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"Same texture with different mask inserted" Error #2

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@handicast

https://gist.github.com/HugsLibRecordKeeper/81f127203660ee64be56a69ad98a51e0
I only have the first and last option on. This causes the texture to become a white square for some reason. The 2 middle options completely bug my game and cause this problem to be even more apparent, making pawns and literally everything a white square.

https://gist.github.com/HugsLibRecordKeeper/aaf5c087d65adef6f399f13f0ac5b16a
^ This is a log without FGL on. There are no texture errors.

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