*Steps to reproduce* 1. Download v0.2.1 and play game 2. Wait for obj_enemy3 to jump up into a wall at an angle *Expected Results* - AI bounces off of wall *Actual Resutls* - AI runs through wall, half its sprite overlapping the wall, until it reaches the end of the wall *Notes* - Probably an issue in `par_enemy>Step>if(state[4])` or a collision issue also in that step event.
Steps to reproduce
Expected Results
Actual Resutls
Notes
par_enemy>Step>if(state[4])or a collision issue also in that step event.