 ()
+
+collision : c1 ≢ c2 × code c1 ≡ code c2
+collision = c1≢c2 , refl
+
+-- THE VERDICT, certified: the boundary exhibits controlled loss.
+-- The colliding fibre admits NO section -- there is no pure
+-- decode : ℕ → Host recovering the host value from its code,
+-- because two distinct host values share one code. The lost
+-- distinction is named and localised at code 4.
+boundary-controlled-loss :
+ ¬ Σ (ℕ → Host) (λ decode → ∀ x → decode (code x) ≡ x)
+boundary-controlled-loss =
+ Theorems.encoding-collision⇒no-section
+ c1 c2
+ c1≢c2
+ refl
+
diff --git a/proposals/idaptik/migrated/Kernel/kernel.config.mjs b/proposals/idaptik/migrated/Kernel/kernel.config.mjs
new file mode 100644
index 0000000..8a0a50a
--- /dev/null
+++ b/proposals/idaptik/migrated/Kernel/kernel.config.mjs
@@ -0,0 +1,31 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for Kernel.affine (idaptik scheduler gate + domain
+// router; scalar i32 ABI). Oracles re-derive the 503/404/0 pre-flight gate and
+// the domain->handler-class routing table.
+const route = (d) => {
+ if (d === 3) return 1; // io
+ if (d === 0) return 2; // crypto
+ if (d === 5) return 3; // quantum
+ if (d === 1 || d === 2 || d === 4 || d === 6 || d === 7 || d === 8) return 4; // compute
+ if (d === 9) return 5; // graphics direct
+ return 0; // out of band
+};
+export default {
+ affine: "Kernel.affine",
+ cases: [
+ {
+ name: "execute_gate over [0,1]^2",
+ export: "execute_gate",
+ args: [[0, 1], [0, 1]],
+ oracle: (cap, hb) => (cap === 0 ? 503 : hb === 0 ? 404 : 0),
+ },
+ {
+ name: "route_of over [-2..12]",
+ export: "route_of",
+ args: [[-2, 12]],
+ oracle: (d) => route(d),
+ },
+ ],
+};
diff --git a/proposals/idaptik/migrated/Kernel_Compute/Kernel_Compute.affine b/proposals/idaptik/migrated/Kernel_Compute/Kernel_Compute.affine
new file mode 100644
index 0000000..31c9be9
--- /dev/null
+++ b/proposals/idaptik/migrated/Kernel_Compute/Kernel_Compute.affine
@@ -0,0 +1,51 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// Kernel_Compute -- the compute-domain scheduler gate, the pure-integer core
+// extracted from idaptik shared/src/Kernel_Compute.res `handleCompute`. The
+// ReScript original returns a promise and dispatches to a
+// backend; we re-decompose it by collapsing the incidental Promise, threading
+// the service-locator reads (ResourceAccounting device state, the backend
+// lookup) as explicit integer parameters, and keeping only the GATE decision --
+// which HTTP-style status the scheduler returns before any backend runs. The
+// string messages and the actual backend.execute stay host-side (the senses).
+//
+//## Domain encoding (the header contract for the JS host)
+// The host maps Coprocessor.Domain.t -> this code using PortNames order:
+// 0 crypto 1 vector 2 maths 3 io 4 neural
+// 5 quantum 6 physics 7 audio 8 tensor 9 graphics
+//
+//## Status codes returned by compute_gate
+// 504 concurrency saturated (active calls >= max)
+// 413 payload too large (data length > the domain's element cap)
+// 404 no backend (the domain is unregistered on this device)
+// 0 admit (dispatch to the backend)
+// Precedence is exactly the ReScript order: concurrency, then payload, then
+// backend presence. The caller passes has_backend as 1/0 (it owns the registry).
+
+// Maximum concurrent compute-domain calls per device before 504.
+pub fn max_concurrent_compute() -> Int { 10 }
+
+// Per-domain input-array element cap (Kernel_Compute.dataLimitForDomain):
+// vector | neural | audio -> 513 (n header + two 256-element vectors)
+// maths | physics -> 16 (all commands take <= 4 small ints)
+// tensor -> 259 (3 dimension ints + 16x16 matrix)
+// anything else -> 1024 (catch-all fallback)
+pub fn data_limit_for_domain(domain: Int) -> Int {
+ if domain == 1 { return 513; } // vector
+ if domain == 4 { return 513; } // neural
+ if domain == 7 { return 513; } // audio
+ if domain == 2 { return 16; } // maths
+ if domain == 6 { return 16; } // physics
+ if domain == 8 { return 259; } // tensor
+ 1024
+}
+
+// The scheduler gate: the status handleCompute returns before dispatch.
+// active_calls = ResourceAccounting device active-call count (threaded in);
+// data_len = input array length; has_backend = 1 iff a backend is registered.
+pub fn compute_gate(domain: Int, active_calls: Int, data_len: Int, has_backend: Int) -> Int {
+ if active_calls >= max_concurrent_compute() { return 504; }
+ if data_len > data_limit_for_domain(domain) { return 413; }
+ if has_backend == 0 { return 404; }
+ 0
+}
diff --git a/proposals/idaptik/migrated/Kernel_Compute/kernel_compute.config.mjs b/proposals/idaptik/migrated/Kernel_Compute/kernel_compute.config.mjs
new file mode 100644
index 0000000..ccc2b23
--- /dev/null
+++ b/proposals/idaptik/migrated/Kernel_Compute/kernel_compute.config.mjs
@@ -0,0 +1,37 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for Kernel_Compute.affine (idaptik compute-domain
+// scheduler gate; scalar i32 ABI). The oracle re-derives the per-domain element
+// cap and the 504/413/404/0 precedence in plain JS.
+const limit = (d) =>
+ (d === 1 || d === 4 || d === 7) ? 513 : (d === 2 || d === 6) ? 16 : (d === 8) ? 259 : 1024;
+export default {
+ affine: "Kernel_Compute.affine",
+ cases: [
+ { name: "max_concurrent_compute()", export: "max_concurrent_compute", args: [], oracle: () => 10 },
+ {
+ name: "data_limit_for_domain over [-2..12]",
+ export: "data_limit_for_domain",
+ args: [[-2, 12]],
+ oracle: (d) => limit(d),
+ },
+ {
+ // domain x active_calls x data_len x has_backend = 10 x 4 x 9 x 2 = 720 inputs
+ name: "compute_gate grid (precedence: 504 > 413 > 404 > 0)",
+ export: "compute_gate",
+ args: [
+ [0, 9],
+ [8, 11],
+ { values: [0, 16, 17, 259, 260, 513, 514, 1024, 1025] },
+ [0, 1],
+ ],
+ oracle: (domain, active, len, hb) => {
+ if (active >= 10) return 504;
+ if (len > limit(domain)) return 413;
+ if (hb === 0) return 404;
+ return 0;
+ },
+ },
+ ],
+};
diff --git a/proposals/idaptik/migrated/PortNames/PortNames.affine b/proposals/idaptik/migrated/PortNames/PortNames.affine
new file mode 100644
index 0000000..55e4662
--- /dev/null
+++ b/proposals/idaptik/migrated/PortNames/PortNames.affine
@@ -0,0 +1,54 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// PortNames -- the coprocessor-domain port taxonomy co-processor, the
+// pure-integer core behind public/assets/wasm/portnames.wasm that
+// shared/src/PortNamesCoprocessor.res already binds via its JS bridge. This is
+// the real consumer the bridge was written for: PortNamesCoprocessor exposes
+// portCount / isCoprocessorPort / domainIndexOfPort / portOfDomainIndex as the
+// integer half, and nameOfPort / portOfName as the host string half. Per the
+// DESIGN-VISION the host keeps the port-name STRINGS and the ":in"/":out"/":ctrl"
+// suffix concatenation; AffineScript owns the integer taxonomy.
+//
+// The ReScript original (PortNames.res) keeps a `coprocessorDomains` array of
+// ten domain-prefix strings and tests membership with String.split + includes
+// (a string op, host-side). We re-decompose the taxonomy as the canonical 0..9
+// integer the array order already implies, so membership is one range test and
+// the port id IS the domain index.
+//
+//## Coprocessor-domain encoding (the header contract for the JS host)
+// id domain id domain id domain
+// 0 crypto 4 neural 8 tensor
+// 1 vector 5 quantum 9 graphics
+// 2 maths 6 physics
+// 3 io 7 audio
+// Order is PortNames.res `coprocessorDomains`. The encoding is LOSSLESS: ten
+// distinct domains map to ten distinct ids (certified by echo-boundary,
+// boundary.json). In this taxonomy the port id and the 0..9 domain index
+// coincide -- there are exactly ten coprocessor ports, one per domain. An id
+// outside 0..9 is not a coprocessor port: the predicate reports 0 and the index
+// maps return the out-of-band sentinel -1.
+
+// The number of coprocessor-domain ports in the taxonomy (PortNamesCoprocessor
+// `portCount`).
+pub fn coprocessor_domain_count() -> Int { 10 }
+
+// Whether a port id targets a coprocessor domain (PortNamesCoprocessor
+// `isCoprocessorPort`). 1 = yes, 0 = out of band. Mirrors PortNames.res
+// `isCoprocessorPort` over the integer taxonomy instead of the string prefix.
+pub fn is_coprocessor_port(id: Int) -> Int {
+ if id < 0 { 0 } else { if id > 9 { 0 } else { 1 } }
+}
+
+// The 0..9 coprocessor-domain index of a port id, or -1 for a non-coprocessor
+// id (PortNamesCoprocessor `domainIndexOfPort`). The id is the index in this
+// taxonomy, so this is identity-with-sentinel.
+pub fn domain_index_of_port(id: Int) -> Int {
+ if is_coprocessor_port(id) == 1 { id } else { -1 }
+}
+
+// The canonical port id of a 0..9 coprocessor-domain index, or -1 if out of
+// range (PortNamesCoprocessor `portOfDomainIndex`). Inverse of the above; on
+// the valid band it is the identity, so the pair round-trips losslessly.
+pub fn port_of_domain_index(idx: Int) -> Int {
+ if is_coprocessor_port(idx) == 1 { idx } else { -1 }
+}
diff --git a/proposals/idaptik/migrated/PortNames/PortNamesBoundary.agda b/proposals/idaptik/migrated/PortNames/PortNamesBoundary.agda
new file mode 100644
index 0000000..2a106f1
--- /dev/null
+++ b/proposals/idaptik/migrated/PortNames/PortNamesBoundary.agda
@@ -0,0 +1,96 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "crypto": 0,
+-- "vector": 1,
+-- "maths": 2,
+-- "io": 3,
+-- "neural": 4,
+-- "quantum": 5,
+-- "physics": 6,
+-- "audio": 7,
+-- "tensor": 8,
+-- "graphics": 9
+-- }
+
+module PortNamesBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = crypto
+-- c1 = vector
+-- c2 = maths
+-- c3 = io
+-- c4 = neural
+-- c5 = quantum
+-- c6 = physics
+-- c7 = audio
+-- c8 = tensor
+-- c9 = graphics
+data Host : Set where
+ c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 0
+code c1 = 1
+code c2 = 2
+code c3 = 3
+code c4 = 4
+code c5 = 5
+code c6 = 6
+code c7 = 7
+code c8 = 8
+code c9 = 9
+
+-- Injectivity by exhaustive case analysis. The codes are literal
+-- numerals, so listing the diagonal refl clauses is enough: Agda's
+-- coverage checker discharges the off-diagonal pairs as absurd
+-- numeral equalities (mirrors rankCode-injective).
+code-injective : Injective code
+code-injective {c0} {c0} _ = refl
+code-injective {c1} {c1} _ = refl
+code-injective {c2} {c2} _ = refl
+code-injective {c3} {c3} _ = refl
+code-injective {c4} {c4} _ = refl
+code-injective {c5} {c5} _ = refl
+code-injective {c6} {c6} _ = refl
+code-injective {c7} {c7} _ = refl
+code-injective {c8} {c8} _ = refl
+code-injective {c9} {c9} _ = refl
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+-- Re-export the lossless-half headline, instantiated and proved:
+-- every integer code determines its host value uniquely.
+module Theorems = EncodingTheorems encoding
+
+boundary-lossless :
+ (i : ℕ) (e₁ e₂ : Echo code i) → proj₁ e₁ ≡ proj₁ e₂
+boundary-lossless = Theorems.encoding-lossless code-injective
+
diff --git a/proposals/idaptik/migrated/PortNames/portnames.config.mjs b/proposals/idaptik/migrated/PortNames/portnames.config.mjs
new file mode 100644
index 0000000..e05f980
--- /dev/null
+++ b/proposals/idaptik/migrated/PortNames/portnames.config.mjs
@@ -0,0 +1,16 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for PortNames.affine (idaptik coprocessor-domain port
+// taxonomy = portnames.wasm; scalar i32 ABI). Oracle re-derives the 0..9 band
+// the PortNamesCoprocessor.js bridge contract expects.
+const valid = (id) => id >= 0 && id <= 9;
+export default {
+ affine: "PortNames.affine",
+ cases: [
+ { name: "coprocessor_domain_count()", export: "coprocessor_domain_count", args: [], oracle: () => 10 },
+ { name: "is_coprocessor_port over [-3..13]", export: "is_coprocessor_port", args: [[-3, 13]], oracle: (id) => (valid(id) ? 1 : 0) },
+ { name: "domain_index_of_port over [-3..13]", export: "domain_index_of_port", args: [[-3, 13]], oracle: (id) => (valid(id) ? id : -1) },
+ { name: "port_of_domain_index over [-3..13]", export: "port_of_domain_index", args: [[-3, 13]], oracle: (idx) => (valid(idx) ? idx : -1) },
+ ],
+};
diff --git a/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormat.affine b/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormat.affine
new file mode 100644
index 0000000..b121298
--- /dev/null
+++ b/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormat.affine
@@ -0,0 +1,60 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// PuzzleFormat -- the puzzle difficulty/tier taxonomy co-processor, the
+// pure-integer core extracted from idaptik shared/src/PuzzleFormat.res (the
+// `difficulty` and `tier` variants + `tierToInt`) AND from shared/src/
+// DLCLoader.res (the `parseTier` / `parseDifficulty` clamps). Per the
+// DESIGN-VISION, the JS host keeps every difficulty/tier STRING and the puzzle
+// JSON; AffineScript owns the canonical integer encoding and the loader's clamp.
+//
+// Two distinct boundary behaviours live here, and the split is the whole point:
+//
+// * difficulty/tier ENCODING is LOSSLESS -- PuzzleFormat.res's `tierToInt`
+// maps Tier0..Tier4 -> 0..4 injectively, and difficulty maps
+// Beginner..Expert -> 0..3 injectively. is_valid_* reports membership and
+// *_to_int re-emits the code unchanged.
+//
+// * the loader's parseTier / parseDifficulty CLAMP is CONTROLLED LOSS -- an
+// unrecognised numeral collapses to Tier0 / Beginner (code 0). This is a
+// DECLARED clamp (DLCLoader chose a forgiving default); clamp_tier /
+// clamp_difficulty reproduce it, and echo-boundary (boundary-tier.json)
+// certifies the collision at code 0 as controlled loss.
+//
+//## Difficulty encoding ## Tier encoding
+// code difficulty code tier
+// 0 Beginner 0 Tier0 (register arithmetic)
+// 1 Intermediate 1 Tier1 (+ conditionals)
+// 2 Advanced 2 Tier2 (+ stack / memory)
+// 3 Expert 3 Tier3 (+ subroutines)
+// 4 Tier4 (+ I/O channels)
+
+pub fn difficulty_count() -> Int { 4 }
+pub fn tier_count() -> Int { 5 }
+
+// Whether a host integer names a defined difficulty / tier.
+pub fn is_valid_difficulty(code: Int) -> Int {
+ if code < 0 { 0 } else { if code > 3 { 0 } else { 1 } }
+}
+pub fn is_valid_tier(code: Int) -> Int {
+ if code < 0 { 0 } else { if code > 4 { 0 } else { 1 } }
+}
+
+// The lossless half: PuzzleFormat.res's tierToInt is the identity on a valid
+// tier code; difficulty likewise. We re-emit the code unchanged on a valid
+// input and the out-of-band sentinel -1 otherwise (sentinel, not a clamp).
+pub fn tier_to_int(code: Int) -> Int {
+ if is_valid_tier(code) == 1 { code } else { -1 }
+}
+pub fn difficulty_to_int(code: Int) -> Int {
+ if is_valid_difficulty(code) == 1 { code } else { -1 }
+}
+
+// The controlled-loss half: DLCLoader.parseTier / parseDifficulty map any
+// unrecognised numeral to Tier0 / Beginner (code 0). This DECLARED clamp
+// collapses every out-of-band input onto in-band code 0.
+pub fn clamp_tier(code: Int) -> Int {
+ if is_valid_tier(code) == 1 { code } else { 0 }
+}
+pub fn clamp_difficulty(code: Int) -> Int {
+ if is_valid_difficulty(code) == 1 { code } else { 0 }
+}
diff --git a/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormatTierBoundary.agda b/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormatTierBoundary.agda
new file mode 100644
index 0000000..80bae7c
--- /dev/null
+++ b/proposals/idaptik/migrated/PuzzleFormat/PuzzleFormatTierBoundary.agda
@@ -0,0 +1,86 @@
+{-# OPTIONS --safe --without-K #-}
+-- SPDX-License-Identifier: MPL-2.0
+-- SPDX-FileCopyrightText: 2026 Jonathan D.A. Jewell
+--
+-- GENERATED by echo-boundary (boundary.mjs). Do not edit by hand.
+--
+-- This module certifies an @boundary encoding-faithfulness verdict for a
+-- concrete host-value -> integer-code table, by reusing the
+-- EchoEncodingFaithfulness framework. It follows the SHAPE of that module's
+-- worked Rank / rankCode / rankCode-injective instance.
+--
+-- Source table (host name -> code):
+-- {
+-- "Tier0": 0,
+-- "Tier1": 1,
+-- "Tier2": 2,
+-- "Tier3": 3,
+-- "Tier4": 4,
+-- "UnknownTier": 0
+-- }
+
+module PuzzleFormatTierBoundary where
+
+open import Echo using (Echo)
+open import EchoImageFactorization using (Injective)
+open import EchoEncodingFaithfulness using (Encoding; module EncodingTheorems)
+
+open import Data.Nat.Base using (ℕ)
+open import Data.Product.Base using (Σ; _,_; _×_; proj₁)
+open import Relation.Binary.PropositionalEquality
+ using (_≡_; _≢_; refl)
+open import Relation.Nullary using (¬_)
+
+
+-- The host-side enumerated value (one constructor per table name).
+-- c0 = Tier0
+-- c1 = Tier1
+-- c2 = Tier2
+-- c3 = Tier3
+-- c4 = Tier4
+-- c5 = UnknownTier (out-of-band / clamp entry)
+data Host : Set where
+ c0 c1 c2 c3 c4 c5 : Host
+
+-- The integer code the pure kernel computes on.
+code : Host → ℕ
+code c0 = 0
+code c1 = 1
+code c2 = 2
+code c3 = 3
+code c4 = 4
+code c5 = 0
+
+encoding : Encoding
+encoding = record
+ { Source = Host
+ ; Code = ℕ
+ ; enc = code
+ }
+
+module Theorems = EncodingTheorems encoding
+
+-- The collision, as data: two distinct host values collapse onto the
+-- same code 0.
+-- c0 = Tier0
+-- c5 = UnknownTier (out-of-band / clamp)
+-- Distinctness is constructor disjointness; the shared code is refl.
+c0≢c5 : c0 ≢ c5
+c0≢c5 ()
+
+collision : c0 ≢ c5 × code c0 ≡ code c5
+collision = c0≢c5 , refl
+
+-- THE VERDICT, certified: the boundary exhibits controlled loss.
+-- The colliding fibre admits NO section -- there is no pure
+-- decode : ℕ → Host recovering the host value from its code,
+-- because two distinct host values share one code. The lost
+-- distinction is named and localised at code 0.
+boundary-controlled-loss :
+ ¬ Σ (ℕ → Host) (λ decode → ∀ x → decode (code x) ≡ x)
+boundary-controlled-loss =
+ Theorems.encoding-collision⇒no-section
+ c0 c5
+ c0≢c5
+ refl
+
diff --git a/proposals/idaptik/migrated/PuzzleFormat/puzzleformat.config.mjs b/proposals/idaptik/migrated/PuzzleFormat/puzzleformat.config.mjs
new file mode 100644
index 0000000..54f77ec
--- /dev/null
+++ b/proposals/idaptik/migrated/PuzzleFormat/puzzleformat.config.mjs
@@ -0,0 +1,21 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for PuzzleFormat.affine (idaptik difficulty/tier
+// taxonomy + DLCLoader clamp; scalar i32 ABI). Oracles re-derive both the
+// lossless *_to_int identity and the controlled-loss clamp_* default.
+const vTier = (c) => c >= 0 && c <= 4;
+const vDiff = (c) => c >= 0 && c <= 3;
+export default {
+ affine: "PuzzleFormat.affine",
+ cases: [
+ { name: "difficulty_count()", export: "difficulty_count", args: [], oracle: () => 4 },
+ { name: "tier_count()", export: "tier_count", args: [], oracle: () => 5 },
+ { name: "is_valid_difficulty over [-3..8]", export: "is_valid_difficulty", args: [[-3, 8]], oracle: (c) => (vDiff(c) ? 1 : 0) },
+ { name: "is_valid_tier over [-3..8]", export: "is_valid_tier", args: [[-3, 8]], oracle: (c) => (vTier(c) ? 1 : 0) },
+ { name: "tier_to_int over [-3..8]", export: "tier_to_int", args: [[-3, 8]], oracle: (c) => (vTier(c) ? c : -1) },
+ { name: "difficulty_to_int over [-3..8]", export: "difficulty_to_int", args: [[-3, 8]], oracle: (c) => (vDiff(c) ? c : -1) },
+ { name: "clamp_tier over [-3..8]", export: "clamp_tier", args: [[-3, 8]], oracle: (c) => (vTier(c) ? c : 0) },
+ { name: "clamp_difficulty over [-3..8]", export: "clamp_difficulty", args: [[-3, 8]], oracle: (c) => (vDiff(c) ? c : 0) },
+ ],
+};
diff --git a/proposals/idaptik/migrated/README.adoc b/proposals/idaptik/migrated/README.adoc
new file mode 100644
index 0000000..ce7fe50
--- /dev/null
+++ b/proposals/idaptik/migrated/README.adoc
@@ -0,0 +1,113 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+// SPDX-FileCopyrightText: 2025-2026 Jonathan D.A. Jewell
+= idaptik migration — staged kernels (Phase C, cluster C1)
+:toc: macro
+
+[IMPORTANT]
+====
+*Staged, four-gate-verified, applyable units — not yet applied.* Per the
+migration plan's access gate, idaptik-bound work lands here under
+`proposals/idaptik/migrated//` until idaptik is opened for writes or the
+owner accepts the staged patches. "Migrated" here means *re-decomposed +
+compiled + parity-green + boundary-certified + assail-clean + staged*.
+
+Each kernel is the pure-integer *brain* of an idaptik `shared/src/*.res`
+module: the host (JS/Pixi/ReScript) keeps the strings, floats, DOM, network
+and mutable service state (the *senses*); AffineScript owns the integer
+arithmetic and crosses the wasm boundary in primitives. See
+`../../nextgen-evangelist/affine-parity/README.adoc` for the scalar-i32 ABI.
+====
+
+toc::[]
+
+== What landed
+
+Cluster C1 = the eleven `shared/src/*.res` leaf files. Eight have a
+pure-integer brain and are delivered here; three are host-side "senses" with no
+brain to extract (see `EVIDENCE.adoc` § Host-side files).
+
+[cols="2,3,2",options="header"]
+|===
+| Kernel | Brain (what crosses the boundary) | Source `shared/src/*.res`
+| `DeviceType` | 12-device taxonomy: count, validity, code-clamp (lossless, -1 sentinel) | `DeviceType.res`
+| `PuzzleFormat` | difficulty(4)/tier(5) encodings + DLCLoader's clamp-to-default | `PuzzleFormat.res` (+ `DLCLoader.res`)
+| `PortNames` | 10 coprocessor-domain port taxonomy = portnames.wasm | `PortNames.res` (bound by `PortNamesCoprocessor.res`)
+| `GameEvent` | alertLevel(4, ordered clamp) + direction(6, flat) | `GameEvent.res`
+| `Kernel_Compute` | per-domain element caps + the 504/413/404/0 scheduler gate | `Kernel_Compute.res`
+| `Kernel` | the 503/404/0 pre-flight gate + domain→handler router | `Kernel.res`
+| `RetryPolicy` | the 503/504/429 transient classifier + 3-policy config table | `RetryPolicy.res`
+| `Diagnostics` | the <70/<90/≥90 health-band classifier + registry sanity check | `Diagnostics.res`
+|===
+
+Verification status: *all four gates green* — 8/8 compile, 1223/1223 parity,
+6 echo-boundary proofs (agda exit 0), 8/8 assail-clean. Captured in
+`EVIDENCE.adoc`.
+
+== Layout (per kernel)
+
+----
+/
+ .affine re-decomposed pure-integer kernel (the deliverable)
+ .config.mjs affine-parity oracle config (gate 2)
+ Boundary.agda generated echo-boundary proof, where applicable (gate 3)
+----
+
+Compiled `*.wasm` is build output (regenerated by every parity run) and is
+git-ignored; see `.gitignore`.
+
+== Re-running the gates
+
+From this directory, with the prebuilt compiler at
+`/home/user/affinescript/_build/default/bin/main.exe`, Deno, and (for gate 3)
+Agda + the echo mirror at `/tmp/mirror-boundary`:
+
+[source,console]
+----
+# Gate 1 — compile
+C=/home/user/affinescript/_build/default/bin/main.exe
+$C compile DeviceType/DeviceType.affine -o DeviceType/DeviceType.wasm
+
+# Gate 2 — parity (recompiles, then sweeps every export vs its oracle)
+P=../../nextgen-evangelist/affine-parity/parity.mjs
+deno run --allow-read --allow-run $P DeviceType/devicetype.config.mjs
+
+# Gate 3 — echo-boundary (Agda-certify an encoding table)
+B=../../nextgen-evangelist/echo-boundary/boundary.mjs
+deno run --allow-read --allow-write --allow-run --allow-env $B \
+ --name DeviceTypeBoundary --out DeviceType/DeviceTypeBoundary.agda \
+ '{"Laptop":0,"Desktop":1,"Server":2,"Router":3,"Switch":4,"Firewall":5,"Camera":6,"AccessPoint":7,"PatchPanel":8,"PowerSupply":9,"PhoneSystem":10,"FibreHub":11}'
+
+# Gate 4 — assail (weak-point scan; exit 1 on any undeclared clamp)
+A=../../nextgen-evangelist/affine-assail/assail.mjs
+deno run --allow-read $A DeviceType/DeviceType.affine
+----
+
+The per-kernel config names are `devicetype`, `puzzleformat`, `portnames`,
+`gameevent`, `kernel_compute`, `kernel`, `retrypolicy`, `diagnostics`.
+
+== The re-decomposition (not a transliteration)
+
+Per the migration playbook these are re-decompositions, not 1:1 ports:
+
+* *Promise/async collapsed.* `Kernel.execute` / `Kernel_Compute.handleCompute`
+ return `promise`; the brain keeps only the synchronous status
+ *decision*, leaving the await + dispatch host-side.
+* *Service-locator state threaded as parameters.* `ResourceAccounting`
+ device-state reads and the backend-registry lookup become explicit integer
+ args (`active_calls`, `has_backend`, `has_capacity`) — no module-level mutable
+ state crosses the boundary.
+* *Variants re-encoded as closed integer bands.* device type, difficulty, tier,
+ alert level, direction, domain — "the integer IS the X"; the strings stay in
+ the host.
+* *Floats kept in the senses.* `Diagnostics.healthOf` takes a floored integer
+ percentage; `RetryPolicy`'s float backoff factor crosses as a percent (×100).
+ Wall-clock timing (`setTimeout`) stays host-side — per the determinism model,
+ timing is a sense, not a brain.
+
+== Applying (later, gated)
+
+When idaptik is opened for writes (Phase Ω), each `.affine` compiles to
+`public/assets/wasm/.wasm`, the host `*Coprocessor.res` bridge is wired to
+it behind a `FeaturePacks` flag, and the corresponding `shared/src/*.res`
+integer logic is retired. `PortNames` is the immediate candidate — its bridge
+(`PortNamesCoprocessor.res`) already exists and references `portnames.wasm`.
diff --git a/proposals/idaptik/migrated/RetryPolicy/RetryPolicy.affine b/proposals/idaptik/migrated/RetryPolicy/RetryPolicy.affine
new file mode 100644
index 0000000..d91f10f
--- /dev/null
+++ b/proposals/idaptik/migrated/RetryPolicy/RetryPolicy.affine
@@ -0,0 +1,56 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// RetryPolicy -- the transient-failure classifier + backoff-policy table, the
+// pure-integer core extracted from idaptik shared/src/RetryPolicy.res. The
+// ReScript original couples the retry DECISION (is a status worth retrying?) and
+// the retry CONFIG (max retries, base delay, backoff factor) to the actual
+// timed retry loop (setTimeout + promise recursion). We re-decompose by keeping
+// the decision and the config -- both pure integer -- and leaving the timing
+// (wall-clock delay + Promise scheduling) host-side, where per the
+// multiplayer-determinism model wall-clock IS a sense, not a brain.
+//
+//## Transient status classification (RetryPolicy.isTransient)
+// 503 resource exhausted, 504 compute saturated, 429 rate-limited -> transient
+// everything else (0 ok, 400/402/404/413 permanent) -> not
+//
+//## Policy table (the three built-in policies, encoded by policy code)
+// policy name max_retries base_delay_ms backoff_factor_pct
+// 0 default 3 50 200 (2.0x)
+// 1 fast 1 10 100 (1.0x)
+// 2 patient 5 200 150 (1.5x)
+// backoff_factor is carried as a percent (x100) so it stays a pure integer; the
+// host divides by 100 when scheduling. Any unknown policy code falls back to
+// default -- a DECLARED clamp onto policy 0 (controlled loss over the policy
+// code, certified by echo-boundary boundary-policy.json).
+
+// 1 iff the status is a transient failure that may clear on retry.
+pub fn is_transient(status: Int) -> Int {
+ if status == 503 { return 1; }
+ if status == 504 { return 1; }
+ if status == 429 { return 1; }
+ 0
+}
+
+// The number of built-in policies.
+pub fn policy_count() -> Int { 3 }
+
+// Max re-attempts after the first failure, per policy code (unknown -> default).
+pub fn policy_max_retries(policy: Int) -> Int {
+ if policy == 1 { return 1; } // fast
+ if policy == 2 { return 5; } // patient
+ 3 // default (policy 0 and the unknown clamp)
+}
+
+// Base delay in ms before the first retry, per policy code (unknown -> default).
+pub fn policy_base_delay_ms(policy: Int) -> Int {
+ if policy == 1 { return 10; } // fast
+ if policy == 2 { return 200; } // patient
+ 50 // default
+}
+
+// Backoff multiplier as a percent (x100), per policy code (unknown -> default).
+pub fn policy_backoff_factor_pct(policy: Int) -> Int {
+ if policy == 1 { return 100; } // fast (1.0x)
+ if policy == 2 { return 150; } // patient(1.5x)
+ 200 // default(2.0x)
+}
diff --git a/proposals/idaptik/migrated/RetryPolicy/retrypolicy.config.mjs b/proposals/idaptik/migrated/RetryPolicy/retrypolicy.config.mjs
new file mode 100644
index 0000000..570bd78
--- /dev/null
+++ b/proposals/idaptik/migrated/RetryPolicy/retrypolicy.config.mjs
@@ -0,0 +1,28 @@
+// SPDX-License-Identifier: MPL-2.0
+// hypatia: allow cicd_rules/javascript_detected -- Deno trial component for nextgen-evangelist; production target is Rust/AffineScript (see proposals/nextgen-evangelist/README.adoc)
+//
+// affine-parity config for RetryPolicy.affine (idaptik transient classifier +
+// policy table; scalar i32 ABI). Oracles re-derive the 503/504/429 transient
+// set and the three built-in policies (unknown code -> default).
+const transient = (s) => (s === 503 || s === 504 || s === 429 ? 1 : 0);
+export default {
+ affine: "RetryPolicy.affine",
+ cases: [
+ {
+ name: "is_transient over [420..510]",
+ export: "is_transient",
+ args: [[420, 510]],
+ oracle: (s) => transient(s),
+ },
+ {
+ name: "is_transient over the canonical status set",
+ export: "is_transient",
+ args: [{ values: [0, 200, 400, 402, 404, 413, 429, 500, 503, 504, 599] }],
+ oracle: (s) => transient(s),
+ },
+ { name: "policy_count()", export: "policy_count", args: [], oracle: () => 3 },
+ { name: "policy_max_retries over [-1..5]", export: "policy_max_retries", args: [[-1, 5]], oracle: (p) => (p === 1 ? 1 : p === 2 ? 5 : 3) },
+ { name: "policy_base_delay_ms over [-1..5]", export: "policy_base_delay_ms", args: [[-1, 5]], oracle: (p) => (p === 1 ? 10 : p === 2 ? 200 : 50) },
+ { name: "policy_backoff_factor_pct over [-1..5]", export: "policy_backoff_factor_pct", args: [[-1, 5]], oracle: (p) => (p === 1 ? 100 : p === 2 ? 150 : 200) },
+ ],
+};
diff --git a/proposals/idaptik/migration-map.adoc b/proposals/idaptik/migration-map.adoc
new file mode 100644
index 0000000..bb5d4c7
--- /dev/null
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@@ -0,0 +1,654 @@
+// SPDX-License-Identifier: AGPL-3.0-or-later
+// SPDX-FileCopyrightText: 2025-2026 Jonathan D.A. Jewell
+= IDApTIK migration map — ReScript → AffineScript corpus triage
+:toc: macro
+
+[IMPORTANT]
+====
+*Machine-generated from `affine-migratability` on 2026-06-05.*
+Companion: `migration-map.json` (the resumable worklist).
+Resume rule: read highest non-DONE cluster in the JSON; apply the 4-gate recipe (§recipe below).
+====
+
+toc::[]
+
+== Headline numbers
+
+Total `.res` files scanned: *571*
+
+[cols="2,1,1",options="header"]
+|===
+| Verdict | Count | %
+| *MIGRATABLE NOW* | 389 | 68%
+| STRING-GATED (wall 1) | 71 | 12%
+| EFFECT-GATED (wall 2) | 111 | 19%
+|===
+
+*Excluding test harnesses* (213 `__tests__/*.res` files; these become parity harnesses, not direct migrations):
+
+[cols="2,1,1",options="header"]
+|===
+| Verdict | Count | %
+| *MIGRATABLE NOW* | 196 | 55%
+| STRING-GATED | 52 | 15%
+| EFFECT-GATED | 110 | 31%
+|===
+
+== The two compiler walls
+
+=== Wall 1 — variable-string backend (STRING-GATED)
+
+*71 files* blocked. Unblocked by Phase F compiler work.
+
+Top patterns:
+* string subscript (44 files)
+* String.length (30 files)
+* String.startsWith (13 files)
+* String.slice (7 files)
+* String.fromCharCode (4 files)
+
+Key finding: `string subscript` (`s[i]` / `path[0]`) is the single largest pattern (44 files),
+mostly in device/enemy/companion code that slices string identifiers. `String.length` (30 files)
+is the second — mostly for path/name length checks. Both collapse once the variable-string
+ABI (`[len:i32 LE][utf8]` read-side) lands.
+
+=== Wall 2 — effect codegen (EFFECT-GATED)
+
+*111 files* blocked. Unblocked by Phase F+ effect-codegen work.
+
+Top patterns:
+* module-level ref() (79 files)
+* Console.log (24 files)
+* module-level Dict.make() (20 files)
+* Date.now (8 files)
+* Math.random (6 files)
+
+Key finding: module-level `ref()` (79 files) is the dominant wall — these are stateful service
+singletons (`GlobalNetworkManager`, `FeaturePacks`, `GameI18n`, etc.) that use
+`let state = ref(...)` at module scope. The re-decomposition strategy threads this state
+as explicit parameters. `Console.log` (24 files, mostly vm tests) is trivially fixed by routing
+to an I/O port. `Date.now` / `Math.random` must be fed as explicit inputs to the wasm brain.
+
+== Area breakdown
+
+[cols="2,1,1,1,1",options="header"]
+|===
+| Area | Total | MIG NOW | STR-GATED | EFF-GATED
+| `shared/src` | 21 | 11 | 5 | 5
+| `src/shared` | 34 | 17 | 8 | 9
+| `vm` | 51 | 31 | 3 | 17
+| `src/app/multiplayer` | 13 | 6 | 2 | 5
+| `src/engine` | 15 | 11 | 1 | 3
+| `src/app/combat` | 6 | 4 | 0 | 2
+| `src/app/enemies` | 12 | 6 | 4 | 2
+| `src/app/player` | 22 | 11 | 0 | 11
+| `src/app/devices` | 37 | 11 | 8 | 18
+| `src/app/proven` | 5 | 3 | 1 | 1
+| `src/app/utils` | 19 | 11 | 1 | 7
+| `src/app/companions` | 8 | 5 | 2 | 1
+| `src/app/narrative` | 3 | 1 | 1 | 1
+| `src/app/ui` | 14 | 10 | 2 | 2
+| `src/app/popups` | 13 | 6 | 2 | 5
+| `src/app/screens` | 52 | 27 | 6 | 19
+| `src/app` | 18 | 16 | 0 | 2
+| `src/bindings` | 4 | 4 | 0 | 0
+| `src/app/tools` | 4 | 2 | 2 | 0
+| `src/app/pickups` | 2 | 1 | 1 | 0
+| `idaptik-ums` | 3 | 0 | 3 | 0
+| `__tests__` | 213 | 193 | 19 | 1
+| `src/other` | 1 | 1 | 0 | 0
+|===
+
+== The 4-gate recipe (every kernel, every wave)
+
+[[recipe]]
+
+[arabic]
+. *Re-decompose* — NOT transliterate: collapse incidental Promise/async, thread service-locator state as params, enum the options, hand-ladder int rendering, keep wire bytes identical.
+. *`affinescript compile` → wasm* — gate 1: builds.
+. *`affine-parity` oracle-vs-wasm sweep green* — gate 2: parity.
+. *`echo-boundary` proves each host-boundary encoding LOSSLESS or declared-clamp* — gate 3: faithful.
+. *`affine-assail` clean* — no undeclared clamp / unguarded decoder — gate 4.
+
+Each migrated kernel is staged under `proposals/idaptik/migrated//` with `.affine` + harness + evidence.
+
+== MIGRATABLE NOW clusters (priority order)
+
+These clusters are the deep-wave work (Phases C, D, G..N).
+Ordered: leaf pure-integer cores first, up the dependency tree.
+
+=== C1 — Pure-integer kernel definitions (11 files)
+
+Leaf kernel types and coprocessor backends in shared/src. No string ops, no effects. First — no dependencies on other migrated files.
+
+*Status:* TODO
+
+[source]
+----
+shared/src/Coprocessor_Backends.res
+shared/src/DLCLoader.res
+shared/src/DeviceType.res
+shared/src/Diagnostics.res
+shared/src/GameEvent.res
+shared/src/Kernel.res
+shared/src/Kernel_Compute.res
+shared/src/PortNames.res
+shared/src/PortNamesCoprocessor.res
+shared/src/PuzzleFormat.res
+shared/src/RetryPolicy.res
+----
+
+=== C2 — VM instruction set (31 files)
+
+VM instruction modules in vm/lib/ocaml — one file per opcode, pure-integer reversible VM. Also the wasm binding shim.
+
+*Status:* TODO
+
+[source]
+----
+vm/lib/ocaml/Add.res
+vm/lib/ocaml/And.res
+vm/lib/ocaml/Call.res
+vm/lib/ocaml/CoprocessorCall.res
+vm/lib/ocaml/Div.res
+vm/lib/ocaml/Flip.res
+vm/lib/ocaml/IfPos.res
+vm/lib/ocaml/IfZero.res
+vm/lib/ocaml/Instruction.res
+vm/lib/ocaml/InstructionCoprocessor.res
+vm/lib/ocaml/Load.res
+vm/lib/ocaml/Loop.res
+vm/lib/ocaml/Mul.res
+vm/lib/ocaml/Negate.res
+vm/lib/ocaml/Noop.res
+vm/lib/ocaml/Or.res
+vm/lib/ocaml/Pop.res
+vm/lib/ocaml/Push.res
+vm/lib/ocaml/Recv.res
+vm/lib/ocaml/Rol.res
+vm/lib/ocaml/Ror.res
+vm/lib/ocaml/Send.res
+vm/lib/ocaml/State.res
+vm/lib/ocaml/Store.res
+vm/lib/ocaml/Sub.res
+vm/lib/ocaml/SubroutineRegistry.res
+vm/lib/ocaml/Swap.res
+vm/lib/ocaml/VM.res
+vm/lib/ocaml/VmStateCoprocessor.res
+vm/lib/ocaml/Xor.res
+vm/wasm/src/bindings.res
+----
+
+=== C3 — src/shared coprocessor wiring (17 files)
+
+Coprocessor bridge layer in src/shared — wrappers exposing kernels to the game engine. Depends on C1.
+
+*Status:* TODO
+
+[source]
+----
+src/shared/CoprocessorComputeCoprocessor.res
+src/shared/CoprocessorCoreCoprocessor.res
+src/shared/CoprocessorIOCoprocessor.res
+src/shared/CoprocessorSecurityCoprocessor.res
+src/shared/Coprocessor_Backends.res
+src/shared/DLCLoaderCoprocessor.res
+src/shared/DeviceType.res
+src/shared/DiagnosticsCoprocessor.res
+src/shared/GameEvent.res
+src/shared/InventoryCoprocessor.res
+src/shared/KernelCoprocessor.res
+src/shared/Kernel_Compute.res
+src/shared/PuzzleFormatCoprocessor.res
+src/shared/ResourceAccountingCoprocessor.res
+src/shared/RetryPolicy.res
+src/shared/RetryPolicyCoprocessor.res
+src/shared/UmsLevelLoaderCoprocessor.res
+----
+
+=== C4 — Multiplayer coprocessors (6 files)
+
+Server-authoritative multiplayer in src/app/multiplayer — the coprocessors that run identically in browser and on the Elixir server via wasmex/SNIFS.
+
+*Status:* TODO
+
+[source]
+----
+src/app/multiplayer/BurbleAdapter.res
+src/app/multiplayer/LobbyManager.res
+src/app/multiplayer/LobbyManagerCoprocessor.res
+src/app/multiplayer/MultiplayerClientCoprocessor.res
+src/app/multiplayer/VMNetworkCoprocessor.res
+src/app/multiplayer/VoiceBridge.res
+----
+
+=== C5 — Engine coprocessors (11 files)
+
+Core engine coprocessors: audio state, navigation, resize, maths, random, storage.
+
+*Status:* TODO
+
+[source]
+----
+src/engine/audio/Audio.res
+src/engine/navigation/Navigation.res
+src/engine/resize/Resize.res
+src/engine/resize/ResizeCoprocessor.res
+src/engine/utils/GetResolution.res
+src/engine/utils/GetResolutionCoprocessor.res
+src/engine/utils/Maths.res
+src/engine/utils/MathsCoprocessor.res
+src/engine/utils/RandomCoprocessor.res
+src/engine/utils/StorageCoprocessor.res
+src/engine/utils/WaitFor.res
+----
+
+=== C6 — Combat and enemy AI coprocessors (9 files)
+
+Game simulation: hitbox geometry, HP, difficulty scaling, detection, distraction — pure integer state machines.
+
+*Status:* TODO
+
+[source]
+----
+src/app/combat/CombatFxLogicCoprocessor.res
+src/app/combat/Hitbox.res
+src/app/combat/HitboxGeomCoprocessor.res
+src/app/combat/PlayerHPCoprocessor.res
+src/app/enemies/DetectionSystemCoprocessor.res
+src/app/enemies/DifficultyScaleCoprocessor.res
+src/app/enemies/DistractionCoprocessor.res
+src/app/enemies/DualAlertBridge.res
+src/app/enemies/SecurityAICoprocessor.res
+----
+
+=== C7 — Player coprocessors (10 files)
+
+Player attribute, loadout, skill and ability coprocessors — pure integer player state.
+
+*Status:* TODO
+
+[source]
+----
+src/app/player/CriticalRollCoprocessor.res
+src/app/player/JessicaBackgroundCoprocessor.res
+src/app/player/JessicaLoadoutCoprocessor.res
+src/app/player/Player.res
+src/app/player/PlayerAttributesCoprocessor.res
+src/app/player/QCertifications.res
+src/app/player/QCertificationsCoprocessor.res
+src/app/player/QProgramsCoprocessor.res
+src/app/player/SkillAbilitiesCoprocessor.res
+src/app/player/SkillRankCoprocessor.res
+----
+
+=== C8 — Device and network coprocessors (10 files)
+
+Device state machine coprocessors: power, network transfer, security rank, covert link.
+
+*Status:* TODO
+
+[source]
+----
+src/app/devices/CovertLinkCoprocessor.res
+src/app/devices/DeviceFactory.res
+src/app/devices/GlobalNetworkDataCoprocessor.res
+src/app/devices/LaptopStateCoprocessor.res
+src/app/devices/NetworkManagerCoprocessor.res
+src/app/devices/NetworkTransferCoprocessor.res
+src/app/devices/PowerManagerCoprocessor.res
+src/app/devices/PowerStationDevice.res
+src/app/devices/SecurityRankCoprocessor.res
+src/app/devices/types/DeviceTypes.res
+----
+
+=== C9 — Game loop, AffineTEA, and VeriSim types (16 files)
+
+Top-level game loop, AffineTEA architecture, VeriSim integration types, and the entry point.
+
+*Status:* TODO
+
+[source]
+----
+src/Main.res
+src/app/GameLoop.res
+src/app/burble/BurbleIntegration.res
+src/app/pixi/PixiCoprocessor.res
+src/app/tea/AffineTEA.res
+src/app/tea/AffineTEARouter.res
+src/app/verisimdb/SaveGame.res
+src/app/verisimdb/VeriSimDrift.res
+src/app/verisimdb/VeriSimError.res
+src/app/verisimdb/VeriSimFederation.res
+src/app/verisimdb/VeriSimHexad.res
+src/app/verisimdb/VeriSimProvenance.res
+src/app/verisimdb/VeriSimSearch.res
+src/app/verisimdb/VeriSimTypes.res
+src/app/verisimdb/VeriSimVcl.res
+src/app/vm/VmCoprocessor.res
+----
+
+=== C10 — Utils, tools, companions, narrative, and proven modules (21 files)
+
+Game utilities, tools coprocessors, Moletaire companion, mission briefing, and formal-proof integration.
+
+*Status:* TODO
+
+[source]
+----
+src/app/companions/MoletaireCoprocessorsCoprocessor.res
+src/app/companions/MoletaireHunger.res
+src/app/companions/MoletaireHungerCoprocessor.res
+src/app/companions/MoletairePersistence.res
+src/app/narrative/MissionBriefingCoprocessor.res
+src/app/proven/ProvenError.res
+src/app/proven/SafeAngle.res
+src/app/proven/SafeFloatCoprocessor.res
+src/app/tools/PasswordCrackerCoprocessor.res
+src/app/tools/PortScannerCoprocessor.res
+src/app/utils/Announcer.res
+src/app/utils/ColorPalette.res
+src/app/utils/ColorPaletteCoprocessor.res
+src/app/utils/DomA11y.res
+src/app/utils/FontScaleCoprocessor.res
+src/app/utils/GameI18nCoprocessor.res
+src/app/utils/KeyboardNav.res
+src/app/utils/Locales.res
+src/app/utils/PanicHandler.res
+src/app/utils/PolyglotI18n.res
+src/app/utils/UserSettings.res
+----
+
+=== C11 — UI and accessibility coprocessors (10 files)
+
+UI widget logic, font scaling, i18n, keyboard navigation, popup logic — pure integer presentation state.
+
+*Status:* TODO
+
+[source]
+----
+src/app/popups/ForceLayoutCoprocessor.res
+src/app/ui/Button.res
+src/app/ui/DualAlert.res
+src/app/ui/DualAlertCoprocessor.res
+src/app/ui/HardwareWiring.res
+src/app/ui/HubButton.res
+src/app/ui/InventoryUI.res
+src/app/ui/Label.res
+src/app/ui/NavButton.res
+src/app/ui/VolumeSlider.res
+----
+
+=== C12 — Render-glue screens, UI, and bindings (43 files)
+
+Screen implementations, render-logic coprocessors, and PixiJS bindings. Migrated last — these call the AffineScript brain from the host JS/Pixi layer.
+
+*Status:* TODO
+
+[source]
+----
+src/app/companions/CompanionsRenderLogicCoprocessor.res
+src/app/devices/DevicesRenderLogicCoprocessor.res
+src/app/enemies/EnemiesRenderLogicCoprocessor.res
+src/app/pickups/ToolsPickupsRenderLogicCoprocessor.res
+src/app/player/PlayerRenderLogicCoprocessor.res
+src/app/popups/FeaturePacksPopup.res
+src/app/popups/IntegrationsPopup.res
+src/app/popups/LanguagePopup.res
+src/app/popups/NarrativePopupsRenderLogicCoprocessor.res
+src/app/popups/PausePopup.res
+src/app/screens/BalanceAnalyserCoprocessor.res
+src/app/screens/CreditsScreen.res
+src/app/screens/JessicaCustomiseScreen.res
+src/app/screens/LoadScreen.res
+src/app/screens/LoadoutScreen.res
+src/app/screens/LocationDataCoprocessor.res
+src/app/screens/ObserverScreen.res
+src/app/screens/QViewScreen.res
+src/app/screens/ScreenGlitchFxCoprocessor.res
+src/app/screens/ScreensRunLoopLogicCoprocessor.res
+src/app/screens/SkillTreeScreen.res
+src/app/screens/TitleScreen.res
+src/app/screens/locations/AtlasScreen.res
+src/app/screens/locations/BackboneScreen.res
+src/app/screens/locations/BusinessISPScreen.res
+src/app/screens/locations/CityScreen.res
+src/app/screens/locations/DevHubScreen.res
+src/app/screens/locations/FieldScreen.res
+src/app/screens/locations/LabScreen.res
+src/app/screens/locations/LocationBase.res
+src/app/screens/locations/NexusScreen.res
+src/app/screens/locations/RegionalISPScreen.res
+src/app/screens/locations/RuralISPScreen.res
+src/app/screens/main/Bouncer.res
+src/app/screens/main/Logo.res
+src/app/screens/main/MainScreen.res
+src/app/screens/training/TrainingMenuScreen.res
+src/app/ui/UiRenderLogicCoprocessor.res
+src/app/verisimdb/VerisimProvenRenderLogicCoprocessor.res
+src/bindings/Motion.res
+src/bindings/Pixi.res
+src/bindings/PixiSound.res
+src/bindings/PixiUI.res
+----
+
+=== C_TESTS — Test harnesses (193 files)
+
+The `__tests__/*.res` test harnesses are a separate track. When a coprocessor kernel migrates,
+its test harness becomes an *affine-parity* harness (gate 2 of the recipe) — the ReScript oracle
+runs the original `.res.mjs` and the new `.wasm` must match output on all inputs.
+These are NOT direct `.res → .affine` migrations.
+
+== Compiler-gated files (not effort-gated)
+
+=== STRING-GATED (71 files)
+
+These files are blocked on Wall 1 (variable-string backend). When Phase F lands `String.length`
++ indexing end-to-end, these unblock. Key files in each area:
+
+*`idaptik-ums`* (3 files):
+ `App.res` — string subscript
+ `EditorLevelCmd.res` — string subscript
+ `test_round_trip.res` — string subscript
+
+*`shared/src`* (5 files):
+ `Coprocessor_Compute.res` — string subscript
+ `Coprocessor_IO.res` — String.fromCharCode; String.length
+ `Coprocessor_Security.res` — string subscript
+ `Inventory.res` — string subscript
+ `Kernel_IO.res` — String.fromCharCode; String.length
+
+*`src/app/companions`* (2 files):
+ `Moletaire.res` — string subscript
+ `MoletaireMusic.res` — string subscript
+
+*`src/app/devices`* (8 files):
+ `CoprocessorBridge.res` — String.length; String.indexOf
+ `DeviceView.res` — string subscript; String.endsWith
+ `FirewallDevice.res` — String.indexOf; String.slice
+ `GlobalNetworkData.res` — String.length; string subscript
+ `LaptopGUI.res` — String.endsWith; String.startsWith
+ `NetworkZones.res` — String.startsWith
+ _...and 2 more_
+
+*`src/app/enemies`* (4 files):
+ `Drone.res` — string subscript
+ `GuardNPC.res` — string subscript
+ `SecurityAI.res` — string subscript
+ `SecurityDog.res` — string subscript
+
+*`src/app/multiplayer`* (2 files):
+ `VMMessageBus.res` — String.startsWith
+ `VMNetwork.res` — String.startsWith; string subscript
+
+*`src/app/narrative`* (1 files):
+ `DataFiles.res` — string subscript
+
+*`src/app/pickups`* (1 files):
+ `WorldPickup.res` — String.slice
+
+*`src/app/popups`* (2 files):
+ `FeedbackPopup.res` — String.length; String.slice
+ `NetworkDesktop.res` — String.startsWith; string subscript
+
+*`src/app/proven`* (1 files):
+ `SafeJson.res` — String.slice; String.length
+
+*`src/app/screens`* (6 files):
+ `CharacterSelectScreen.res` — String.length; String.slice
+ `IntroScreen.res` — string subscript
+ `WorldMapScreen.res` — string subscript
+ `CombatTraining.res` — string subscript
+ `HighwayCrossingTraining.res` — string subscript
+ `MoletaireTraining.res` — string subscript
+
+*`src/app/tools`* (2 files):
+ `PasswordCracker.res` — String.length; String.charCodeAt
+ `PortScanner.res` — string subscript
+
+*`src/app/ui`* (2 files):
+ `HUD.res` — string subscript
+ `KernelMonitor.res` — String.length
+
+*`src/app/utils`* (1 files):
+ `DesktopIntegration.res` — string subscript
+
+*`src/engine`* (1 files):
+ `Random.res` — string subscript; String.length
+
+*`src/shared`* (8 files):
+ `Coprocessor_Compute.res` — string subscript
+ `Coprocessor_IO.res` — String.fromCharCode; String.length
+ `Coprocessor_Security.res` — string subscript
+ `DLCLoader.res` — String.length
+ `GossamerFs.res` — string subscript
+ `Inventory.res` — string subscript
+ _...and 2 more_
+
+*`vm`* (3 files):
+ `InstructionParser.res` — String.length; string subscript
+ `StateDiff.res` — String.length
+ `VmState.res` — String.startsWith
+
+*`__tests__`* (19 files):
+ `CreditsScreen_test.res` — string subscript
+ `DataFiles_test.res` — String.length
+ `DualAlert_test.res` — string subscript
+ `FeedbackPopup_test.res` — string subscript
+ `ForceLayout_test.res` — string subscript
+ `GameOverScreen_test.res` — String.length
+ _...and 13 more_
+
+=== EFFECT-GATED (111 files)
+
+These files are blocked on Wall 2 (effect codegen). Dominant pattern: module-level `ref()` —
+re-decomposition strategy is to thread the mutable state as an explicit parameter to the wasm
+function (the ref becomes an `&mut` or affine owned value). Key files:
+
+*`shared/src`* (5 files):
+ `Coprocessor.res` — module-level mutable state (Dict.make()); Console.log
+ `CoprocessorManager.res` — Console.log
+ `Kernel_Crypto.res` — module-level mutable state (Dict.make())
+ `Kernel_Quantum.res` — module-level mutable state (Dict.make()); Console.log
+ `ResourceAccounting.res` — module-level mutable state (Dict.make())
+
+*`src/app`* (2 files):
+ `GetEngine.res` — module-level mutable state (ref(...))
+ `VeriSimClient.res` — module-level mutable state (Dict.make())
+
+*`src/app/combat`* (2 files):
+ `Combat.res` — module-level mutable state (ref(...))
+ `PlayerHP.res` — module-level mutable state (ref(...))
+
+*`src/app/companions`* (1 files):
+ `MoletaireCoprocessors.res` — module-level mutable state (ref(...))
+
+*`src/app/devices`* (18 files):
+ `CameraDevice.res` — module-level mutable state (Dict.make())
+ `CameraFeed.res` — module-level mutable state (ref(...)); module-level mutable state (Dict.make())
+ `CovertLink.res` — module-level mutable state (ref(...))
+ `DesktopDevice.res` — module-level mutable state (ref(...))
+ `DeviceActivity.res` — Date.now; module-level mutable state (Dict.make())
+ _...and 13 more_
+
+*`src/app/enemies`* (2 files):
+ `DetectionSystem.res` — module-level mutable state (ref(...))
+ `Distraction.res` — module-level mutable state (ref(...))
+
+*`src/app/multiplayer`* (5 files):
+ `LobbyRegistry.res` — module-level mutable state (ref(...))
+ `MultiplayerClient.res` — Date.now
+ `MultiplayerGlobal.res` — module-level mutable state (ref(...))
+ `MultiplayerScreenWiring.res` — module-level mutable state (ref(...))
+ `PhoenixSocket.res` — module-level mutable state (Dict.make())
+
+*`src/app/narrative`* (1 files):
+ `MissionBriefing.res` — module-level mutable state (ref(...))
+
+*`src/app/player`* (11 files):
+ `CriticalRoll.res` — module-level mutable state (ref(...)); Math.random
+ `JessicaBackground.res` — module-level mutable state (ref(...))
+ `JessicaLoadout.res` — module-level mutable state (ref(...))
+ `KeyboardAiming.res` — module-level mutable state (ref(...))
+ `PlayerAttributes.res` — module-level mutable state (ref(...))
+ _...and 6 more_
+
+*`src/app/popups`* (5 files):
+ `AccessibilityPopup.res` — module-level mutable state (ref(...))
+ `ForceLayout.res` — module-level mutable state (ref(...))
+ `PopupConstructors.res` — module-level mutable state (ref(...))
+ `PowerView.res` — module-level mutable state (ref(...))
+ `SettingsPopup.res` — module-level mutable state (ref(...))
+
+*`src/app/proven`* (1 files):
+ `SafeFloat.res` — module-level mutable state (ref(...))
+
+*`src/app/screens`* (19 files):
+ `BalanceAnalyserModel.res` — module-level mutable state (ref(...))
+ `GameOverScreen.res` — module-level mutable state (ref(...)); Math.random
+ `LevelConfig.res` — module-level mutable state (ref(...))
+ `LobbyScreen.res` — module-level mutable state (ref(...)); Date.now
+ `LocationData.res` — module-level mutable state (ref(...))
+ _...and 14 more_
+
+*`src/app/ui`* (2 files):
+ `ParticleField.res` — module-level mutable state (ref(...)); Math.random
+ `RoundedBox.res` — module-level mutable state (ref(...))
+
+*`src/app/utils`* (7 files):
+ `AccessibilitySettings.res` — module-level mutable state (ref(...))
+ `FeaturePacks.res` — module-level mutable state (ref(...))
+ `FeedbackIntegration.res` — module-level mutable state (ref(...)); Date.now
+ `FontScale.res` — module-level mutable state (ref(...))
+ `GameI18n.res` — module-level mutable state (ref(...))
+ _...and 2 more_
+
+*`src/engine`* (3 files):
+ `Engine.res` — module-level mutable state (ref(...))
+ `VmBackend.res` — module-level mutable state (ref(...)); Console.log
+ `Storage.res` — module-level mutable state (ref(...))
+
+*`src/shared`* (9 files):
+ `Coprocessor.res` — module-level mutable state (Dict.make()); Console.log
+ `CoprocessorManager.res` — Console.log
+ `Diagnostics.res` — module-level mutable state (ref(...))
+ `Kernel.res` — module-level mutable state (ref(...))
+ `Kernel_Crypto.res` — module-level mutable state (Dict.make())
+ _...and 4 more_
+
+*`vm`* (17 files):
+ `add_test.res` — Console.log
+ `and_or_test.res` — Console.log
+ `benchmark.res` — Console.log
+ `call_test.res` — Console.log
+ `flip_test.res` — Console.log
+ _...and 12 more_
+
+*`__tests__`* (1 files):
+ `TestRunner.res` — Console.log
+
+== Provenance
+
+Generated 2026-06-05 by running `affine-migratability` over 571 `.res` source files
+in `hyperpolymath/idaptik` (excluding compiled output in `lib/js/`, `lib/es6/`).
+Part of the ReScript→AffineScript migration campaign; companion: `MIGRATION-PLAN.adoc`.
diff --git a/proposals/idaptik/migration-map.json b/proposals/idaptik/migration-map.json
new file mode 100644
index 0000000..3476b5a
--- /dev/null
+++ b/proposals/idaptik/migration-map.json
@@ -0,0 +1,1905 @@
+{
+ "schema": "migration-map/1.0",
+ "triage_date": "2026-06-05",
+ "tool": "affine-migratability",
+ "resume_rule": "Read highest non-DONE cluster. Apply 4-gate recipe (re-decompose \u2192 compile\u2192wasm \u2192 affine-parity green \u2192 echo-boundary LOSSLESS \u2192 affine-assail clean). Update status to DONE.",
+ "corpus": {
+ "total": 571,
+ "migratable_now": 389,
+ "string_gated": 71,
+ "effect_gated": 111,
+ "migratable_pct": 68
+ },
+ "corpus_non_test": {
+ "total": 358,
+ "migratable_now": 196,
+ "string_gated": 52,
+ "effect_gated": 110,
+ "migratable_pct": 55
+ },
+ "walls": {
+ "string": {
+ "count": 71,
+ "unblocked_by": "Phase F string backend: String.length + indexing + startsWith/endsWith/slice/fromCharCode",
+ "top_patterns": [
+ "string subscript (44 files)",
+ "String.length (30 files)",
+ "String.startsWith (13 files)",
+ "String.slice (7 files)",
+ "String.fromCharCode (4 files)"
+ ]
+ },
+ "effect": {
+ "count": 111,
+ "unblocked_by": "Phase F+ effect codegen: module-level mutable state, Date.now, Console.log",
+ "top_patterns": [
+ "module-level ref() (79 files)",
+ "Console.log (24 files)",
+ "module-level Dict.make() (20 files)",
+ "Date.now (8 files)",
+ "Math.random (6 files)"
+ ]
+ }
+ },
+ "clusters": [
+ {
+ "id": "C1",
+ "name": "Pure-integer kernel definitions",
+ "description": "Leaf kernel types and coprocessor backends in shared/src. No string ops, no effects. First \u2014 no dependencies on other migrated files.",
+ "status": "DONE",
+ "done": {
+ "date": "2026-06-05",
+ "phase": "C",
+ "staged_at": "proposals/idaptik/migrated/",
+ "kernels": [
+ "DeviceType", "PuzzleFormat", "PortNames", "GameEvent",
+ "Kernel_Compute", "Kernel", "RetryPolicy", "Diagnostics"
+ ],
+ "host_side_no_brain": [
+ "Coprocessor_Backends.res", "PortNamesCoprocessor.res", "DLCLoader.res"
+ ],
+ "gates": "8/8 compile; 1223/1223 parity; 6 echo-boundary proofs (agda exit 0); 8/8 assail-clean",
+ "evidence": "proposals/idaptik/migrated/EVIDENCE.adoc"
+ },
+ "files": [
+ "shared/src/Coprocessor_Backends.res",
+ "shared/src/DLCLoader.res",
+ "shared/src/DeviceType.res",
+ "shared/src/Diagnostics.res",
+ "shared/src/GameEvent.res",
+ "shared/src/Kernel.res",
+ "shared/src/Kernel_Compute.res",
+ "shared/src/PortNames.res",
+ "shared/src/PortNamesCoprocessor.res",
+ "shared/src/PuzzleFormat.res",
+ "shared/src/RetryPolicy.res"
+ ],
+ "count": 11
+ },
+ {
+ "id": "C2",
+ "name": "VM instruction set",
+ "description": "VM instruction modules in vm/lib/ocaml \u2014 one file per opcode, pure-integer reversible VM. Also the wasm binding shim.",
+ "status": "TODO",
+ "files": [
+ "vm/lib/ocaml/Add.res",
+ "vm/lib/ocaml/And.res",
+ "vm/lib/ocaml/Call.res",
+ "vm/lib/ocaml/CoprocessorCall.res",
+ "vm/lib/ocaml/Div.res",
+ "vm/lib/ocaml/Flip.res",
+ "vm/lib/ocaml/IfPos.res",
+ "vm/lib/ocaml/IfZero.res",
+ "vm/lib/ocaml/Instruction.res",
+ "vm/lib/ocaml/InstructionCoprocessor.res",
+ "vm/lib/ocaml/Load.res",
+ "vm/lib/ocaml/Loop.res",
+ "vm/lib/ocaml/Mul.res",
+ "vm/lib/ocaml/Negate.res",
+ "vm/lib/ocaml/Noop.res",
+ "vm/lib/ocaml/Or.res",
+ "vm/lib/ocaml/Pop.res",
+ "vm/lib/ocaml/Push.res",
+ "vm/lib/ocaml/Recv.res",
+ "vm/lib/ocaml/Rol.res",
+ "vm/lib/ocaml/Ror.res",
+ "vm/lib/ocaml/Send.res",
+ "vm/lib/ocaml/State.res",
+ "vm/lib/ocaml/Store.res",
+ "vm/lib/ocaml/Sub.res",
+ "vm/lib/ocaml/SubroutineRegistry.res",
+ "vm/lib/ocaml/Swap.res",
+ "vm/lib/ocaml/VM.res",
+ "vm/lib/ocaml/VmStateCoprocessor.res",
+ "vm/lib/ocaml/Xor.res",
+ "vm/wasm/src/bindings.res"
+ ],
+ "count": 31
+ },
+ {
+ "id": "C3",
+ "name": "src/shared coprocessor wiring",
+ "description": "Coprocessor bridge layer in src/shared \u2014 wrappers exposing kernels to the game engine. Depends on C1.",
+ "status": "TODO",
+ "files": [
+ "src/shared/CoprocessorComputeCoprocessor.res",
+ "src/shared/CoprocessorCoreCoprocessor.res",
+ "src/shared/CoprocessorIOCoprocessor.res",
+ "src/shared/CoprocessorSecurityCoprocessor.res",
+ "src/shared/Coprocessor_Backends.res",
+ "src/shared/DLCLoaderCoprocessor.res",
+ "src/shared/DeviceType.res",
+ "src/shared/DiagnosticsCoprocessor.res",
+ "src/shared/GameEvent.res",
+ "src/shared/InventoryCoprocessor.res",
+ "src/shared/KernelCoprocessor.res",
+ "src/shared/Kernel_Compute.res",
+ "src/shared/PuzzleFormatCoprocessor.res",
+ "src/shared/ResourceAccountingCoprocessor.res",
+ "src/shared/RetryPolicy.res",
+ "src/shared/RetryPolicyCoprocessor.res",
+ "src/shared/UmsLevelLoaderCoprocessor.res"
+ ],
+ "count": 17
+ },
+ {
+ "id": "C4",
+ "name": "Multiplayer coprocessors",
+ "description": "Server-authoritative multiplayer in src/app/multiplayer \u2014 the coprocessors that run identically in browser and on the Elixir server via wasmex/SNIFS.",
+ "status": "TODO",
+ "files": [
+ "src/app/multiplayer/BurbleAdapter.res",
+ "src/app/multiplayer/LobbyManager.res",
+ "src/app/multiplayer/LobbyManagerCoprocessor.res",
+ "src/app/multiplayer/MultiplayerClientCoprocessor.res",
+ "src/app/multiplayer/VMNetworkCoprocessor.res",
+ "src/app/multiplayer/VoiceBridge.res"
+ ],
+ "count": 6
+ },
+ {
+ "id": "C5",
+ "name": "Engine coprocessors",
+ "description": "Core engine coprocessors: audio state, navigation, resize, maths, random, storage.",
+ "status": "TODO",
+ "files": [
+ "src/engine/audio/Audio.res",
+ "src/engine/navigation/Navigation.res",
+ "src/engine/resize/Resize.res",
+ "src/engine/resize/ResizeCoprocessor.res",
+ "src/engine/utils/GetResolution.res",
+ "src/engine/utils/GetResolutionCoprocessor.res",
+ "src/engine/utils/Maths.res",
+ "src/engine/utils/MathsCoprocessor.res",
+ "src/engine/utils/RandomCoprocessor.res",
+ "src/engine/utils/StorageCoprocessor.res",
+ "src/engine/utils/WaitFor.res"
+ ],
+ "count": 11
+ },
+ {
+ "id": "C6",
+ "name": "Combat and enemy AI coprocessors",
+ "description": "Game simulation: hitbox geometry, HP, difficulty scaling, detection, distraction \u2014 pure integer state machines.",
+ "status": "TODO",
+ "files": [
+ "src/app/combat/CombatFxLogicCoprocessor.res",
+ "src/app/combat/Hitbox.res",
+ "src/app/combat/HitboxGeomCoprocessor.res",
+ "src/app/combat/PlayerHPCoprocessor.res",
+ "src/app/enemies/DetectionSystemCoprocessor.res",
+ "src/app/enemies/DifficultyScaleCoprocessor.res",
+ "src/app/enemies/DistractionCoprocessor.res",
+ "src/app/enemies/DualAlertBridge.res",
+ "src/app/enemies/SecurityAICoprocessor.res"
+ ],
+ "count": 9
+ },
+ {
+ "id": "C7",
+ "name": "Player coprocessors",
+ "description": "Player attribute, loadout, skill and ability coprocessors \u2014 pure integer player state.",
+ "status": "TODO",
+ "files": [
+ "src/app/player/CriticalRollCoprocessor.res",
+ "src/app/player/JessicaBackgroundCoprocessor.res",
+ "src/app/player/JessicaLoadoutCoprocessor.res",
+ "src/app/player/Player.res",
+ "src/app/player/PlayerAttributesCoprocessor.res",
+ "src/app/player/QCertifications.res",
+ "src/app/player/QCertificationsCoprocessor.res",
+ "src/app/player/QProgramsCoprocessor.res",
+ "src/app/player/SkillAbilitiesCoprocessor.res",
+ "src/app/player/SkillRankCoprocessor.res"
+ ],
+ "count": 10
+ },
+ {
+ "id": "C8",
+ "name": "Device and network coprocessors",
+ "description": "Device state machine coprocessors: power, network transfer, security rank, covert link.",
+ "status": "TODO",
+ "files": [
+ "src/app/devices/CovertLinkCoprocessor.res",
+ "src/app/devices/DeviceFactory.res",
+ "src/app/devices/GlobalNetworkDataCoprocessor.res",
+ "src/app/devices/LaptopStateCoprocessor.res",
+ "src/app/devices/NetworkManagerCoprocessor.res",
+ "src/app/devices/NetworkTransferCoprocessor.res",
+ "src/app/devices/PowerManagerCoprocessor.res",
+ "src/app/devices/PowerStationDevice.res",
+ "src/app/devices/SecurityRankCoprocessor.res",
+ "src/app/devices/types/DeviceTypes.res"
+ ],
+ "count": 10
+ },
+ {
+ "id": "C9",
+ "name": "Game loop, AffineTEA, and VeriSim types",
+ "description": "Top-level game loop, AffineTEA architecture, VeriSim integration types, and the entry point.",
+ "status": "TODO",
+ "files": [
+ "src/Main.res",
+ "src/app/GameLoop.res",
+ "src/app/burble/BurbleIntegration.res",
+ "src/app/pixi/PixiCoprocessor.res",
+ "src/app/tea/AffineTEA.res",
+ "src/app/tea/AffineTEARouter.res",
+ "src/app/verisimdb/SaveGame.res",
+ "src/app/verisimdb/VeriSimDrift.res",
+ "src/app/verisimdb/VeriSimError.res",
+ "src/app/verisimdb/VeriSimFederation.res",
+ "src/app/verisimdb/VeriSimHexad.res",
+ "src/app/verisimdb/VeriSimProvenance.res",
+ "src/app/verisimdb/VeriSimSearch.res",
+ "src/app/verisimdb/VeriSimTypes.res",
+ "src/app/verisimdb/VeriSimVcl.res",
+ "src/app/vm/VmCoprocessor.res"
+ ],
+ "count": 16
+ },
+ {
+ "id": "C10",
+ "name": "Utils, tools, companions, narrative, and proven modules",
+ "description": "Game utilities, tools coprocessors, Moletaire companion, mission briefing, and formal-proof integration.",
+ "status": "TODO",
+ "files": [
+ "src/app/companions/MoletaireCoprocessorsCoprocessor.res",
+ "src/app/companions/MoletaireHunger.res",
+ "src/app/companions/MoletaireHungerCoprocessor.res",
+ "src/app/companions/MoletairePersistence.res",
+ "src/app/narrative/MissionBriefingCoprocessor.res",
+ "src/app/proven/ProvenError.res",
+ "src/app/proven/SafeAngle.res",
+ "src/app/proven/SafeFloatCoprocessor.res",
+ "src/app/tools/PasswordCrackerCoprocessor.res",
+ "src/app/tools/PortScannerCoprocessor.res",
+ "src/app/utils/Announcer.res",
+ "src/app/utils/ColorPalette.res",
+ "src/app/utils/ColorPaletteCoprocessor.res",
+ "src/app/utils/DomA11y.res",
+ "src/app/utils/FontScaleCoprocessor.res",
+ "src/app/utils/GameI18nCoprocessor.res",
+ "src/app/utils/KeyboardNav.res",
+ "src/app/utils/Locales.res",
+ "src/app/utils/PanicHandler.res",
+ "src/app/utils/PolyglotI18n.res",
+ "src/app/utils/UserSettings.res"
+ ],
+ "count": 21
+ },
+ {
+ "id": "C11",
+ "name": "UI and accessibility coprocessors",
+ "description": "UI widget logic, font scaling, i18n, keyboard navigation, popup logic \u2014 pure integer presentation state.",
+ "status": "TODO",
+ "files": [
+ "src/app/popups/ForceLayoutCoprocessor.res",
+ "src/app/ui/Button.res",
+ "src/app/ui/DualAlert.res",
+ "src/app/ui/DualAlertCoprocessor.res",
+ "src/app/ui/HardwareWiring.res",
+ "src/app/ui/HubButton.res",
+ "src/app/ui/InventoryUI.res",
+ "src/app/ui/Label.res",
+ "src/app/ui/NavButton.res",
+ "src/app/ui/VolumeSlider.res"
+ ],
+ "count": 10
+ },
+ {
+ "id": "C12",
+ "name": "Render-glue screens, UI, and bindings",
+ "description": "Screen implementations, render-logic coprocessors, and PixiJS bindings. Migrated last \u2014 these call the AffineScript brain from the host JS/Pixi layer.",
+ "status": "TODO",
+ "files": [
+ "src/app/companions/CompanionsRenderLogicCoprocessor.res",
+ "src/app/devices/DevicesRenderLogicCoprocessor.res",
+ "src/app/enemies/EnemiesRenderLogicCoprocessor.res",
+ "src/app/pickups/ToolsPickupsRenderLogicCoprocessor.res",
+ "src/app/player/PlayerRenderLogicCoprocessor.res",
+ "src/app/popups/FeaturePacksPopup.res",
+ "src/app/popups/IntegrationsPopup.res",
+ "src/app/popups/LanguagePopup.res",
+ "src/app/popups/NarrativePopupsRenderLogicCoprocessor.res",
+ "src/app/popups/PausePopup.res",
+ "src/app/screens/BalanceAnalyserCoprocessor.res",
+ "src/app/screens/CreditsScreen.res",
+ "src/app/screens/JessicaCustomiseScreen.res",
+ "src/app/screens/LoadScreen.res",
+ "src/app/screens/LoadoutScreen.res",
+ "src/app/screens/LocationDataCoprocessor.res",
+ "src/app/screens/ObserverScreen.res",
+ "src/app/screens/QViewScreen.res",
+ "src/app/screens/ScreenGlitchFxCoprocessor.res",
+ "src/app/screens/ScreensRunLoopLogicCoprocessor.res",
+ "src/app/screens/SkillTreeScreen.res",
+ "src/app/screens/TitleScreen.res",
+ "src/app/screens/locations/AtlasScreen.res",
+ "src/app/screens/locations/BackboneScreen.res",
+ "src/app/screens/locations/BusinessISPScreen.res",
+ "src/app/screens/locations/CityScreen.res",
+ "src/app/screens/locations/DevHubScreen.res",
+ "src/app/screens/locations/FieldScreen.res",
+ "src/app/screens/locations/LabScreen.res",
+ "src/app/screens/locations/LocationBase.res",
+ "src/app/screens/locations/NexusScreen.res",
+ "src/app/screens/locations/RegionalISPScreen.res",
+ "src/app/screens/locations/RuralISPScreen.res",
+ "src/app/screens/main/Bouncer.res",
+ "src/app/screens/main/Logo.res",
+ "src/app/screens/main/MainScreen.res",
+ "src/app/screens/training/TrainingMenuScreen.res",
+ "src/app/ui/UiRenderLogicCoprocessor.res",
+ "src/app/verisimdb/VerisimProvenRenderLogicCoprocessor.res",
+ "src/bindings/Motion.res",
+ "src/bindings/Pixi.res",
+ "src/bindings/PixiSound.res",
+ "src/bindings/PixiUI.res"
+ ],
+ "count": 43
+ },
+ {
+ "id": "C_TESTS",
+ "name": "Test harnesses",
+ "description": "Existing ReScript test harnesses \u2014 when coprocessors migrate these become affine-parity harnesses, not direct migrations.",
+ "status": "TODO",
+ "files": [
+ "__tests__/AccessibilityPopup_test.res",
+ "__tests__/AccessibilitySettings_test.res",
+ "__tests__/Announcer_test.res",
+ "__tests__/AssassinTraining_test.res",
+ "__tests__/AtlasScreen_test.res",
+ "__tests__/Audio_test.res",
+ "__tests__/BackboneScreen_test.res",
+ "__tests__/Bouncer_test.res",
+ "__tests__/BurbleAdapter_test.res",
+ "__tests__/BurbleIntegration_test.res",
+ "__tests__/BusinessISPScreen_test.res",
+ "__tests__/Button_test.res",
+ "__tests__/CameraDevice_test.res",
+ "__tests__/CameraFeed_test.res",
+ "__tests__/CharacterSelectScreen_test.res",
+ "__tests__/CityScreen_test.res",
+ "__tests__/ColorPalette_test.res",
+ "__tests__/CombatTraining_test.res",
+ "__tests__/Combat_test.res",
+ "__tests__/CoprocessorBridge_test.res",
+ "__tests__/CoprocessorManager_test.res",
+ "__tests__/Coprocessor_Backends_test.res",
+ "__tests__/Coprocessor_Compute_test.res",
+ "__tests__/Coprocessor_IO_test.res",
+ "__tests__/Coprocessor_Security_test.res",
+ "__tests__/Coprocessor_test.res",
+ "__tests__/CovertLink_test.res",
+ "__tests__/CriticalRoll_test.res",
+ "__tests__/DLCLoader_test.res",
+ "__tests__/DesktopDevice_test.res",
+ "__tests__/DesktopIntegration_test.res",
+ "__tests__/DetectionSystem_test.res",
+ "__tests__/DevHubScreen_test.res",
+ "__tests__/DeviceActivity_test.res",
+ "__tests__/DeviceFactory_test.res",
+ "__tests__/DeviceRegistry_test.res",
+ "__tests__/DeviceType_test.res",
+ "__tests__/DeviceTypes_test.res",
+ "__tests__/DeviceView_test.res",
+ "__tests__/DeviceWindow_test.res",
+ "__tests__/Diagnostics_test.res",
+ "__tests__/Distraction_test.res",
+ "__tests__/DogTraining_test.res",
+ "__tests__/DomA11y_test.res",
+ "__tests__/DroneTrainingGround_test.res",
+ "__tests__/DroneTraining_test.res",
+ "__tests__/Drone_test.res",
+ "__tests__/DualAlertBridge_test.res",
+ "__tests__/Engine_test.res",
+ "__tests__/FeaturePacksPopup_test.res",
+ "__tests__/FeaturePacks_test.res",
+ "__tests__/FeedbackIntegration_test.res",
+ "__tests__/FieldScreen_test.res",
+ "__tests__/FirewallDevice_test.res",
+ "__tests__/FontScale_test.res",
+ "__tests__/GameEvent_test.res",
+ "__tests__/GameI18n_test.res",
+ "__tests__/GameLoop_test.res",
+ "__tests__/GetEngine_test.res",
+ "__tests__/GetResolution_test.res",
+ "__tests__/GlobalNetworkData_test.res",
+ "__tests__/GlobalNetworkManager_test.res",
+ "__tests__/GossamerFs_test.res",
+ "__tests__/GuardNPC_test.res",
+ "__tests__/GuardTraining_test.res",
+ "__tests__/HUD_test.res",
+ "__tests__/HardwareWiring_test.res",
+ "__tests__/HighwayCrossingTraining_test.res",
+ "__tests__/Hitbox_test.res",
+ "__tests__/HubButton_test.res",
+ "__tests__/IntegrationsPopup_test.res",
+ "__tests__/InventoryUI_test.res",
+ "__tests__/Inventory_test.res",
+ "__tests__/JessicaCustomiseScreen_test.res",
+ "__tests__/JessicaLoadout_test.res",
+ "__tests__/KernelMonitor_test.res",
+ "__tests__/Kernel_Compute_test.res",
+ "__tests__/Kernel_Crypto_test.res",
+ "__tests__/Kernel_IO_test.res",
+ "__tests__/Kernel_Quantum_test.res",
+ "__tests__/Kernel_test.res",
+ "__tests__/KeyboardAiming_test.res",
+ "__tests__/KeyboardNav_test.res",
+ "__tests__/LabScreen_test.res",
+ "__tests__/Label_test.res",
+ "__tests__/LanguagePopup_test.res",
+ "__tests__/LanguageSettings_test.res",
+ "__tests__/LaptopGUI_test.res",
+ "__tests__/LaptopState_test.res",
+ "__tests__/LevelConfig_test.res",
+ "__tests__/LoadScreen_test.res",
+ "__tests__/LoadoutScreen_test.res",
+ "__tests__/LobbyRegistry_test.res",
+ "__tests__/LobbyScreen_test.res",
+ "__tests__/Locales_test.res",
+ "__tests__/LocationBase_test.res",
+ "__tests__/LocationRegistry_test.res",
+ "__tests__/Logo_test.res",
+ "__tests__/MainHubScreen_test.res",
+ "__tests__/MainScreen_test.res",
+ "__tests__/Main_test.res",
+ "__tests__/Maths_test.res",
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+ },
+ {
+ "file": "src/app/multiplayer/MultiplayerGlobal.res",
+ "area": "src/app/multiplayer",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/multiplayer/MultiplayerScreenWiring.res",
+ "area": "src/app/multiplayer",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/multiplayer/PhoenixSocket.res",
+ "area": "src/app/multiplayer",
+ "walls": [
+ "module-level mutable state (Dict.make())"
+ ]
+ },
+ {
+ "file": "src/app/narrative/MissionBriefing.res",
+ "area": "src/app/narrative",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/CriticalRoll.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Math.random"
+ ]
+ },
+ {
+ "file": "src/app/player/JessicaBackground.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/JessicaLoadout.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/KeyboardAiming.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/PlayerAttributes.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/PlayerGraphics.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/PlayerSprite.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/PlayerState.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/QPrograms.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/SkillAbilities.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/player/TrajectoryPreview.res",
+ "area": "src/app/player",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/popups/AccessibilityPopup.res",
+ "area": "src/app/popups",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/popups/ForceLayout.res",
+ "area": "src/app/popups",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/popups/PopupConstructors.res",
+ "area": "src/app/popups",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/popups/PowerView.res",
+ "area": "src/app/popups",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/popups/SettingsPopup.res",
+ "area": "src/app/popups",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/proven/SafeFloat.res",
+ "area": "src/app/proven",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/BalanceAnalyserModel.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/GameOverScreen.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Math.random"
+ ]
+ },
+ {
+ "file": "src/app/screens/LevelConfig.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/LobbyScreen.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Date.now"
+ ]
+ },
+ {
+ "file": "src/app/screens/LocationData.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/LocationRegistry.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (Dict.make())"
+ ]
+ },
+ {
+ "file": "src/app/screens/ScreenConstructors.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/VictoryScreen.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/WorldBuilder.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Math.random"
+ ]
+ },
+ {
+ "file": "src/app/screens/WorldScreen.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Math.random"
+ ]
+ },
+ {
+ "file": "src/app/screens/hub/MainHubScreen.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/AssassinTraining.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/DogTraining.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/DroneTraining.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/DroneTrainingGround.res",
+ "area": "src/app/screens",
+ "walls": [
+ "Math.random",
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/GuardTraining.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/ScavengerTraining.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/TrainingBase.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/screens/training/TrainingRegistry.res",
+ "area": "src/app/screens",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/ui/ParticleField.res",
+ "area": "src/app/ui",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Math.random"
+ ]
+ },
+ {
+ "file": "src/app/ui/RoundedBox.res",
+ "area": "src/app/ui",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/AccessibilitySettings.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/FeaturePacks.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/FeedbackIntegration.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Date.now"
+ ]
+ },
+ {
+ "file": "src/app/utils/FontScale.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/GameI18n.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/LanguageSettings.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/utils/PeerDetection.res",
+ "area": "src/app/utils",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/app/verisimdb/VeriSimClient.res",
+ "area": "src/app",
+ "walls": [
+ "module-level mutable state (Dict.make())"
+ ]
+ },
+ {
+ "file": "src/engine/Engine.res",
+ "area": "src/engine",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/engine/VmBackend.res",
+ "area": "src/engine",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "Console.log",
+ "module-level mutable state (Dict.make())"
+ ]
+ },
+ {
+ "file": "src/engine/utils/Storage.res",
+ "area": "src/engine",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/Coprocessor.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (Dict.make())",
+ "Console.log",
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/CoprocessorManager.res",
+ "area": "src/shared",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "src/shared/Diagnostics.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/Kernel.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/Kernel_Crypto.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (Dict.make())"
+ ]
+ },
+ {
+ "file": "src/shared/Kernel_Quantum.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (Dict.make())",
+ "Console.log"
+ ]
+ },
+ {
+ "file": "src/shared/PuzzleFormat.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/ResourceAccounting.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (Dict.make())",
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "src/shared/UmsLevelLoader.res",
+ "area": "src/shared",
+ "walls": [
+ "module-level mutable state (ref(...))"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/add_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/and_or_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/benchmark.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/call_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/flip_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/if_pos_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/if_zero_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/load_store_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/loop_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/push_pop_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/rol_ror_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/send_recv_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/swap_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/test_all.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/test_runner.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/lib/ocaml/xor_test.res",
+ "area": "vm",
+ "walls": [
+ "Console.log"
+ ]
+ },
+ {
+ "file": "vm/wasm/src/WasmVm.res",
+ "area": "vm",
+ "walls": [
+ "module-level mutable state (ref(...))",
+ "module-level mutable state (Dict.make())"
+ ]
+ }
+ ]
+ }
+}
\ No newline at end of file
diff --git a/proposals/idaptik/state-vs-digest.svg b/proposals/idaptik/state-vs-digest.svg
new file mode 100644
index 0000000..754707d
--- /dev/null
+++ b/proposals/idaptik/state-vs-digest.svg
@@ -0,0 +1,100 @@
+