Skip to content

obj_enemy3 jumps into walls #128

Description

@Regulator13

Steps to reproduce

  1. Download v0.2.1 and play game
  2. Wait for obj_enemy3 to jump up into a wall at an angle

Expected Results

  • AI bounces off of wall

Actual Resutls

  • AI runs through wall, half its sprite overlapping the wall, until it reaches the end of the wall

Notes

  • Probably an issue in par_enemy>Step>if(state[4]) or a collision issue also in that step event.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions