Type
- epic (initiative tracker)
Spec Doc
docs/specs/world-director.md
Goal
An invisible World Director AI that periodically triggers random events -- natural disasters, plagues, blessings, raids. All tuning is player-configurable with Easy/Normal/Hard presets. Events target all towns fairly (player, AI builder, AI raider).
MVP Events (5)
| Event |
Category |
Effect |
| Fire |
Natural |
Damage buildings in radius, spread to adjacent |
| Earthquake |
Natural |
Damage all buildings in radius |
| Blight |
Plague |
Kill farms in radius |
| Bounty |
Blessing |
Bonus food+gold to town |
| Raid surge |
Political |
Spawn extra hostiles |
Slice Issues
Current Focus
Spec written. Waiting for human review before slicing.
Acceptance Criteria
Type
Spec Doc
docs/specs/world-director.md
Goal
An invisible World Director AI that periodically triggers random events -- natural disasters, plagues, blessings, raids. All tuning is player-configurable with Easy/Normal/Hard presets. Events target all towns fairly (player, AI builder, AI raider).
MVP Events (5)
Slice Issues
Current Focus
Spec written. Waiting for human review before slicing.
Acceptance Criteria