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unes

NES emulator project.

unes goal is to be a small, portable and fast NES emulator. While portability is a goal we still want to optimize it for each platform so platform specific code can grow up in size.

Source structure

  1. Any source file in SRC must be portable.
  2. Source files in SRC/some_platform must be platform specific and can be optimized.

TODO:

  • optimized OpenGL renderer
  • optimized video renderer PS2/GC
  • optimized audio renderer PS2/GC
  • GUI executable using ImGUI library

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