When I try to launch the maya script Python throws an error: RadicalIInverse function Exception has occurred: OverflowError int too large to convert to float can this problem be a result of using python 3.6 instead of 2.7? Can I use x**-1/2 and x**-1/3 to calculate the right values? thanks
When I try to launch the maya script Python throws an error:
RadicalIInverse function
Exception has occurred: OverflowError
int too large to convert to float
can this problem be a result of using python 3.6 instead of 2.7?
Can I use x**-1/2 and x**-1/3 to calculate the right values?
thanks