From 461a06bcce64f441e3e11978765876475dc9af7e Mon Sep 17 00:00:00 2001 From: VividPups <68whiskty@gmail.com> Date: Wed, 1 Apr 2026 04:00:36 -0500 Subject: [PATCH] Update salvage_mods.yml --- Resources/Prototypes/Procedural/salvage_mods.yml | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Procedural/salvage_mods.yml b/Resources/Prototypes/Procedural/salvage_mods.yml index 1df1a1f4e85..627d14e0def 100644 --- a/Resources/Prototypes/Procedural/salvage_mods.yml +++ b/Resources/Prototypes/Procedural/salvage_mods.yml @@ -39,8 +39,13 @@ id: Daylight desc: salvage-light-mod-daylight color: "#D8B059" - biomes: + biomes: # Triad - Grasslands + - Snow + - Caves + - Shadow + - Lava + - type: salvageLightMod id: Lavalight @@ -52,12 +57,12 @@ - type: salvageLightMod id: Evening desc: salvage-light-mod-evening - color: "#2b3143" + color: "#3f475f" # Triad - type: salvageLightMod id: Night desc: salvage-light-mod-night - cost: 1 + cost: 2 # Night time raids are now rarer as they are ass to deal with Triad color: null # Temperatures