I wasn't sure how else to reach out, so I did it here! I'm revising a mod for Link's Awakening and want to change some things that the utility I've been using, LALE (Link's Awakening Level Editor), can't do. Specifically, I'd like to alter the player's starting number of Heart Containers and give full Heart Containers via a chest or sprite, rather than having them only drop after boss fights.
But there might be a problem: LALE only works on version 1.2 of Link's Awakening, while LADXR doesn't. Would that prevent the same method from working?
Mainly this is because I'm trying to work around a persistent bug in my mod: if the player saves and quits while having 2-3 Heart Pieces, it will reset the number of Heart Pieces to 1, potentially preventing the player from gaining full containers. I haven't been able to figure out what causes it, so I'm hoping to minimize its impact instead.
I wasn't sure how else to reach out, so I did it here! I'm revising a mod for Link's Awakening and want to change some things that the utility I've been using, LALE (Link's Awakening Level Editor), can't do. Specifically, I'd like to alter the player's starting number of Heart Containers and give full Heart Containers via a chest or sprite, rather than having them only drop after boss fights.
But there might be a problem: LALE only works on version 1.2 of Link's Awakening, while LADXR doesn't. Would that prevent the same method from working?
Mainly this is because I'm trying to work around a persistent bug in my mod: if the player saves and quits while having 2-3 Heart Pieces, it will reset the number of Heart Pieces to 1, potentially preventing the player from gaining full containers. I haven't been able to figure out what causes it, so I'm hoping to minimize its impact instead.