diff --git a/Resources/Prototypes/SimpleStation14/Entities/Structures/Machines/computers_old.yml b/Resources/Prototypes/SimpleStation14/Entities/Structures/Machines/computers_old.yml new file mode 100644 index 0000000000..e640a30373 --- /dev/null +++ b/Resources/Prototypes/SimpleStation14/Entities/Structures/Machines/computers_old.yml @@ -0,0 +1,475 @@ +- type: entity + parent: ComputerAlert + id: ComputerAlertDesktop + name: alerts computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerEmergencyShuttle + id: ComputerEmergencyShuttleDesktop + name: emergency shuttle computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerShuttle + id: ComputerShuttleDesktop + name: shuttle computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerShuttleSyndie + id: ComputerShuttleSyndieDesktop + name: syndicate shuttle computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerShuttleCargo + id: ComputerShuttleCargoDesktop + name: cargo shuttle computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerIFF + id: ComputerIFFDesktop + name: IFF computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerPowerMonitoring + id: ComputerPowerMonitoringDesktop + name: power monitoring computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerMedicalRecords + id: ComputerMedicalRecordsDesktop + name: medical records computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerCriminalRecords + id: ComputerCriminalRecordsDesktop + name: criminal records computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerStationRecords + id: ComputerStationRecordsDesktop + name: station records computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerCrewMonitoring + id: ComputerCrewMonitoringDesktop + name: crew monitoring computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerResearchAndDevelopment + id: ComputerResearchAndDevelopmentDesktop + name: R&D computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerAnalysisConsole + id: ComputerAnalysisConsoleDesktop + name: analysis computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerId + id: ComputerIdDesktop + name: ID card computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: computerBodyScanner + id: computerBodyScannerDesktop + name: body scanner computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerComms + id: ComputerCommsDesktop + name: communications computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: SyndicateComputerComms + id: SyndicateComputerCommsDesktop + name: syndicate communications computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerSolarControl + id: ComputerSolarControlDesktop + name: solar control computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerRadar + id: ComputerRadarDesktop + name: mass scanner computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerCloningConsole + id: ComputerCloningConsoleDesktop + name: cloning computer computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerSurveillanceCameraMonitor + id: ComputerSurveillanceCameraMonitorDesktop + name: camera monitor + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerSurveillanceWirelessCameraMonitor + id: ComputerSurveillanceWirelessCameraMonitorDesktop + name: wireless camera monitor + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerIFFSyndicate + id: ComputerIFFSyndicateDesktop + name: IFF computer + suffix: Syndicate + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerCargoShuttle + id: ComputerCargoShuttleDesktop + name: cargo shuttle computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 + +- type: entity + parent: ComputerCargoOrders + id: ComputerCargoOrdersDesktop + name: cargo request computer + components: + - type: Fixtures + fixtures: + - shape: + !type:PhysShapeAabb + bounds: "-0.08,-0.35,0.15,0.25" + mask: + - TabletopMachineMask + layer: + - TabletopMachineLayer + - type: Sprite + sprite: SimpleStation14/Structures/Machines/computers_old.rsi + drawdepth: SmallObjects + offset: 0, 0.1 diff --git a/Resources/Textures/SimpleStation14/Structures/Machines/computers_old.rsi/accounts.png 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