Hoi Rutger,
I have made some fixes to the conversation styling in CSS to make the buttons and images as well as the images and conversation questions align more nicely. Also, I have changed the engine slightly to allow for a "source" button in encounters that accepts HTML. This allows me to link to external sources, but I will also test embedding my IIIF viewers there.
Below are some screenshots of how my game looks now. I am not sure if any of these changes are useful for general embedding in your templates. The "source" option might be overload for the general user, but then people making academic content could always fork my demo. The css updates, however, seem useful for all users as it makes the content more legible and uses the space more efficiently.
Having said that, we definitely need a bespoke section for the advanced tutorials so that we can put information about more heritage-oriented uses there. :-)

Hoi Rutger,
I have made some fixes to the conversation styling in CSS to make the buttons and images as well as the images and conversation questions align more nicely. Also, I have changed the engine slightly to allow for a "source" button in encounters that accepts HTML. This allows me to link to external sources, but I will also test embedding my IIIF viewers there.
Below are some screenshots of how my game looks now. I am not sure if any of these changes are useful for general embedding in your templates. The "source" option might be overload for the general user, but then people making academic content could always fork my demo. The css updates, however, seem useful for all users as it makes the content more legible and uses the space more efficiently.
Having said that, we definitely need a bespoke section for the advanced tutorials so that we can put information about more heritage-oriented uses there. :-)