This would be several general changes:
-
Add a Resource tab to the main screens of the editor, so that Resource editors (eg. SpriteFrames) do not have to overwrite the 2D screen in order to be operated.
-
Add several viewers on said screen, including:
- An
AtlasTexture config screen akin to Godot 4's (where you can drag rectangles to create AtlasTextures) but a lot beefier for the creation and configuration of a series of textures.
- A basic image viewer
- A proper
TileSet editor
This would be several general changes:
Add a
Resourcetab to the main screens of the editor, so that Resource editors (eg. SpriteFrames) do not have to overwrite the2Dscreen in order to be operated.Add several viewers on said screen, including:
AtlasTextureconfig screen akin to Godot 4's (where you can drag rectangles to create AtlasTextures) but a lot beefier for the creation and configuration of a series of textures.TileSeteditor