forked from ragadeeshu/mp3printer
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmp3Juggler.py
More file actions
476 lines (422 loc) · 15.7 KB
/
Copy pathmp3Juggler.py
File metadata and controls
476 lines (422 loc) · 15.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
# pyright: strict
from __future__ import annotations
import collections
import pathlib as pl
import tempfile
import threading
import time
import uuid
from typing import Annotated, Final, Literal, TypeAlias
import pydantic as pyd
# local libs
import _config
import _types
import connections
import player
STATE_FILENAME: Final = "state.json"
class TrackInputCommon(pyd.BaseModel):
upload_id: str | None = None
nick: str | None = None
address: str | None
title: str
duration: float | None = None
mrl: str
class FileTrackInput(TrackInputCommon):
type: Literal["file"] = "file"
filename: str | None = None
extn: str | None = None
class LinkTrackInput(TrackInputCommon):
type: Literal["link"] = "link"
class _TrackAssigned(pyd.BaseModel):
id: str
prio: int
prev: Annotated[Track | None, pyd.Field(exclude=True)] = None
next: Annotated[Track | None, pyd.Field(exclude=True)] = None
class FileTrack(_TrackAssigned, FileTrackInput, player.FileTrackInfo): ...
class LinkTrack(_TrackAssigned, LinkTrackInput, player.LinkTrackInfo): ...
TrackInput: TypeAlias = FileTrackInput | LinkTrackInput
Track: TypeAlias = FileTrack | LinkTrack
class PersistentState(pyd.BaseModel):
queue: list[Track]
position: float | None
class DownloadInfo(pyd.BaseModel):
type: Literal["file", "link"]
filename: str | None
mrl: str
class _ParentWaiter:
def __init__(self, lock: threading.RLock) -> None:
self._cond = threading.Condition(lock)
self._success = False
def wait(self, timeout: float | None = None):
if self._cond.wait(timeout):
return self._success
return False
def done(self, success: bool):
self._success = success
self._cond.notify_all()
class Juggler(player.PlayerListener):
def __init__(
self,
clients: connections.Connections,
config: _config.PrinterConfig,
):
self._clients = clients
self._config = config
if config.persist_dir:
self._persist_dir = config.persist_dir.resolve()
self._expected_file_dir = self._persist_dir
else:
self._persist_dir = None
self._expected_file_dir = pl.Path(tempfile.gettempdir()).resolve()
self._player: player.Player | None = None
self._start_position = None
self._queue_head: Track | None = None
self._tracks: dict[str, Track] = {}
self._prio_tail: dict[int, Track] = {}
self._upload_ids: collections.Counter[str | None] = collections.Counter()
self._counts: collections.Counter[str | None] = collections.Counter()
self._event = threading.Event()
self._waiting: dict[str, _ParentWaiter] = {}
self._running = False
self.lock = threading.RLock()
self._load_persist_state()
def __del__(self):
self.stop()
def _load_persist_state(self):
if self._persist_dir is None:
return
state_file = self._persist_dir / STATE_FILENAME
if not state_file.is_file():
return
self.lock.acquire()
try:
with state_file.open("r") as f:
state = PersistentState.model_validate_json(f.read())
self.clear()
prev: Track | None = None
for track in state.queue:
self._tracks[track.id] = track
if prev is None:
self._queue_head = track
else:
prev.next = track
track.prev = prev
self._prio_tail[track.prio] = track
prev = track
self._counts.update(track.address for track in state.queue)
self._upload_ids.update(track.upload_id for track in state.queue)
self._start_position = state.position
except Exception as e:
print(f"Error loading persistent state: {e}")
finally:
self.lock.release()
def _queue_items(self):
track = self._queue_head
while track is not None:
yield track
track = track.next
def _store_persist_state(self, set_start_pos: bool = False):
self.lock.acquire()
try:
if self._persist_dir is None:
return
position = (
self._player.get_position()
if self._player is not None and self._queue_head is not None
else None
)
if set_start_pos:
self._start_position = position
state = PersistentState(
queue=list(self._queue_items()),
position=position,
)
with (self._persist_dir / STATE_FILENAME).open("w") as f:
f.write(state.model_dump_json(indent=2))
f.write("\n")
finally:
self.lock.release()
def _remove_file(self, track: TrackInput):
if isinstance(track, FileTrackInput):
try:
mrl_path = pl.Path(track.mrl).resolve()
if mrl_path.is_file() and mrl_path.is_relative_to(
self._expected_file_dir
):
mrl_path.unlink()
except:
pass
def _remove(self, track: Track):
self.lock.acquire()
try:
del self._tracks[track.id]
self._remove_file(track)
self._counts[track.address] -= 1
self._upload_ids[track.upload_id] -= 1
if track is self._queue_head:
self._queue_head = track.next
if self._prio_tail.get(track.prio) is track:
if track.prev is not None and track.prev.prio == track.prio:
self._prio_tail[track.prio] = track.prev
else:
del self._prio_tail[track.prio]
if track.prev is not None:
track.prev.next = track.next
if track.next is not None:
track.next.prev = track.prev
finally:
self.lock.release()
def start(self):
if not self._running:
self._player = player.Player(self, self._config)
self._next_thread = threading.Thread(target=self.play_next, args=())
self._progress_thread = threading.Thread(target=self.time_change, args=())
self._running = True
self._next_thread.start()
self._progress_thread.start()
self._clients.message_clients(self.get_list())
if self._queue_head:
self._player.play(self._queue_head, self._start_position)
else:
self._player.play_fallback()
self._start_position = None
def stop(self):
if self._running:
self._running = False
self._event.set()
if self._persist_dir is None:
self.clear()
else:
self._store_persist_state(True)
self._next_thread.join()
self._progress_thread.join()
if self._player is not None:
self._player.release()
self._player = None
def skip(self):
self.lock.acquire()
try:
if self._player is not None:
self._player.scratch()
finally:
self.lock.release()
def pause(self):
self.lock.acquire()
try:
if self._player is not None:
self._player.pause()
finally:
self.lock.release()
def juggle(self, infile: TrackInput, parent_id: str | None = None):
if not self._running:
raise Exception("Queue is not running")
threading.Thread(target=self._juggle, args=(infile, parent_id)).start()
def _juggle(self, track_input: TrackInput, parent_id: str | None = None):
self.lock.acquire()
try:
if parent_id is not None:
if not self._upload_ids[parent_id]:
remove = True
try:
if not parent_id in self._waiting:
self._waiting[parent_id] = _ParentWaiter(self.lock)
if self._waiting[parent_id].wait(30):
remove = False
else:
return
finally:
if remove:
self._remove_file(track_input)
if self._config.prio_dropoff <= 0:
prio = 1
else:
prio = (
max(
(self._counts[track_input.address] + 1)
- self._config.prio_dropoff,
0,
)
+ 1
)
prev = self._queue_head
if prev is not None:
prev_prio = prio
while (
(prio_tail := self._prio_tail.get(prev_prio)) is None
or prio_tail is self._queue_head
) and prev_prio > 0:
prev_prio -= 1
if prev_prio > 0:
prev = prio_tail
extn = track_input.extn if isinstance(track_input, FileTrackInput) else None
queue_id = None
while queue_id is None or queue_id in self._tracks:
# Will only be run once in basically all cases, but doesn't hurt.
queue_id = str(uuid.uuid4()) + (extn or "")
match track_input.type:
case "file":
track = FileTrack(
id=queue_id,
prio=prio,
upload_id=track_input.upload_id,
nick=track_input.nick,
title=track_input.title,
duration=track_input.duration,
filename=track_input.filename,
extn=track_input.extn,
address=track_input.address,
mrl=track_input.mrl,
)
case "link":
track = LinkTrack(
id=queue_id,
prio=prio,
upload_id=track_input.upload_id,
nick=track_input.nick,
title=track_input.title,
duration=track_input.duration,
address=track_input.address,
mrl=track_input.mrl,
)
if prev is None:
# Only happens when queue is empty.
self._queue_head = track
else:
if prev.next is not None:
track.next = prev.next
prev.next.prev = track
track.prev = prev
prev.next = track
self._tracks[track.id] = track
self._prio_tail[track.prio] = track
self._counts[track.address] += 1
self._upload_ids[track.upload_id] += 1
self._store_persist_state()
if prev is None and self._player is not None:
self._player.play(track)
if (
track_input.upload_id is not None
and track_input.upload_id in self._waiting
):
self._waiting[track_input.upload_id].done(True)
del self._waiting[track_input.upload_id]
finally:
self.lock.release()
self._clients.message_clients(self.get_list())
def download(self, track_id: str) -> DownloadInfo | None:
self.lock.acquire()
try:
track = self._tracks.get(track_id)
if track is not None:
return DownloadInfo(
type=track.type,
filename=(track.filename if isinstance(track, FileTrack) else None),
mrl=track.mrl,
)
return None
finally:
self.lock.release()
def cancel(self, track_id: str, address: str | None):
self.lock.acquire()
try:
track = self._tracks.get(track_id)
if track is not None:
if track is self._queue_head:
self.skip()
else:
self._remove(track)
self._store_persist_state()
finally:
self.lock.release()
self._clients.message_clients(self.get_list())
def clear(self):
self.lock.acquire()
try:
for wait in self._waiting.values():
wait.done(False)
self._waiting.clear()
had_content = self._queue_head is not None
for track in self._queue_items():
self._remove_file(track)
self._queue_head = None
self._tracks.clear()
self._prio_tail.clear()
self._counts.clear()
self._upload_ids.clear()
if self._running and had_content:
self.skip()
finally:
self.lock.release()
self._clients.message_clients(self.get_list())
def track_finished(self):
self._event.set()
def time_change(self):
while self._running:
time.sleep(1)
self.send_progress()
def send_progress(self):
self.lock.acquire()
try:
if self._player is not None:
position = self._player.get_position()
else:
position = 0.0
finally:
self.lock.release()
if position > 0:
self._clients.message_clients(_types.ProgressResponse(position=position))
def play_next(self):
while self._running:
self._event.wait()
self._event.clear()
if not self._running:
break
self.lock.acquire()
assert self._player is not None
try:
if self._queue_head is None:
self._player.play_fallback()
else:
self._remove(self._queue_head)
if not self._queue_head:
self._player.play_fallback()
else:
self._player.play(self._queue_head)
finally:
self.lock.release()
self._clients.message_clients(self.get_list())
self._store_persist_state()
def get_list(self) -> _types.ListResponse:
self.lock.acquire()
try:
if self._queue_head is not None:
return _types.ListContentResponse(
position=(
self._player.get_position() if self._player is not None else 0.0
),
list=[
_types.ListContentResponseEntry(
id=item.id,
title=item.title,
duration=item.duration,
nick=item.nick,
address=item.address,
prio=item.prio,
)
for item in self._queue_items()
],
)
else:
if self._running:
if (
self._player is not None
and (fallback_type := self._player.fallback_name) is not None
):
message = f"Now playing {fallback_type}..."
else:
message = "Currently silent. Add something to the queue!"
else:
message = "Not active"
return _types.ListFallbackResponse(description=message)
finally:
self.lock.release()