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UnityNetworkGame

Working on a Jackbox-style unity project, mobile website as input for a unity client....with server in between

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In order to set up the unity client, simply drag the ServerCommunication and the UsageExample c# scripts into an empty game object. That will connect to a sever running at the specified address. Find the server code here: https://github.com/efraimdahl/free-radish-client