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Copy pathinput.cpp
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66 lines (64 loc) · 1.33 KB
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#include "input.hpp"
Input::Input()
{
direction = 0x00;
}
void Input::read()
{
// set them all to false
// TODO think about using a bitmask here, will make things much faster!
escape = false;
SDL_Event event;
while(SDL_PollEvent(&event))
{
switch(event.type)
{
case SDL_KEYDOWN:
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE:
escape = true;
break;
case SDLK_UP:
direction |= 0x01;
break;
case SDLK_DOWN:
direction |= 0x02;
break;
case SDLK_LEFT:
direction |= 0x04;
break;
case SDLK_RIGHT:
direction |= 0x08;
break;
default:
break;
}
break;
case SDL_KEYUP:
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE:
escape = false;
break;
case SDLK_UP:
direction &= ~0x01;
break;
case SDLK_DOWN:
direction &= ~0x02;
break;
case SDLK_LEFT:
direction &= ~0x04;
break;
case SDLK_RIGHT:
direction &= ~0x08;
break;
default:
break;
}
break;
case SDL_QUIT:
exit(0);
}
}
}